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Gpu Engineer Jobs in Virginia (NOW HIRING)

Software Engineer - Midlevel

Dahlgren, VA · On-site

$120K - $140K/yr

Knowledge or experience in multi-threading (POSIX, OpenMP, MPI), SSE or GPU programming * Experience with version-control software (Git, Subversion, Mercurial) and configuration management tools ...

Senior Software Engineer

Dahlgren, VA · On-site

$150K - $190K/yr

Knowledge or experience in multi-threading (POSIX, OpenMP, MPI), SSE or GPU programming * Experience with version-control software (Git, Subversion, Mercurial) and configuration management tools ...

Senior Software Engineer

Dahlgren, VA · On-site

$150K - $190K/yr

Knowledge or experience in multi-threading (POSIX, OpenMP, MPI), SSE or GPU programming * Experience with version-control software (Git, Subversion, Mercurial) and configuration management tools ...

Senior AI Platform Engineer

Arlington, VA · On-site

$120K - $165K/yr

The Senior AI Platform Engineer owns the deployment and optimization of self-hosted open-weight large language models, GPU infrastructure, and the platform services that enable engineers to build and ...

Senior Systems Engineer

Arlington, VA · On-site

$131K - $237K/yr

Broad understanding of GPU-enabled systems architecture and engineering, including GPU integration, virtualization, Multi-Instance GPU (MIG), and associated software stacks.Experience with creating ...

Senior Systems Engineer

Arlington, VA · On-site

$131K - $237K/yr

Broad understanding of GPU-enabled systems architecture and engineering, including GPU integration, virtualization, Multi-Instance GPU (MIG), and associated software stacks. * Experience with ...

Broad understanding of GPU-enabled systems architecture and engineering, including GPU integration, virtualization, Multi-Instance GPU (MIG), and associated software stacks.Experience with creating ...

Broad understanding of GPU-enabled systems architecture and engineering, including GPU integration, virtualization, Multi-Instance GPU (MIG), and associated software stacks. * Experience with ...

... GPU compute resources for cost-effective scalability. The role is based onsite in Dallas, TX, and ... Data Engineering, Machine Learning, or Software Engineering ; - Degree in Computer Science ...

... GPU compute resources for cost-effective scalability. The role is based onsite in Dallas, TX, and ... Data Engineering, Machine Learning, or Software Engineering ; - Degree in Computer Science ...

Showing results 21-40

Gpu Engineer information

See Virginia salary details

$38.7K

$100.9K

$136.3K

How much do gpu engineer jobs pay per year?

As of Sep 1, 2026, the average yearly pay for gpu engineer in Virginia is $100,879.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,300.00 and $115,500.00 per year, depending on experience, location, and employer.

What does a GPU engineer do?

A GPU Engineer designs, develops, and optimizes graphics processing units (GPUs) for applications like gaming, artificial intelligence, and high-performance computing. They work on hardware architecture, driver development, and parallel computing optimizations to maximize performance. GPU Engineers collaborate with software developers, hardware designers, and researchers to improve graphics rendering, machine learning acceleration, and computational efficiency.

What are the key skills and qualifications needed to thrive as a GPU engineer?

To thrive as a GPU Engineer, you need strong knowledge of computer architecture, proficiency in C/C++, and experience with parallel programming models such as CUDA or OpenCL, along with a degree in computer science, electrical engineering, or a related field. Familiarity with debugging tools, driver development, performance profiling utilities, and hardware simulation platforms is typically required. Excellent problem-solving abilities, attention to detail, and effective teamwork and communication skills help distinguish top candidates. These skills ensure that GPU Engineers can develop high-performance solutions, efficiently troubleshoot hardware and software issues, and collaborate successfully in multidisciplinary environments.

What are some common challenges faced by GPU engineers, and how are they addressed?

GPU Engineers often face challenges such as optimizing code for maximum parallel efficiency, debugging complex hardware-software interactions, and keeping pace with rapidly evolving GPU architectures. Addressing these issues typically requires a combination of deep architectural understanding, use of specialized profiling and debugging tools, and ongoing collaboration with hardware, software, and QA teams. Many companies provide ongoing training and encourage knowledge sharing within engineering teams to help individuals stay current and effectively tackle new technical hurdles. Overcoming these challenges not only sharpens technical expertise but also opens doors for career growth into architect, team lead, or principal engineer roles.

How much does a GPU engineer make?

The average salary for a GPU engineer varies depending on experience, location, and industry, but typically ranges from $80,000 to $150,000 annually. Senior roles or those with specialized skills in graphics processing, parallel computing, or CUDA programming can earn higher salaries. Compensation may also include bonuses, stock options, and benefits based on the employer and geographic region.
Infographic showing various Gpu Engineer job openings in Virginia as of August 2026, with employment types broken down into 91% Full Time, 6% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $100,879 per year, or $48.5 per hour.

Software Engineer - Midlevel

Astrion

Dahlgren, VA • On-site

$120K - $140K/yr

Full-time

Re-posted 5 hours ago


Job description

Overview
Software Engineer - Midlevel
Location: Dahlgren, Virginia
Status: Full Time
Clearance: Secret
Salary: $120,000-$140,000
SEG is an industry leader in the development and implementation of advanced simulation software solutions for our customer, the United States NAVY and Missile Defense Agency, which include high fidelity radar simulation systems, Air and missile defense threat engineering, analysis and Combat, and radar and missile systems engineering and analysis.
The right candidate should be able to quickly grasp architectures and develop new ones while learning and utilizing the latest technologies. The candidate must be a proven team leader who can guide and mentor the team throughout the entire software development process, from design and implementation to testing, documentation and delivery.
REQUIRED QUALIFICATIONS / SKILLS
  • Security Clearance: Eligible to obtain Secret, active clearance preferred
  • The candidate must be a US citizen and have a background that would permit the U.S. Department of Defense to issue a Secret clearance (refer to: http://www.dss.mil/disco/indus_disco_Intrim.html)
  • Minimum Education: Bachelor of Science Degree in Computer Science, Computer Engineering or similar Engineering discipline
  • 5+ years of experience
  • Demonstrated ability to complete project tasks
  • Demonstrated ability to mentor junior level engineers
  • Experience in modeling and simulations architecture and development
  • Experience with all phases of software QA including unit, acceptance, regression and cross-platform testing
  • Experience with C++ using the C11 standard
  • Experience with Object Oriented Architecture and Design
  • Development experience with IDEs (VisualStudio, NetBeans, Eclipse), debuggers and performance tools
  • Knowledge or experience in multi-threading (POSIX, OpenMP, MPI), SSE or GPU programming
  • Experience with version-control software (Git, Subversion, Mercurial) and configuration management tools (Jira, Bugzilla)
  • Experience working within an Agile development team

PREFERRED QUALIFICATIONS / SKILLS
  • Familiarity with MATLAB scripting and Simulink
  • Experience with scripting languages (Perl, Python, BASH)
  • Familiarity with NGTS, AFSIM, ITASE
  • Familiarity with DIS, HLA, TENA interoperability standards

RESPONSIBILITIES
  • Assist in the design, development, test, and verification of SEG's missile trajectory and RF signature prediction simulations;
  • The position covers the whole of the software development process, from design and implementation to testing, documentation and delivery;
  • Lead team(s) on individual projects and provide assistance to junior level engineers;
  • Provide C++ software development and maintenance with software integration testing;
  • Participate in Agile style development ceremonies such as Daily Standups, Sprint Planning and Sprint Reviews
  • Quickly adapt to new technologies and skill as required

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