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Home Based Game Developer Jobs in Princeton, NJ (NOW HIRING)

iOS Developer

New York, NY · Remote

$56.50 - $78/hr

We're turning studying into a game - a cracked out, viral iPhone game. To learn more about our ... Benefits 1) Above-market pay 2) Work from home - No meetings, schedules, or ASAPs. Work whenever ...

iOS Developer

New York, NY · On-site

$56.50 - $78/hr

We're turning studying into a game - a cracked out, viral iPhone game. To learn more about our ... Benefits 1) Above-market pay 2) Work from home - No meetings, schedules, or ASAPs. Work whenever ...

iOS Developer

New York, NY · On-site

$56.50 - $78/hr

We're turning studying into a game - a cracked out, viral iPhone game. To learn more about our ... Benefits 1) Above-market pay 2) Work from home - No meetings, schedules, or ASAPs. Work whenever ...

Acquisition Marketing Manager

New York, NY · On-site +1

$135K - $150K/yr

Working to develop and test winning ad creatives based on performance data * Work closely with the ... Experience at a real money gaming or mobile game developer preferred * Experience crafting ...

C# .Net/AWS Developer

Woodbridge, NJ · On-site

$97K - $134K/yr

This position is based in the Woodbridge, NJ office, Monday - Friday Desired skills: * 2 years ... Prior experience in the sweepstakes, gaming, or entertainment industries * Experience administering ...

SENIOR iOS MOBILE DEVELOPER

Warren, NJ · On-site

$62.25 - $80.75/hr

Jobsbridge, Inc . is a fast growing Silicon Valley based I.T staffing and professional services ... Gaming preferred (not Unity) -Simulation experience not preferred -AAA app published to market.

SENIOR iOS MOBILE DEVELOPER

Warren, NJ · On-site

$62.25 - $80.75/hr

Jobsbridge, Inc . is a fast growing Silicon Valley based I.T staffing and professional services ... Gaming preferred (not Unity) -Simulation experience not preferred -AAA app published to market.

Showing results 21-40

Home Based Game Developer information

See Princeton, NJ salary details

$34.1K

$113.7K

$188.7K

How much do home based game developer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for home based game developer in Princeton, NJ is $113,706.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,400.00 and $130,000.00 per year, depending on experience, location, and employer.

What is the difference between Home Based Game Developer vs Remote Game Designer?

AspectHome Based Game DeveloperRemote Game Designer
CredentialsProficiency in programming languages, game engines, and software development certificationsDesign skills, creativity, and experience with game design tools; may also have certifications in design or UX
Work EnvironmentPrimarily coding and development work from home, often independent or freelanceDesigning game concepts, storylines, and user experience remotely, collaborating with teams online
Industry UsageCommon in indie and freelance game development, tech companies, and startupsUsed in larger studios and freelance design roles, often overlapping with development teams

While both roles work remotely in the gaming industry, Home Based Game Developers focus on coding and technical development, whereas Remote Game Designers concentrate on game concept and user experience design. Understanding these differences helps job seekers target the right roles based on their skills and interests.

Can I work from home as a home based game developer?

Home based game developers can often work remotely, especially if they have strong skills in programming, design, and tools like Unity or Unreal Engine. Many companies and freelance opportunities allow for flexible schedules and remote collaboration, making remote work a common arrangement in this field.

What are the most commonly searched types of Game Developer jobs in Princeton, NJ?

The most popular types of Game Developer jobs in Princeton, NJ are:

Software Engineer, Games

The New York Times

New York, NY • Hybrid

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 16 days ago


Job description

About the Role

New York Times Games helps people bring fun, thoughtful, and rewarding play into their daily lives through an expanding slate of original games, classic puzzles, and the iconic New York Times Crossword. The team consists of engineers, designers, and product managers, focusing on shipping user-centered, experiment-driven features.

As a Software Engineer on the Games team, you will engineer exciting features across desktop and mobile that promote understanding of our Games subscription benefits to players no matter where they are in their Games experience. CASH Squad approaches this by optimizing conversion surfaces, such as sales and the free trial, and driving players to higher value surfaces like our apps.

You will work in React & TypeScript on the frontend, Node.js for web applications, and Go-based APIs, all running on the AWS cloud platform. You will help develop, test, and operate features end-to-end, from idea to production, alongside a collaborative team that values learning and continuous improvement.

This is a hybrid role based in our New York City headquarters. You'll report to the Engineering Manager, Games CASH squad.

Responsibilities:

  • Develop and test entry points across NYT surfaces (web and mobile) using React, TypeScript, and modern HTML/CSS to help players see the value of a Games subscription and become subscribers.
  • Collaborate with partner teams to monetize our games through subscriptions, notably running Games Sales and iterating our marketing landing page.
  • Participate in the full development lifecycle, including technical design, implementation, code review, testing, and release.
  • Instrument features for observability and experimentation, working with analytics and product partners to define success metrics.
  • Debug and resolve issues in frontend code, Node.js services, and supporting infrastructure.
  • Help improve our frontend architecture, shared components, and developer tooling.
  • Participate in an on-call rotation for the systems you help build.
  • Demonstrate support and understanding of our value of journalistic independence and a strong commitment to our mission to seek the truth and help people understand the world.

Basic Qualifications:

  • 2+ years of full-time software engineering experience building and supporting user-facing features in large-scale web applications using TypeScript and modern frontend frameworks such as React
  • Demonstrated understanding of frontend web fundamentals (HTML, CSS, JavaScript, web performance) to deliver accessible, responsive user interfaces
  • Experience in version control tools (Git, Bitbucket, etc.)
  • Familiarity with server-side web development (for example, Node.js, Go, or a similar language), or a clear interest in learning it
  • Comfort troubleshooting issues in production using logs, metrics, and monitoring tools
  • Experience collaborating with designers, product managers, and other engineers to ship features
  • Experience creating detailed technical documentation, including the ability to explain tradeoffs and rationale in writing and in conversation

Preferred Qualifications:

  • Experience with A/B testing or experimentation platforms
  • Prior experience working on consumer-facing or subscription products
  • Prior experience working on sales or growth initiatives, such as revenue-focused features, funnels, or acquisition/retention projects

#LI-Hybrid

REQ-020318

Additional Compensation and Benefits:
For roles in the U.S., dependent on your role, you may be eligible for variable pay, such as an annual bonus and restricted stock. Benefits may include medical, dental and vision benefits, Flexible Spending Accounts (F.S.A.s), a company-matching 401(k) plan, employee stock purchase plan, paid vacation, paid sick days, paid parental leave, tuition reimbursement and professional development programs.
For roles outside of the U.S., information on benefits will be provided during the interview process.