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Graphics Developer Jobs in Quebec (NOW HIRING)

Previous experience working in a senior role as a Graphics or Rendering Programmer. * Strong 3D Math skills. * Strong C/C++ experience. * Experience with modern GPUs and low level graphics APIs on ...

Experience in rendering, with excellent 3D maths skills, knowledge of cutting edge rendering techniques, understanding of current graphics hardware, APIs and shader programming languages * Well ...

Experience in rendering, with excellent 3D maths skills, knowledge of cutting edge rendering techniques, understanding of current graphics hardware, APIs and shader programming languages * Well ...

We are currently looking for a Footwear Product Developer to join our Footwear/Bags/Wallets team ... Completion of post-secondary education, with a degree/diploma in Graphic Design. * Minimum of five ...

We are currently looking for a Footwear Product Developer to join our Footwear/Bags/Wallets team ... Completion of post-secondary education, with a degree/diploma in Graphic Design. * Minimum of five ...

Collaborate with cross-functional teams, including graphic designers, project managers, and ... Bachelor's degree in Computer Science, Computer Engineering, or a related field. * Minimum of 7 ...

Collaborate with cross-functional teams, including graphic designers, project managers, and ... Bachelor's degree in Computer Science, Computer Engineering, or a related field. * Minimum of 7 ...

Working collaboratively with other engineers and designers, you will have a significant impact and ... Some Rendering/Graphics Experience would be an advantage - Experience with Unity shader languages ...

Senior C++ Software Engineer

Quebec, QC · Remote

$120K - $150K/yr

We are looking for an experienced Senior C++ Software Engineer for our client. This is a permanent ... Knowledge and or interest in computer graphics, document formats (especially page description ...

Senior C++ Software Engineer

Quebec, QC · Remote

$120K - $150K/yr

We are looking for an experienced Senior C++ Software Engineer for our client. This is a permanent ... Knowledge and or interest in computer graphics, document formats (especially page description ...

We are looking for an experienced Senior C++ Software Engineer for our client. This is a permanent ... Knowledge and or interest in computer graphics, document formats (especially page description ...

We are looking for an experienced Senior C++ Software Engineer for our client. This is a permanent ... Knowledge and or interest in computer graphics, document formats (especially page description ...

Showing results 21-40

Graphics Developer information

See Quebec salary details

$24.5K

$89.9K

$145.5K

How much do graphics developer jobs pay per year?

As of Sep 6, 2026, the average yearly pay for graphics developer in Quebec is $89,934.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,500.00 and $115,000.00 per year, depending on experience, location, and employer.

What is the difference between Graphics Developer vs Game Developer?

AspectGraphics DeveloperGame Developer
Required CredentialsBachelor's in Computer Science, Graphics Programming experience, knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related, programming skills, game design understanding
Work EnvironmentSoftware companies, tech firms, specialized graphics teamsGame studios, entertainment industry, independent developers
Industry UsageFocuses on rendering, visual effects, and graphics optimizationDevelops entire games including graphics, gameplay, and mechanics

Graphics Developers specialize in creating and optimizing visual effects and rendering techniques, often working on specific graphics engines or tools. Game Developers design and build complete video games, integrating graphics, gameplay, and mechanics. While Graphics Developers focus on visual fidelity, Game Developers oversee the entire game development process, making their roles distinct but complementary.

Are graphics developers in demand?

Graphics developers are in demand due to the growing need for visual content in gaming, multimedia, and user interface design. Skills in programming languages like C++ and knowledge of graphics APIs such as OpenGL or DirectX enhance job prospects, especially in technology and entertainment industries.

What is a graphics developer?

A graphics developer is a professional who designs, creates, and optimizes visual content for digital applications, such as video games, simulations, or user interfaces. They often work with programming languages like C++ or OpenGL, and use tools like Unity or Unreal Engine to develop real-time graphics and visual effects.
Infographic showing various Graphics Developer job openings in Quebec as of August 2026, with employment types broken down into 84% Full Time, 5% Part Time, and 11% Contract. Highlights an 79% Physical, 5% Hybrid, and 16% Remote job distribution, with an average salary of $89,934 per year, or $43.2 per hour.

Senior Rendering Programmer

2K

Montreal, QC • On-site

Full-time

Re-posted 26 days ago


Key responsibilities

  • Modify core shaders, develop new rendering technologies, and integrate third-party solutions to enhance rendering capabilities.

  • Debug visual and performance issues related to rendering and optimize rendering performance.

  • Translate art direction into rendering code, shaders, and systems, and collaborate with artists to implement performant solutions.


Job description

As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of game developers including our Lead Rendering Programmer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges, all of which will ultimately help in bringing the richly imagined world of BioShock to life.

What You'll Do:

  • Execute creative technical solutions based on concept art and art direction. 
  • Translate Art direction into rendering code, shaders and systems. 
  • Create new tools and efficient pipelines for content production. 
  • Debug visual and performance issues related to rendering.
  • Effectively communicate with artists towards performant solutions. 
  • Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques.
  • Mentor junior programmers.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.

Skills & Experiences:

  • Bachelor's degree in Computer Science or related discipline.
  • 5+ years industry or related experience.
  • Experience shipping at least one AAA console and/or PC game.
  • Previous experience working in a senior role as a Graphics or Rendering Programmer.
  • Strong 3D Math skills.
  • Strong C/C++ experience.
  • Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms.
  • Experience using graphics debugging tools and performance profiling.
  • Strong understanding and familiarity with current Unreal Engine technology desired.
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:

  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.