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Generalist Artist Jobs (NOW HIRING)

Unreal Artist/Generalist

Atlanta, GA · On-site

$122K - $146K/yr

We are looking for a passionate, multifaceted Unreal Artist, Generalist to help create beautiful, impactful, and realistic 3D AR/mixed reality experiences. The ideal candidate is very confident using ...

The Unreal Artist (Generalist) will focus on the creation and execution of CG replacements and set extensions, working across layout, texturing, material creation, look development, lighting, and ...

HR Generalist

Minneapolis, MN · On-site

$62K - $72K/yr

At Hennepin Arts, we believe identity should never be a barrier to belonging or success. Every ... It is essential that the human resources generalist have a successful track record weaving ...

IT Generalist I Job no: 541197 Work type: Staff Full-Time Location: Main Campus (Gainesville, FL ... A bachelor's degree in Fine Arts, Digital Arts and Sciences, Communications, Information Technology ...

The Unreal Artist (Generalist) will focus on the creation and execution of CG replacements and set extensions, working across layout, texturing, material creation, look development, lighting, and ...

MoMA PS1 2225 Jackson Ave Long Island City, NY 11101, USA Inspired by daring artists, MoMA PS1 is ... Summary The Senior HR Generalist is a strategic partner and operational leader reporting to the HR ...

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Generalist Artist information

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$31K

$91.5K

$127.5K

How much do generalist artist jobs pay per year?

As of Sep 10, 2026, the average yearly pay for generalist artist in the United States is $91,461.00, according to ZipRecruiter salary data. Most workers in this role earn between $46,000.00 and $127,000.00 per year, depending on experience, location, and employer.

What is a generalist artist?

A Generalist Artist is a creative professional skilled in multiple areas of art and design, often within industries like video games, animation, or film. They are capable of handling a variety of tasks such as modeling, texturing, lighting, rendering, and sometimes even animation or concept art. This versatility allows them to contribute to different parts of a project, making them valuable team members, especially in smaller studios. Generalist Artists typically have a broad skill set rather than specializing deeply in one area, enabling them to adapt to changing project needs. Their work helps streamline production and fill gaps where specialized artists may not be available.

What are some common challenges generalist artists face when working on multidisciplinary teams?

Generalist Artists often collaborate with specialists such as animators, modelers, and programmers, which can present challenges in balancing diverse project needs and expectations. They must adapt quickly to shifting priorities and fill skill gaps as required, often switching between 2D, 3D, texturing, and sometimes basic animation tasks. This flexibility demands strong communication and time management skills to ensure consistency and quality across the project's visual assets. Embracing feedback from various departments and maintaining up-to-date knowledge of multiple software tools is also essential to thrive in this dynamic environment.

What are the key skills and qualifications needed to thrive as a generalist artist, and why are they important?

To thrive as a Generalist Artist, you need a broad foundation in visual art principles, proficiency in both 2D and 3D art techniques, and experience with digital content creation. Familiarity with industry-standard software such as Adobe Creative Suite, Autodesk Maya, Blender, and Unity or Unreal Engine is typically required. Strong creative problem-solving, adaptability, and collaboration skills set exceptional generalist artists apart. These skills and qualities are crucial for effectively handling diverse artistic tasks and contributing flexibly to creative projects in fast-paced production environments.

What cities are hiring for Generalist Artist jobs?

Cities with the most Generalist Artist job openings:

What states have the most Generalist Artist jobs?

States with the most job openings for Generalist Artist jobs include:

What are popular job titles related to Generalist Artist jobs?

For Generalist Artist jobs, the most frequently searched job titles are:

Infographic showing various Generalist Artist job openings in the United States as of August 2026, with employment types broken down into 81% Full Time, 17% Part Time, and 2% Contract. Highlights an 98% Physical, and 2% Remote job distribution, with an average salary of $91,461 per year, or $44 per hour.

Unreal Artist/Generalist

Atlanta, GA • On-site

$122K - $146K/yr

Other

Posted 8 days ago


Job description

What You’ll Do.

You will be a part of leading and building immersive mixed reality experiences that permeate all platforms. Your work and efforts will be seen across the world and will impact the lives and safety of others and our planet.

We are looking for a passionate, multifaceted Unreal Artist, Generalist to help create beautiful, impactful, and realistic 3D AR/mixed reality experiences. The ideal candidate is very confident using Unreal Engine 4, familiar with 3D modeling software, and knows the ins and outs of modeling and can create optimized graphics, assets and more for execution in real-time.

At The Weather Channel, we build content for broadcast television and multi platform viewing. Most of our Unreal 4 experiences are cinematic, relying on realistic and life-like renderings of real-world objects and environments.

Responsibilities.
  • Create and/or take environment assets from a variety of 3d tools into the Unreal Engine.
  • Create Unreal Engine FX including Environmental FX and particle FX.
  • Work with Environmental Artist and Technical artist to ensure experiences meet performance requirements.
  • Work with Technical Artists to create efficient workflows and pipelines.
  • Create & or take animation assets into the Unreal game engine.
  • Collaborate with a multidisciplinary team to develop best in class, cross-platform experiences in Unreal.
  • Design and create virtual shots and/or assets in Unreal Engine 4 from scripts and/or storyboards.
Education, Experience, Certification Requirements
  • Bachelor’s degree in game design or graphics discipline, or equivalent professional experience.
  • Working understanding of C++ scripting environments.
  • Basic knowledge of scripting in Blueprints, taking full advantage of the built-in Unreal pipeline.
  • Minimum 2-years experience with 3D modeling and Unreal Engine 4.
  • Must have a good foundation in hard surface modeling, texturing, and lighting.
  • Experience with texture & asset optimization.
  • 1 year or more of production for media or game development related experience.
Knowledge, Skills and Abilities
  • Attention to detail.
  • Good organization, and able to multitask.
  • Ability to work within a team.
  • Self-motivated work ethic Strong communication skills (this includes clean, well-commented code).
  • Strong consideration for candidates with the following attributes: Unreal Engine 4, 3D modeling in 3ds Max, Animation in 3ds Max or Maya, Houdini for games.
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