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Graphics Engineer Jobs in New Jersey (NOW HIRING)

Work on next generation media player that integrates live video and 3D graphics Sr. Graphics Engineer VR 5 years' experience with OpenGL and WebGL Expert level knowledge of C++ and Java Expert level ...

Warren,NJ- 07920 Skills 5+ years C++ programming 2+ years OpenGL Graphics programming without using a commercial engine Gaming preferred (not Unity) Simulation experience not preferred AAA app ...

Graphics & Design Specialist

Somerset, NJ · On-site

$26.92 - $33.65/hr

Must interface daily with Client Product Engineer, the Project Managers and/or VP of Technical ... Graphic Design: * Make graphic changes to designs for developing concept proofs for customer ...

Graphics & Design Specialist

Somerset, NJ · On-site

$26.92 - $33.65/hr

Must interface daily with Client Product Engineer, the Project Managers and/or VP of Technical ... Graphic Design:Make graphic changes to designs for developing concept proofs for customer ...

Graphics & Design Specialist

Somerset, NJ · On-site

$20.50 - $28.25/hr

Must interface daily with Client Product Engineer, the Project Managers and/or VP of Technical ... Graphic Design: * Make graphic changes to designs for developing concept proofs for customer ...

Take on the most complex & advanced PDF modification, security, fonts/graphics, accessibility, and ... engineering and publishing systems. Advise and guide junior team members. * Design and automate ...

Take on the most complex & advanced PDF modification, security, fonts/graphics, accessibility, and ... engineering and publishing systems. Advise and guide junior team members. * Design and automate ...

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Graphics Engineer information

See New Jersey salary details

$63.5K

$144.6K

$177.7K

How much do graphics engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for graphics engineer in New Jersey is $144,639.00, according to ZipRecruiter salary data. Most workers in this role earn between $142,100.00 and $161,400.00 per year, depending on experience, location, and employer.

What is a graphics engineer?

Graphics Engineers are specialized software engineers who design, develop, and optimize computer graphics systems and applications. They work on rendering engines, visual effects, shaders, and graphics APIs to create realistic and efficient visual experiences in video games, simulations, movies, and other multimedia platforms. Graphics Engineers need strong programming skills, particularly in languages like C++ and knowledge of graphics libraries such as DirectX, OpenGL, or Vulkan. Their work bridges the gap between hardware capabilities and artistic vision, ensuring smooth and visually appealing graphics performance.

What are the key skills and qualifications needed to thrive as a graphics engineer?

To thrive as a Graphics Engineer, you need a strong background in computer graphics, mathematics, and programming languages such as C++ or Python, often supported by a degree in computer science or a related field. Familiarity with graphics APIs (like DirectX, OpenGL, or Vulkan), shader programming, and real-time rendering engines is typically required. Exceptional problem-solving, creativity, and communication skills help you devise innovative solutions and collaborate effectively with multidisciplinary teams. Mastering these skills ensures the delivery of visually compelling, high-performance graphics crucial for gaming, simulation, and visualization industries.

How do graphics engineers typically collaborate with artists and game designers during a project's development cycle?

Graphics Engineers work closely with artists and game designers to ensure that visual assets and effects are integrated seamlessly into the project. They often participate in regular meetings to discuss technical feasibility, optimize rendering pipelines, and troubleshoot graphical issues. This collaboration helps translate creative vision into efficient, real-time graphics while balancing performance and quality. Establishing clear communication and understanding both artistic goals and technical constraints are key to successful teamwork in this role.

Is graphics engineer a good career?

A graphics engineer designs and develops visual computing systems, often working with graphics APIs, rendering techniques, and hardware acceleration. The role offers strong job growth, competitive salaries, and opportunities in gaming, entertainment, and simulation industries, requiring skills in programming, mathematics, and graphics software tools. It can be a rewarding career for those interested in technology and visual computing.

What are the most commonly searched types of Graphics Engineer jobs in New Jersey?

The most popular types of Graphics Engineer jobs in New Jersey are:

What job categories do people searching Graphics Engineer jobs in New Jersey look for?

The top searched job categories for Graphics Engineer jobs in New Jersey are:

Infographic showing various Graphics Engineer job openings in New Jersey as of September 2026, with employment types broken down into 79% Full Time, 6% Part Time, 2% Temporary, and 13% Contract. Highlights an 98% In-person, and 2% Remote job distribution, with an average salary of $144,639 per year, or $69.5 per hour.

Real-Time Graphics Engineer

Englewood Cliffs, NJ

Full-time

Medical, Retirement, PTO

Posted 5 days ago


Job description

Company Description

VERSANT (Nasdaq: VSNT) is an industry-changing media and entertainment business and home to trusted brands that shape culture, inform audiences, and build lasting connections. It operates across four core markets: political news and opinion, business news and personal finance, golf, and sports and genre entertainment. These markets are served through a powerful portfolio of iconic and innovative brands, including CNBC, MS NOW, USA Network, Golf Channel, Oxygen, E!, SYFY, and Versant's sports division USA Sports, along with complementary digital assets including Fandango, Rotten Tomatoes, GolfNow and GolfPass.

Job Description

Versant Media has an immediate opening for an experienced real-time graphics engineer to join Real-Time Graphics Support Engineering, reporting to Steve Kang. This is an L2-level role on Versant's Production Engineering career ladder: the engineer in this role owns real-time graphics systems independently, runs live show support without escalation, and is the person the newsroom and control room call on when graphics need to be right, live, on air. 

