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Graphics Developer Jobs in Ferndale, MI (NOW HIRING)

We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced ...

Senior Graphics Engineer

Plymouth, MI · On-site

$100K - $200K/yr

We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced ...

iOS Developer

Dearborn, MI

$47.50 - $65.50/hr

Be it core Java, full-stack Java, Web/UI designers, Big Data or Cloud or Mobility developers ... Qualifications Core Data, Core Animation, Core Graphics,Core Text,APIs Additional Information Only ...

Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of ...

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal). * Expertise in several of ...

We are Looking for Web Content developer position based in Pontiac,MI for 6 months contract ... Creates and designs graphics, animation and other multimedia objects for the County web sites.

View Engine Developer..

Auburn Hills, MI · On-site

$17.75 - $24.25/hr

The engineer will work with coordinate systems, camera models, and graphical engines to deliver high-performance vehicle perception solutions. Skill Requirements Technical Skills * Strong ...

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Graphics Developer information

See Ferndale, MI salary details

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How much do graphics developer jobs pay per hour?

As of Jun 19, 2026, the average hourly pay for graphics developer in Ferndale, MI is $24.33, according to ZipRecruiter salary data. Most workers in this role earn between $17.21 and $30.00 per hour, depending on experience, location, and employer.

What is the difference between Graphics Developer vs Game Developer?

AspectGraphics DeveloperGame Developer
Required CredentialsBachelor's in Computer Science, Graphics Programming experience, knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related, programming skills, game design understanding
Work EnvironmentSoftware companies, tech firms, specialized graphics teamsGame studios, entertainment industry, independent developers
Industry UsageFocuses on rendering, visual effects, and graphics optimizationDevelops entire games including graphics, gameplay, and mechanics

Graphics Developers specialize in creating and optimizing visual effects and rendering techniques, often working on specific graphics engines or tools. Game Developers design and build complete video games, integrating graphics, gameplay, and mechanics. While Graphics Developers focus on visual fidelity, Game Developers oversee the entire game development process, making their roles distinct but complementary.

Senior Graphics Engineer

Senior Graphics Engineer

Stardock

Plymouth, MI • On-site

Full-time

Posted 23 days ago


Job description

Salary: $100,000 to $200,000 annually

Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 and Vulkan. We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced talent! This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance will be provided.


Primary Responsibilities Include:

  • Develop and implement new and existing rendering techniques.
  • Create and optimize shaders and materials to run on a variety of platforms and machine specifications.
  • Develop systems for animations and special effects.
  • Work with the technical art team to create editors and tools that help improve the art pipeline.
  • Implement graphics using modern APIs (DirectX, OpenGL, Vulkan, Metal).


Education and/or Experience Desired:

  • Bachelor's Degree in Computer Science, Engineering, Mathematics or equivalent work experience.
  • 5+ years experience creating materials and shaders.
  • Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering, image based lighting, materials and global illumination.
  • A passion for optimization and familiarity with optimization tools.
  • Self-motivated, likes to identify and solve problems.
  • Very strong C++ background.
  • Familiarity with Unreal Engine is a plus.


The salary for this position ranges from $100,000 to $200,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to offering a competitive compensation package tailored to the right candidate.