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Helper Game Developer Jobs in Arizona (NOW HIRING)

Video Game Design Tutor

Mesa, AZ ยท Remote

$18 - $40/hr

... helping you save prep time and focus on impactful teaching. * We handle the logistics--you just ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Scottsdale, AZ ยท Remote

$18 - $40/hr

... helping you save prep time and focus on impactful teaching. * We handle the logistics--you just ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Tucson, AZ ยท Remote

$18 - $40/hr

... helping you save prep time and focus on impactful teaching. * We handle the logistics--you just ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Chandler, AZ ยท Remote

$18 - $40/hr

... helping you save prep time and focus on impactful teaching. * We handle the logistics--you just ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Gilbert, AZ ยท Remote

$18 - $40/hr

... helping you save prep time and focus on impactful teaching. * We handle the logistics--you just ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Tempe, AZ ยท Remote

$18 - $40/hr

... helping you save prep time and focus on impactful teaching. * We handle the logistics--you just ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Glendale, AZ ยท Remote

$18 - $40/hr

... helping you save prep time and focus on impactful teaching. * We handle the logistics--you just ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Video Game Design Tutor

Phoenix, AZ ยท Remote

$18 - $40/hr

... helping you save prep time and focus on impactful teaching. * We handle the logistics--you just ... programming for games, art asset creation, and playtesting methodology. Ability to explain game ...

Lead Software Engineer

Phoenix, AZ ยท On-site

$150K/yr

Working with Game Designers and Artists to implement the team's vision of the game. * Helping SQA identify and fix bugs. Skills/Requirements: * Bachelor's degree in computer science, engineering or ...

We're passionate about improving the fan experience and providing game-changing solutions for our ... Meaningful Mission - Helping revolutionize an industry and deliver better experiences for fans and ...

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Showing results 1-20

Helper Game Developer information

See Arizona salary details

$18.9K

$89.9K

$168.4K

How much do helper game developer jobs pay per year?

As of Jul 8, 2026, the average yearly pay for helper game developer in Arizona is $89,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,514.00 and $119,903.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Helper Game Developer, and why are they important?

To thrive as a Helper Game Developer, you need a solid understanding of programming basics, problem-solving abilities, and familiarity with game development principles, often gained through relevant coursework or a computer science-related degree. Experience with game engines like Unity or Unreal Engine, as well as version control systems like Git, is typically required. Strong communication, teamwork, and a willingness to learn help you effectively support senior developers and contribute to collaborative projects. These skills ensure you can assist in creating functional, engaging games while growing your expertise in a fast-paced environment.

What are Helper Game Developers?

Helper Game Developers are professionals who assist lead developers and teams in creating video games by handling supportive tasks such as debugging, asset integration, testing, and implementing minor features. They typically work under the supervision of senior developers and contribute to the smooth progression of the game's development cycle. Their role is crucial in ensuring that the core development team can focus on more complex aspects of game creation, making the overall process more efficient.

What are the typical responsibilities of a Helper Game Developer within a game development team?

A Helper Game Developer typically assists lead developers and designers by handling supportive tasks such as debugging code, implementing minor features, and conducting playtesting. They often collaborate closely with senior team members to ensure smooth integration of assets and help resolve technical issues that arise during development. This role offers a great opportunity to learn industry-standard tools and workflows while contributing to various stages of game production. It's also common for Helper Game Developers to participate in team meetings and provide feedback on gameplay elements, making it a collaborative and educational entry point into the game development industry.
What are the most commonly searched types of Game Developer jobs in Arizona? The most popular types of Game Developer jobs in Arizona are:
What are popular job titles related to Helper Game Developer jobs in Arizona? For Helper Game Developer jobs in Arizona, the most frequently searched job titles are:
What job categories do people searching Helper Game Developer jobs in Arizona look for? The top searched job categories for Helper Game Developer jobs in Arizona are:
What cities in Arizona are hiring for Helper Game Developer jobs? Cities in Arizona with the most Helper Game Developer job openings:
Game Engineering Director

Game Engineering Director

Sony Interactive Entertainment (SIE)

Phoenix, AZ โ€ข On-site, Remote

$255K - $383K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Re-posted 28 days ago


Job description

Would you like to work on a new IP and new genre at teamLFG that combines amazing action feel with lighthearted and whimsical characters? Are you on a mission to create games that bond players together into deeply invested communities?

As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide range of technologies and workflows to develop, continuously deliver, and maintain a live production game service. As part of the project and studio leadership team, you will create and evolve a technology strategy that is aligned with project goals and initiatives and serves the needs of the game, its players, and employees. As part of a diverse company that prizes creativity and technical excellence, your servant leadership will inspire and motivate a cross-discipline team to help build a new franchise beloved by millions.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

  • Collaborate with a cross-disciplinary project leadership team to develop and maintain a product technology strategy that is informed by product vision, technical costs, and long-term technology goals

  • Leveraging the Unreal Engine and technology the team has built, direct the engineering organization to tackle challenging problems, find combinations of innovative technology with proven models, and build reliable solutions that deliver game experiences while sensibly managing technology risks

  • Recruit, nurture, and retain an engineering organization (30+ engineers, both internal FTE and external codev) with the skills, capacity, and adaptability to navigate uncertainty and deliver on the changing needs of the project

  • Manage multiple senior engineering leads, providing management support, technical guidance, constructive feedback, and career development coaching

  • Work with production leadership to schedule, track, deliver, and close out game features and releases, anticipating and mitigating any critical risks encountered, technical or otherwise

  • Communicate with PlayStation executives, directors, and technology teams, as needed

REQUIRED SKILLS

  • Experience managing an organization of 20+ engineers on AAA game engineering teams

  • Experience working with and directing co-development engineering teams

  • Experience with developing and running online games in a live service environment

  • Ability to align with leadership and executive stakeholders, translate goals into strategic technology solutions with a thorough understanding of cost, efficiency, and quality tradeoffs, and then lead an organization to execute on a technology strategy

  • Effectively communicate with and inspire fellow engineers by driving team alignment and buy-in on technology vision and architectural principles

  • Ability to work with a team in a hybrid environment, leveraging real time chat communications and documentation across an entire game studio

  • Ability to communicate with stakeholders of different business, technical, and non-technical backgrounds, to help align objectives and negotiate common goals

NICE TO HAVE SKILLS

  • Experience with development using the Unreal Engine

  • Experience with development on a variety of platforms (PC, console)

  • Experience with agile development methodologies

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$255,000-$383,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.