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Graphics Software Engineer Rendering Jobs in Los Angeles, CA

CAD Graphics Engine Software Engineer

Los Angeles, CA ยท On-site +1

$150K - $186K/yr

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to ... Develop and maintain rendering code within the graphics core of the CAD engine * Implement and ...

... Graphics Engine Software Engineer to join our growing team to help us build out the core ... Develop and maintain rendering code within the graphics core of the CAD engine * Implement and ...

Senior Software Engineer

Los Angeles, CA ยท On-site

$150K - $250K/yr

SENIOR SOFTWARE ENGINEER Freeform builds AI-native manufacturing systems that unify software ... graphics rendering, or similar Nice to Have: * Bachelor's or advanced degree in computer science or ...

Senior Software Engineer

Los Angeles, CA ยท On-site

$150K - $250K/yr

SENIOR SOFTWARE ENGINEER Freeform builds AI-native manufacturing systems that unify software ... graphics rendering, or similar Nice to Have: * Bachelor's or advanced degree in computer science or ...

Software Engineer

Los Angeles, CA ยท On-site

$115K - $150K/yr

SOFTWARE ENGINEER Freeform builds AI-native manufacturing systems that unify software, hardware ... systems, graphics rendering, or similar Nice to Have: * Experience interfacing with ...

Senior Software Engineer

Los Angeles, CA ยท On-site

$150K - $250K/yr

SENIOR SOFTWARE ENGINEER Freeform builds AI-native manufacturing systems that unify software ... graphics rendering, or similar Nice to Have: * Bachelor's or advanced degree in computer science or ...

Software Engineer

Los Angeles, CA ยท On-site

$115K - $150K/yr

SOFTWARE ENGINEER Freeform builds AI-native manufacturing systems that unify software, hardware ... systems, graphics rendering, or similar Nice to Have: * Experience interfacing with ...

Software Engineer

Los Angeles, CA ยท On-site

$115K - $150K/yr

SOFTWARE ENGINEER Freeform builds AI-native manufacturing systems that unify software, hardware ... systems, graphics rendering, or similar Nice to Have: * Experience interfacing with ...

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Showing results 1-20

Graphics Software Engineer Rendering information

See Los Angeles, CA salary details

$149.2K

$174.6K

$188K

How much do graphics software engineer rendering jobs pay per year?

As of Sep 12, 2026, the average yearly pay for graphics software engineer rendering in Los Angeles, CA is $174,624.00, according to ZipRecruiter salary data. Most workers in this role earn between $150,900.00 and $186,400.00 per year, depending on experience, location, and employer.

What is a graphics software engineer rendering?

A Graphics Software Engineer specializing in rendering focuses on developing and optimizing algorithms that generate high-quality visual output in real-time or offline rendering applications. They work with graphics APIs like DirectX, Vulkan, or OpenGL and often implement techniques such as ray tracing, shading, and texture mapping. These engineers collaborate with game developers, simulation teams, or visualization specialists to enhance performance and visual fidelity. Their role involves writing efficient GPU and CPU code to maximize rendering speed while maintaining realistic or stylized graphics.

What are the typical daily challenges faced by a graphics software engineer rendering?

Graphics Software Engineer Rendering professionals often tackle challenges such as optimizing rendering pipelines for performance, debugging complex graphical glitches, and ensuring visual fidelity across a wide range of hardware. Daily tasks may involve profiling GPU usage, collaborating with artists to integrate new features, and keeping up with the latest advancements in rendering technology. The role is both technical and creative, requiring a balance between efficient code and meeting the artistic vision of a project. Facing and overcoming these challenges leads to robust, visually impressive applications and games that perform well for end users.

What are the key skills and qualifications needed to thrive in the graphics software engineer rendering position, and why are they important?

Success as a Graphics Software Engineer Rendering requires expertise in C++ programming, a robust understanding of computer graphics principles, and experience with real-time rendering pipelines and shading languages such as GLSL or HLSL. Familiarity with graphics APIs like DirectX, Vulkan, or OpenGL, as well as tools like GPU profilers and performance analyzers, is commonly sought after. Problem-solving abilities, strong collaboration, and effective communication are crucial soft skills for working cross-functionally with artists, designers, and other engineers. These competencies are vital to delivering high-quality visual experiences and optimizing rendering performance in graphics-intensive applications.

What are popular job titles related to Graphics Software Engineer Rendering jobs in Los Angeles, CA?

For Graphics Software Engineer Rendering jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching Graphics Software Engineer Rendering jobs in Los Angeles, CA look for?

The top searched job categories for Graphics Software Engineer Rendering jobs in Los Angeles, CA are:

Infographic showing various Graphics Software Engineer Rendering job openings in Los Angeles, CA as of September 2026, with employment types broken down into 100% Full Time. Highlights an 76% In-person, 5% Hybrid, and 19% Remote job distribution, with an average salary of $174,624 per year, or $84 per hour.

CAD Graphics Engine Software Engineer

Los Angeles, CA โ€ข On-site, Remote

$150K - $186K/yr

Full-time

Re-posted 11 days ago


Job description

About The Role

We're looking for a Graphics Engine Software Engineer to join our growing team to help us build out the core functionality of our next-generation CAD Graphics Engine! In this role, you'll work as part of a small team of Graphics Engineers to design, prototype and implement features of our engine in order to enable users with faster and more reliable geometry and modeling capability of their hardware designs. Our CAD Engine is GPU optimized and creates boundary representations versus meshes, so the ideal candidate will have familiarity with CAD software, specially B-Rep/NURBS modeling. This is a great opportunity to apply your expertise in 3D graphics to help us disrupt the hardware design industry, working alongside a hands-on, collaborative startup team!

What You'll Do
  • Develop and maintain CAD modeling algorithms (editing brep data structures, developing topological algorithms, etc)
  • Develop and maintain rendering code within the graphics core of the CAD engine
  • Implement and continuously improve various low-level and complex architectural systems that interface with Graphics APIs, modeling, rendering, and proceduralization pipelines
  • Analyze code for performance and optimization opportunities as it relates to load times, memory usage and platform-specific performance issues
  • Become an expert on our product strategy and customer use cases in order to provide the best solutions to our growing customer base
  • Document functionality and implementation details for production and other Engineers
What You'll Need
  • B.S. in Computer Science or a related field, or equivalent professional experience
  • Proficiency with C++14/17
  • Substantial experience with 3D graphics, rendering, and modeling algorithms
  • Substantial experience with 3D Graphics APIs such as Vulkan or OpenGL
  • Experience with GPU computing APIs such as CUDA
  • Strong familiarity of the inner workings of CAD 3D editors such as Blender, Maya, Solidworks, AutoCAD, or equivalent.
  • Familiarity with Git
  • Experience working with both low-level and visualization-focused aspects of a graphics pipeline