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Graduate Game Developer Jobs in Texas (NOW HIRING)

New Graduate Engineer, Mechanical (Starlink)

Bastrop, TX · On-site

$75K - $102K/yr

NEW GRADUATE ENGINEER, MECHANICAL (STARLINK) Starlink believes in providing fast, reliable internet ... With millions of daily users worldwide already online, Starlink is a true game-changer and levels ...

Success in this role requires strong partnership across category, engineering, ODMs, regional and ... Four-year or Graduate Degree in Marketing, Business Administration, or any other related discipline ...

Position Summary Teach private pickleball lessons and group programming. Coordinate pickleball ... HS Graduate or Equivalent Years of Experience: * 1-2 Years Licenses / Certifications ...

Position Summary Teach private pickleball lessons and group programming. Coordinate pickleball ... HS Graduate or Equivalent Years of Experience: * 1-2 Years Licenses / Certifications ...

Position Summary Teach private pickleball lessons and group programming. Coordinate pickleball ... HS Graduate or Equivalent Years of Experience: * 1-2 Years Licenses / Certifications ...

Position Summary Teach private pickleball lessons and group programming. Coordinate pickleball ... HS Graduate or Equivalent Years of Experience: * 1-2 Years Licenses / Certifications ...

Position Summary Teach private pickleball lessons and group programming. Coordinate pickleball ... HS Graduate or Equivalent Years of Experience: * 1-2 Years Licenses / Certifications ...

Position Summary Teach private pickleball lessons and group programming. Coordinate pickleball ... HS Graduate or Equivalent Years of Experience: * 1-2 Years Licenses / Certifications ...

Position Summary Teach private pickleball lessons and group programming. Coordinate pickleball ... HS Graduate or Equivalent Years of Experience: * 1-2 Years Licenses / Certifications ...

Position Summary Teach private pickleball lessons and group programming. Coordinate pickleball ... HS Graduate or Equivalent Years of Experience: * 1-2 Years Licenses / Certifications ...

Position Summary Teach private pickleball lessons and group programming. Coordinate pickleball ... HS Graduate or Equivalent Years of Experience: * 1-2 Years Licenses / Certifications ...

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Showing results 1-20

Graduate Game Developer information

See Texas salary details

$30.3K

$101.1K

$167.7K

How much do graduate game developer jobs pay per year?

As of Aug 1, 2026, the average yearly pay for graduate game developer in Texas is $101,057.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,900.00 and $115,500.00 per year, depending on experience, location, and employer.

What is the 80 20 rule in game development?

The 80/20 rule in game development suggests that approximately 80% of the effects come from 20% of the causes, meaning a small portion of features or tasks often deliver the majority of value. For graduate game developers, focusing on core gameplay mechanics and essential features can maximize productivity and project impact while minimizing unnecessary work.

Is 30 too late to get into game development?

Graduate game developers can enter the industry at any age, as many employers value skills, portfolio work, and relevant experience over age. Learning programming languages like C++ or C# and gaining experience through personal projects or internships can help regardless of age, making 30 not too late to start a career in game development.

What is a Graduate Game Developer job?

A Graduate Game Developer is an entry-level role for recent graduates looking to start a career in game development. They typically work as part of a team, assisting in coding, designing, and testing video games. Responsibilities may include developing game mechanics, troubleshooting bugs, and collaborating with artists and designers. This role provides an opportunity to gain hands-on experience using industry-standard tools and technologies. Employers usually seek candidates with a relevant degree and a strong portfolio showcasing their work.

What types of projects and responsibilities can a Graduate Game Developer expect in their first role?

As a Graduate Game Developer, you can expect to work on a variety of tasks, such as writing code for gameplay features, fixing bugs, assisting with prototyping, and collaborating with artists and designers to bring game concepts to life. You may also be involved in playtesting, optimizing performance, and learning about the full game development lifecycle. Entry-level developers typically work under the guidance of senior engineers and are encouraged to contribute fresh ideas while developing their technical and teamwork skills. This supportive structure helps new graduates quickly build experience in both technical and creative aspects of game production.

Will AI replace game devs?

As a graduate game developer, AI is a tool that can automate certain tasks like asset generation or testing, but it is unlikely to fully replace human developers. Creativity, problem-solving, and understanding player experience remain essential skills that AI cannot replicate entirely. Developers will continue to adapt by integrating AI tools into their workflows to enhance productivity and innovation.

What are the key skills and qualifications needed to thrive in the Graduate Game Developer position, and why are they important?

To thrive as a Graduate Game Developer, you need a degree in computer science or a related field, solid programming skills (often in C++, C#, or Unity), and a foundational understanding of game design principles. Familiarity with popular game engines like Unity or Unreal Engine, version control systems such as Git, and relevant portfolio projects are highly valued by employers. Strong teamwork, effective communication, creativity, and a willingness to learn help new graduates stand out in collaborative development environments. These skills enable you to contribute effectively to project goals, adapt to evolving technologies, and work well within a dynamic and creative team.

What can I do with a game dev degree?

A game developer with a degree can work in roles such as game programmer, designer, or artist, contributing to the creation of video games across various platforms. They often use programming languages like C++ or C# and tools such as Unity or Unreal Engine. Graduates can also pursue careers in related fields like interactive media, simulation development, or virtual reality design.
What are popular job titles related to Graduate Game Developer jobs in Texas? For Graduate Game Developer jobs in Texas, the most frequently searched job titles are:
Infographic showing various Graduate Game Developer job openings in Texas as of July 2026, with employment types broken down into 83% Full Time, 5% Part Time, 1% Temporary, and 11% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $101,057 per year, or $48.6 per hour.