The ideal candidate brings deep, hands-on experience with Vizrt and/or Ross graphics platforms from another broadcast, sports, or live production environment. This role sits on Versant's technical career track, with a defined path to Senior Broadcast Engineer, Principal Engineer, and Distinguished Engineer for candidates who want to keep building depth in real-time graphics over the course of their career. 

Responsibilities 

Real-Time Graphics Systems Ownership 

  • Own the end-to-end reliability and performance of Versant's real-time graphics systems, including Vizrt (Viz Engine, Viz Trio, Viz Artist) and/or Ross (XPression) platforms. 
  • Run live show support for news, sports, and event broadcasts — template loading, playout, on-air triggering — without requiring escalation. 
  • Own and maintain camera tracking and AR/virtual set systems (ncam, Stype) where deployed. 
  • Design and maintain redundancy and failover architecture for graphics systems supporting live, 24/7 operations. 

Installations, Upgrades & Architecture 

  • Lead new graphics system installations, upgrades, and integrations, coordinating with production and editorial stakeholders. 
  • Design and build graphics templates, data links, and automation pipelines that reduce manual operator load during live shows. 
  • Partner with IP infrastructure and broadcast operations teams to integrate graphics signal flow into Versant's SMPTE 2110 environment. 

Vendor & Technical Ownership 

  • Own the technical relationship with Vizrt, Ross, and AR/tracking vendors.  Eescalation point for support cases, upgrade evaluation, and licensing questions. 
  • Evaluate emerging real-time graphics and virtual production technology and make adoption recommendations. 

Mentorship & Team Development 

  • Mentor L1 Production Support Engineers working alongside the graphics team, raising the technical floor of the group. 
  • Write and maintain SOPs, runbooks, and documentation the team actually uses. 
  • Participate in post-incident reviews for major graphics system failures, owning the learning and follow-through. 

Live Operations 

  • Provide surge support for major live events, including election-night and other high-stakes broadcast coverage. 
  • Maintain readiness and coverage for 24/7 real-time graphics operations in partnership with the broader Production Engineering team. 
Qualifications

Requirements 

  • 3+ years of experience owning real-time graphics systems in a broadcast, sports, or live production environment. 
  • Deep, hands-on, production-level experience with Vizrt (Viz Engine, Viz Trio, Viz Artist) and/or Ross (XPression) graphics platforms. 
  • Demonstrated ability to run live show support independently, under pressure, without formal escalation. 
  • Experience leading graphics system installations or upgrades. 
  • Working knowledge of broadcast signal flow, IP networking fundamentals, and system monitoring. If you're new to Versant, you'll complete a structured 90-day certification of these core broadcast-engineering fundamentals as part of onboarding. 
  • Strong communication skills — able to work directly with editorial, production, and engineering stakeholders during live operations. 
  • Ability to operate effectively in a fast-paced, 24/7 live production environment. 
  • Bachelor's degree in Broadcast Technology, Computer Science, or equivalent hands-on experience. 

Areas of Technical Knowledge 

Real-Time Graphics Platforms 

  • Vizrt — Viz Engine, Viz Trio, Viz Artist: cluster operations, template architecture, redundancy design 
  • Ross — XPression: complex show builds, data-linking, integration 
  • Camera tracking / AR & virtual set systems — ncam, Stype: calibration and ownership 

Broadcast & IP Infrastructure 

  • SMPTE 2110 — how graphics signal flow integrates with IP production infrastructure 
  • Signal flow fundamentals — video, audio, data, source to destination 
  • Networking — VLANs, multicast, firewalls, DNS, TCP/UDP 

Systems & Automation 

  • Windows Server/workstation and Linux environments for graphics rendering 
  • Virtualization — VM/vPod environments 
  • Scripting and automation — Python, APIs, data-driven template pipelines 

Monitoring & Documentation 

  • System monitoring and alerting for live graphics operations 
  • Ticket systems — Jira/ServiceNow 
  • SOP and runbook authorship 

Preferred Qualifications 

  • Experience supporting graphics for major live news or sports events (election coverage, championship events, and similar). 
  • Experience with both Vizrt and Ross platforms. 
  • Familiarity with virtual production / AR broadcast environments. 
  • Prior experience mentoring junior engineers or operators. 

Additional Information

As part of our selection process, external candidates may be required to attend an in-person interview with a VERSANT Media employee at one of our locations prior to a hiring decision. VERSANT Media's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.

If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to candidateaccessibility@versantmedia.com.

VERSANT Media is committed to fair and equitable compensation practices. We include a good faith pay range for each position to comply with applicable state and local pay transparency laws and to promote equity across our organization. Actual compensation will be based on factors such as the candidate's skills, qualifications, experience, and location and may include additional forms of compensation and benefits such as health insurance, retirement plans, paid time off, etc.

VERSANT Media is not accepting unsolicited assistance from search firms for this employment opportunity. All resumes submitted by search firms to any employee at VERSANT via-email, the Internet, or in any form and/or method without a valid written Statement of Work in place for this position from VERSANT's Talent Acquisition team will be deemed the sole property of VERSANT. No fee will be paid in the event the candidate is hired by VERSANT as a result of the referral or through other means.