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Graphics Developer Jobs in Missouri (NOW HIRING)

CNC Programmer

Wright City, MO · On-site

$25 - $34.25/hr

We are looking for a CNC Programmer to join our team. In this role you will program software to ... graphics capturing, multi-operations with in-process models, Auto-Diff, OptiPath, etc. * Experience ...

CNC Programmer

Wright City, MO · On-site

$25 - $34.25/hr

We are looking for a CNC Programmer to join our team. In this role you will program software to ... graphics capturing, multi-operations with in-process models, Auto-Diff, OptiPath, etc. * Experience ...

CNC Programmer

Wright City, MO · On-site

$25.25 - $34.75/hr

We are looking for a CNC Programmer to join our team. In this role you will program software to ... graphics capturing, multi-operations with in-process models, Auto-Diff, OptiPath, etc. * Experience ...

CNC Programmer

Wright City, MO · On-site

$25 - $34.25/hr

We are looking for a CNC Programmer to join our team. In this role you will program software to ... graphics capturing, multi-operations with in-process models, Auto-Diff, OptiPath, etc. * Experience ...

Interfaces with R&D scientists, engineers, engineering designers, graphics designers, supervisors, project team leaders, managers, marketing personnel, operations personnel, vendors, and others to ...

Bachelor's Degree in Graphic Design, Visual Communication Design, Industrial Design, or Packaging Engineering * 1-3 years of experience in packaging design * Experience using Esko ArtiosCAD or other ...

Showing results 41-60

Graphics Developer information

See Missouri salary details

$13

$24

$39

How much do graphics developer jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for graphics developer in Missouri is $24.52, according to ZipRecruiter salary data. Most workers in this role earn between $17.36 and $30.19 per hour, depending on experience, location, and employer.

What is the difference between Graphics Developer vs Game Developer?

AspectGraphics DeveloperGame Developer
Required CredentialsBachelor's in Computer Science, Graphics Programming experience, knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related, programming skills, game design understanding
Work EnvironmentSoftware companies, tech firms, specialized graphics teamsGame studios, entertainment industry, independent developers
Industry UsageFocuses on rendering, visual effects, and graphics optimizationDevelops entire games including graphics, gameplay, and mechanics

Graphics Developers specialize in creating and optimizing visual effects and rendering techniques, often working on specific graphics engines or tools. Game Developers design and build complete video games, integrating graphics, gameplay, and mechanics. While Graphics Developers focus on visual fidelity, Game Developers oversee the entire game development process, making their roles distinct but complementary.

Are graphics developers in demand?

Graphics developers are in demand due to the growing need for visual content in gaming, multimedia, and user interface design. Skills in programming languages like C++ and knowledge of graphics APIs such as OpenGL or DirectX enhance job prospects, especially in technology and entertainment industries.

What is a graphics developer?

A graphics developer is a professional who designs, creates, and optimizes visual content for digital applications, such as video games, simulations, or user interfaces. They often work with programming languages like C++ or OpenGL, and use tools like Unity or Unreal Engine to develop real-time graphics and visual effects.

What cities in Missouri are hiring for Graphics Developer jobs?

Cities in Missouri with the most Graphics Developer job openings:

Infographic showing various Graphics Developer job openings in Missouri as of August 2026, with employment types broken down into 6% Internship, 88% Full Time, and 6% Part Time. Highlights an 100% In-person job distribution, with an average salary of $51,003 per year, or $24.5 per hour.

Raytracing Compiler Engineer - Developer and Performance Technology

Nvidia

Saint Louis, MO

$136K/yr

Full-time

Re-posted 17 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

We are looking for a Raytracing Compiler Engineer to join as a member of our international engineering team.

What you'll be doing:

  • Guide the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs.

  • Design and develop new compiler passes and optimizations required to meet the high-performance and low compilation time requirements of the compiler.

  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions.

  • Apply and adapt the latest compiler technologies to produce premier, robust, supportable compilers and tools.

  • Get a chance to influence and work on new GPU architectures.

What we need to see:

  • B.S. or higher degree in Computer Science/Engineering or equivalent experience.

  • 12+ years of compiler development experience, including 3+ years of experience in LLVM with a focus on code generation.

  • Expertise in LLVM code generation, including instruction scheduling, software pipelining, register allocation, and LLVM IR.

  • Proficient in compiler design and in performance analysis tools.

  • Excellent hands-on C++ programming skills applied to industry standard C++ compilers and development frameworks.

  • Strong background in software engineering principles crafting robust and maintainable solutions to challenging problems.

  • Good communication and documentation skills and self-motivated.

Ways to stand out from the crowd:

  • Masters or PhD preferred, with 5+ years of relevant experience.

  • Developing compiler optimizations and code generation for GPUs!

  • Developing CUDA, DirectX, OpenGL/Vulkan, OptiX applications.

  • You should have strong interpersonal skills and be capable of leading and influencing others in the department.

Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 431,250 USD for Level 6.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 9, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US