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Home Based Python Game Developer Jobs in Mountain View, CA

We are seeking a Senior Game Engineer who is passionate about the next frontier of interactive ... Expert-level C++ or C# (Unity/Unreal) and a grasp of Python for tooling and data pipelines. Passion ...

Python Developer

San Jose, CA

$59 - $81.25/hr

We have developed our methodologies and processes based on the IT Infrastructure Library (ITIL) v.3 ... Python Developer Location: San Jose, CA * Good Understanding of the threading limitations of Python ...

Python Developer

Sunnyvale, CA · On-site

$59 - $81.25/hr

Role: Python Developer Locations: Sunnyvale, CA (3 Days Onsite) Project Duration: 06+ Months ... And the system and the server that we are developing will connect all web sockets based and we ...

Python Developer

Sunnyvale, CA · On-site

$59 - $81.25/hr

PYTHON DEVELOPER LOCATIONS: SUNNYVALE, CA (3 DAYS ONSITE) INTERVIEW PROCESS: 1 ONSITE INTERVIEW ... And the system and the server that we are developing will connect all web sockets based and we ...

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Home Based Python Game Developer information

See Mountain View, CA salary details

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How much do home based python game developer jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for home based python game developer in Mountain View, CA is $69.15, according to ZipRecruiter salary data. Most workers in this role earn between $57.02 and $78.56 per hour, depending on experience, location, and employer.

Can a home based Python game developer work from home?

Yes, a home based Python game developer can work from home, as many roles in software development and game programming are remote-friendly. They typically need a reliable computer, internet connection, and knowledge of development tools like IDEs and version control systems. Remote work arrangements depend on the employer's policies and project requirements.

Do home based Python game developers work from home?

Home-based Python game developers typically work remotely from their own location, using programming tools and development environments on their computers. This setup allows for flexible schedules and the ability to collaborate virtually with teams or clients. However, some employers or projects may require occasional in-person meetings or specific hardware setups.

What are popular job titles related to Home Based Python Game Developer jobs in Mountain View, CA?

For Home Based Python Game Developer jobs in Mountain View, CA, the most frequently searched job titles are:

What cities near Mountain View, CA are hiring for Home Based Python Game Developer jobs?

Cities near Mountain View, CA with the most Home Based Python Game Developer job openings:

Infographic showing various Home Based Python Game Developer job openings in Mountain View, CA as of August 2026, with employment types broken down into 1% As Needed, 74% Full Time, 19% Part Time, and 6% Contract. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $143,841 per year, or $69.2 per hour.

Senior Product Manager - Enterprise AI for Game Development

Nvidia

Santa Clara, CA

Full-time

Re-posted 9 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 245 rated software companies


Job description

We are looking for a product leader to define and take to market NVIDIA's enterprise solutions for game development. NVIDIA hardware and technology powers the world's most ambitious games - both in runtime technologies such as RTX rendering and AI game characters, but also in AI and accelerated computing technologies used to build and operate games. These span from workstations and servers used to power artist, game developer, and AI developer workflows, to generative AI technology for content creation, coding agents, and QA, to accelerated data science libraries for anti-cheat, anti-toxicity, and matchmaking.

Working alongside our business development and content management teams, this role will define and package enterprise solutions, position them, and help land them inside the world's top game developers and publishers. Success in this role will enable game studios to build better games, get them to market faster, and operate them more efficiently for hundreds of millions of gamers!

What you'll be doing:

  • Drive product strategy, feature requirements, roadmap, and go-to-market for the enterprise game developer product and technology portfolio.

  • Understand how studios build, ship, and operate games, and where NVIDIA should invest in products and technology to address market needs.

  • Lead a cross-functional team of engineering, developer relations, developer marketing, business development, and sales account managers to ship features, launch products, and grow adoption.

  • Partner with ISVs and engine developers to integrate NVIDIA enterprise technology natively into production workflows.

  • Work closely with OEM partners shipping enterprise solutions to drive go to market into the game development industry.

  • Own positioning, messaging, tradeshow strategy, and sales enablement.

  • Build personas, user journeys, and industry-specific narratives.

  • Build technical demos, trade-show narratives, and case studies working with lighthouse studios.

What we need to see:

  • 8+ years of combined product management and product marketing experience, with meaningful time on game developer tools, game technology, graphics, or AI products.

  • Deep familiarity with modern game development workflows: real-time rendering, asset pipelines, build and test infrastructure, and live ops.

  • First-hand experience as a game developer, engine programmer, technical producer, or related role- you have shipped real content or code and can hold your own in a technical conversation with a studio's principal engineer.

  • Knowledge of at least one major game engine (Unreal, Unity, or a proprietary AAA engine).

  • Strong written and verbal communication; able to translate deep technical material into crisp positioning for studios, executives, press, and partners.

  • Bachelor's degree in Computer Science, Electrical Engineering, Game Development, or equivalent experience.

  • Ability to work in the Santa Clara, CA office.

Ways to stand out from the crowd:

  • Background in enterprise developer platforms, on-prem AI deployments, or workstation/server product lines used by studios.

  • Established relationships across the game development community - studios, publishers, and engine teams.

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative and autonomous, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 168,000 USD - 258,750 USD for Level 4, and 208,000 USD - 327,750 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 13, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993