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Graphics Developer Jobs in Austin, TX (NOW HIRING)

Description As a Graphics Emulation Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs meet Apple's quality standards through comprehensive ...

Responsibilities : • Manage and direct a team of experienced games/graphics engineers. • Define and manage project schedules and deliverables • Work closely with research engineers to transform ...

As a Graphics Emulation Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs meet Apple's quality standards through comprehensive hardware ...

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Graphics Developer information

See Austin, TX salary details

$14

$25

$41

How much do graphics developer jobs pay per hour?

As of Jun 19, 2026, the average hourly pay for graphics developer in Austin, TX is $25.91, according to ZipRecruiter salary data. Most workers in this role earn between $18.37 and $31.92 per hour, depending on experience, location, and employer.

What is the difference between Graphics Developer vs Game Developer?

AspectGraphics DeveloperGame Developer
Required CredentialsBachelor's in Computer Science, Graphics Programming experience, knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related, programming skills, game design understanding
Work EnvironmentSoftware companies, tech firms, specialized graphics teamsGame studios, entertainment industry, independent developers
Industry UsageFocuses on rendering, visual effects, and graphics optimizationDevelops entire games including graphics, gameplay, and mechanics

Graphics Developers specialize in creating and optimizing visual effects and rendering techniques, often working on specific graphics engines or tools. Game Developers design and build complete video games, integrating graphics, gameplay, and mechanics. While Graphics Developers focus on visual fidelity, Game Developers oversee the entire game development process, making their roles distinct but complementary.

What cities near Austin, TX are hiring for Graphics Developer jobs? Cities near Austin, TX with the most Graphics Developer job openings:
Infographic showing various Graphics Developer job openings in Austin, TX as of June 2026, with employment types broken down into 81% Full Time, 17% Part Time, and 2% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $53,896 per year, or $25.9 per hour.
Graphics (GPU) Architectural Modeling Engineer

Graphics (GPU) Architectural Modeling Engineer

Apple

Austin, TX • On-site

$138K - $171K/yr

Full-time

Posted 4 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Do you love crafting elegant solutions to highly sophisticated challenges? As part of our Silicon Technologies group, you'll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC)! You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you'll be responsible for crafting and building the technology that fuels Apple's devices. Together, you and your team will enable our customers to do all the things they love with their devices...We are looking for engineers who are passionate about Architectural Models. You will be responsible for the pre-silicon functional and performance modeling of our industry leading low power GPUs. This includes developing detailed models of the architectural and micro-architectural aspects of various blocks and IPs in the GPU and how they operate within the broader GPU design.
As a Graphics (GPU) Architectural Modeling Engineer, you will:- Develop architectural models for the development, validation, and verification of graphics processing unit (GPU) design.- Write bit-accurate architectural models for hardware/software (HW/SW) co-validation.- Write timing-accurate architectural and micro-architectural models for performance validation and correlation.- Support GPU hardware and software teams during model and design bring-up.- Triage regression failures and debug failures to root cause.- Improve modeling infrastructure.
Minimum of BS + 3 years of relevant experience.Experience in C++ programming.Experience with C++ modeling of Computer Architectures.Experience with scripting languages Python, Ruby, or Perl.
Experience with Advanced Computer Architecture.Experience with GP-GPU or Parallel Architectures.Experience with Computer Memory Hierarchy.Experience with bring-up and debug of complex systems.Experience with GPU Graphics Pipeline.Experience with performance analysis and debug.Experience with HDLs, Verilog, System Verilog or VHDL.Experience with turning architectural specifications into executable models.

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About Apple

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Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976