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Graphics Jobs Jobs (NOW HIRING)

Motion Graphics Intern Department: Media Administration Reporting Relationship: Reports to Senior Producer - Motion Graphics Status: Internship (Non-Exempt) Position Summary The Motion Graphics ...

Graphics Engineer Intermediate

Aberdeen, MD · On-site

$105K - $138K/yr

Overview The Graphics Engineer Intermediate provides graphics and design support to the U.S. Army by developing, documenting, and maintaining acquisition strategies, strategic plans, and formal ...

Neural Graphics Engineer

Santa Clara, CA

$164K - $203K/yr

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques are reshaping how we render, simulate, and create visual content in real time - and we're just getting ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$163K - $201K/yr

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques are reshaping how we render, simulate, and create visual content in real time - and we're just getting ...

Principal Graphics Engineer

New York, NY · On-site

$153K - $189K/yr

You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and the cross-stack interactions between Android/Linux graphics, browser engines, and WebGL/WebGPU. The ...

Principal Graphics Engineer

San Francisco, CA · On-site +1

$164K - $203K/yr

You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and the cross-stack interactions between Android/Linux graphics, browser engines, and WebGL/WebGPU. The ...

Principal Graphics Engineer

Santa Clara, CA

$164K - $203K/yr

You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and the cross-stack interactions between Android/Linux graphics, browser engines, and WebGL/WebGPU. The ...

Principal Graphics Engineer

San Francisco, CA · On-site

$164K - $203K/yr

You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and the cross-stack interactions between Android/Linux graphics, browser engines, and WebGL/WebGPU. The ...

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Graphics Jobs information

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$14

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How much do graphics jobs jobs pay per hour?

As of Jul 7, 2026, the average hourly pay for graphics jobs in the United States is $26.14, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $32.21 per hour, depending on experience, location, and employer.

What is the difference between Graphics Jobs vs Graphic Design Jobs?

AspectGraphics JobsGraphic Design Jobs
Required SkillsIllustration, layout, visual communicationCreative design, branding, digital and print media
Work EnvironmentAdvertising agencies, publishing, multimediaDesign studios, marketing departments, freelance
Common CertificationsNone specific, portfolio-basedDesign certifications (e.g., Adobe Certified)

Graphics Jobs generally focus on creating visual content like illustrations and layouts, often in publishing or multimedia. Graphic Design Jobs emphasize branding, digital design, and client-focused projects. While overlapping skills exist, Graphics Jobs tend to be more technical and production-oriented, whereas Graphic Design Jobs are more conceptual and client-driven.

What cities are hiring for Graphics Jobs jobs? Cities with the most Graphics Jobs job openings:
Infographic showing various Graphics Jobs job openings in the United States as of July 2026, with employment types broken down into 15% Locum Tenens, 1% Internship, 70% Full Time, 11% Part Time, 1% Temporary, and 2% Contract. Highlights an 82% Physical, 4% Hybrid, and 14% Remote job distribution, with an average salary of $54,374 per year, or $26.1 per hour.

Intern - Motion Graphics

cp87

Charlotte, NC

Other

Posted 14 days ago


Job description

Position:                           Motion Graphics Intern

Department:                      Media Administration

Reporting Relationship:  Reports to Senior Producer - Motion Graphics

Status:                              Internship (Non-Exempt)

Position Summary

The Motion Graphics Intern will support the Creative Services team in shaping visual storytelling for Tepper Sports & Entertainment (Carolina Panthers and Charlotte FC). This role offers hands-on experience assisting with motion design across digital, social, in-stadium, and branded content, working alongside senior designers on real deliverables in a fast-paced sports environment.

Working within the Creative Services department, this internship is ideal for an emerging motion designer eager to build real-world experience, sharpen technical skills, and gain exposure to brand-level creative work under the mentorship of experienced team members.

Primary Responsibilities

  • Support the motion graphics team in creating content for Carolina Panthers and Charlotte FC, helping maintain brand standards and creative direction
  • Assist with concepting, designing, and animating motion assets, including:
  • Social and digital content
  • In-stadium video elements (Video Board & Ribbon boards)
  • Brand campaign and sponsor deliverable support
  • Collaborate with producers, designers, editors, and creative leadership on visual storytelling and creative toolkits
  • Provide support to internal departments as needed
  • Help maintain motion graphics templates, systems, and visual style guidelines
  • Assist on multiple projects at once, learning to manage quick turnarounds and tight deadlines

Minimum Qualifications

  • Degree in Motion Design, Animation, Graphic Design, or a related field
  • Working proficiency in After Effects & Adobe Creative Suite
  • Foundational understanding of typography, layout, timing, and animation principles

Preferred Qualifications

  • Interest in designing for sports, entertainment, or high-energy branded environments
  • Familiarity with in-game presentations or unique creative specs
  • Basic 3D knowledge (Cinema 4D, Blender, or similar) a plus
  • Awareness of current motion design trends

Skills & Competencies

  • A passion for sports and storytelling
  • A growing design eye paired with a drive for technical growth
  • A collaborative, flexible, and solutions-driven attitude
  • Ability to thrive in a fast-paced, deadline-driven environment
  • Eagerness to learn and collaborate within a larger creative team

 

Physical Requirements

  • Must be able to field equipment of up to 30 lbs.
  • Standing, sitting and working at desk on a computer 
  • Walking throughout the stadium which may include stairs

Work Environment

This job operates in a professional office environment (mostly office environment, outside in a stadium facility at times which may include inclement weather conditions).