New Graduate Engineer, Mechanical (Starlink)

SpaceX

Bastrop, TX • On-site

Full-time

Re-posted 2 days ago


SpaceX rating

8.8

Company rating: 8.8 out of 10

Based on 147 frontline employees who took The Breakroom Quiz

14th of 71 rated aerospace companies


Job description

SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.
NEW GRADUATE ENGINEER, MECHANICAL (STARLINK)
Starlink believes in providing fast, reliable internet to serve populations with little or no connectivity. We design, build, launch, and operate the world's largest constellation of satellites, enabling us to operate a global internet network unbounded by traditional ground infrastructure limitations. Starlink also designs, builds, and delivers high-volume consumer hardware that allows users to connect to these satellites within minutes of unboxing, as well as our advanced gateways that we deploy regionally throughout the world. The root of SpaceX's success so far lies in our mission to keep all engineering and production in-house, which enables a tight feedback loop, nimble decision-making, and speedy deliverables. With millions of daily users worldwide already online, Starlink is a true game-changer and levels the playing field for those who were previously unconnected.
The Starlink facility in Bastrop is the newest and fastest growing site at SpaceX. With millions of square feet of manufacturing space, this site is currently responsible for the development and production of all terrestrial hardware for Starlink. This includes customer-facing devices and products that we ship directly to end users (Starlink dishes/user terminals, Wi-Fi routers, etc.). Our users currently include teachers in the most remote parts of the Amazon, researchers in Antarctica, digital nomads who travel via RV, emergency responders, commercial airlines, cruise lines, and residential users who live in more rural or developing areas. The Bastrop site is also home next-generation ground stations and core insourced manufacturing efforts like printed circuit board, solar cell, and silicon packaging production, which ultimately allows Starlink to fully own our product lifecycle and drive continuous improvements at record pace. Additionally, Bastrop will be the center of gravity for future AI satellite development and production, ushering in the next era of dominance for SpaceX in the artificial intelligence space.
Below are a number of mechanical teams that are eager to hire top engineering talent at the new graduate level:
  • Product Design - Own Starlink consumer hardware from conceptual design through high-volume production and public launch to our end users across enterprise, commercial, residential, and roam sectors
  • Gateway Design - Own Starlink ground station hardware from conceptual design through production, deployment, and operation on a global scale
  • Process - Develop and implement advanced manufacturing processes spanning PCB fabrication, silicon packaging, solar-cell processing etc., ultimately cementing SpaceX as one of the leading in-house manufacturing entities in the United States
  • Manufacturing - Design production lines to capable of producing tens of thousands of units each day while continuously seeking to improve our processes, output, and yield
  • Reliability - Spearhead failure analysis and root cause efforts while partnering with design and production teams to ensure that all hardware that leaves our factory is successful and reliable in the real world
  • Controls - Lead creative, multi-disciplinary projects spanning machine design, robotics, motion systems, and factory health monitoring to form the innovative, high-rate factories that allow us to deliver internet to those that need it most
  • Facilities - Ensure the safety and efficiency of our mechanical systems by improving various factory systems site-wide, including HVAC, plumbing, building structures, and construction systems that will turn Bastrop into a state-of-the-art engineering campus

RESPONSIBILITIES:
  • Own Starlink hardware from conceptual design through high-volume production
  • Develop design criteria, collaborate on requirements, and drive system-level optimization
  • Design and develop the production lines that manufacture your product, including robot end effector design, process development, control system design, automation programming, and more
  • Refine the production system to create high-rate, high-yield, and reliable processes
  • Identify trends and opportunities for optimizing product output, quality enhancements, and cost of manufacturability
  • Troubleshoot mechanical system problems, formulate maintenance protocols, service schedules, and coordinate material procurement for machinery upkeep
  • Challenge assumptions and work to find simple solutions to complex problems

BASIC QUALIFICATIONS:
  • Bachelor's degree in an engineering discipline
  • 1+ years of experience with mechanical/electromechanical design, analysis, testing, and/or manufacturing (internship or extracurricular experience is applicable)
  • Graduating with a bachelor's degree, master's degree, or PhD in 2026 or 2027

PREFERRED SKILLS AND EXPERIENCE:
  • Solid understanding and application of GD&T, mechanical engineering fundamentals, structural analysis, and failure modes of complex mechanical systems
  • Experience with CAD and/or finite element analysis (FEA) software packages
  • Experience with Six Sigma and basic failure analysis tools and methods (X-ray, cross-section, polishing)
  • Familiarity with manufacturing processes and how to design for manufacturability
  • Exposure to some variety of production machinery, industrial sensors, and equipment (motion systems, dispense systems, temperature controllers, laser distance sensors, injection molders, die casters, etc.)
  • Excellent communication skills both written and verbal
  • Ability to work effectively in a dynamic environment with changing needs and requirements

ADDITIONAL REQUIREMENTS:
  • Must be willing to work extended hours and weekends as needed

ITAR REQUIREMENTS:
  • To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.

SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.
Applicants wishing to view a copy of SpaceX's Affirmative Action Plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to EEOCompliance@spacex.com.

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About SpaceX

Sourced by ZipRecruiter

Industry

Aerospace product and parts manufacturing, data services, guided missile and space vehicle manufacturing and satellite telecommunications

Company size

1,001 - 5,000 Employees

Headquarters location

Hawthorne, CA, US