1

Gaming Testing Jobs in British Columbia (NOW HIRING)

Collaborate with the QA team to drive testing of the game experience and drive external testing as needed * Evaluate progress and game quality and partner with Production to formulate and revise ...

The Amusement Technician is accountable for the safe installation, testing, inspection, preventative maintenance, and repairs of gaming equipment. Although the games and associated equipment will be ...

You'll build and support automation, testing systems, tools, and dashboards that help teams work more efficiently and create higher-quality games. Working closely with developers, QA, and other ...

Software Engineer, EverQuest

Vancouver, BC ยท On-site

CA$50K - CA$70K/yr

Writing and testing solid, reliable, and efficient code for highly scalable systems * Working with designers and artists to design, create, optimize, and maintain game systems and custom tools

Executive Producer

Vancouver, BC ยท On-site

CA$135K - CA$185K/yr

At Ravenwake Games, our mission is to craft immersive worlds that bring players together, build ... Familiarity and utilization of A/B testing framework * Leverage data to estimate expected outcomes ...

Design and script sophisticated automated tests for highly complex game systems. You will be the primary driving force behind expanding automation coverage where manual testing is insufficient or ...

New

Design and script sophisticated automated tests for highly complex game systems. You will be the primary driving force behind expanding automation coverage where manual testing is insufficient or ...

Strong experience in quantitative analysis, including the ability to model game parameters using Excel and business intelligence tools such as Tableau. * Experience with A/B and multivariate testing.

next page

Showing results 1-20

Gaming Testing information

What is gaming testing?

Gaming testing, also known as game testing or quality assurance (QA) testing in the video game industry, is the process of playing video games to identify bugs, glitches, and other issues before a game is released to the public. Game testers play through various levels and scenarios, documenting any problems they find so developers can fix them. This role is crucial for ensuring a smooth and enjoyable player experience, as well as maintaining the game's quality and stability. Testers may also provide feedback on gameplay, design, and usability to help improve the final product.

What are the key skills and qualifications needed to thrive as a game tester?

To thrive as a Game Tester, you need a solid understanding of game mechanics, attention to detail, and familiarity with different gaming platforms, typically supported by a high school diploma or equivalent. Competence in bug tracking systems like JIRA, experience with test case documentation, and sometimes knowledge of scripting or QA tools are commonly required. Strong communication, analytical thinking, and patience are essential soft skills that help testers clearly report issues and collaborate effectively with development teams. These skills and qualities are crucial for ensuring games are released with minimal defects and provide a smooth user experience.

What are some common challenges faced by game testers, and how can I overcome them?

Gaming testers often encounter repetitive tasks and tight deadlines, especially when new game versions are released. Identifying and documenting elusive bugs can also be challenging, as issues may only appear under specific conditions. To succeed, testers should develop strong attention to detail, effective communication skills for reporting bugs, and resilience to handle repetitive testing cycles. Collaborating closely with developers and other testers can also help resolve issues more efficiently and improve the overall quality of the game.

What is the difference between Gaming Testing vs Game Quality Assurance (QA)?

AspectGaming TestingGame Quality Assurance (QA)
CredentialsOften requires basic gaming knowledge, testing skillsRequires knowledge of testing processes, sometimes certifications in testing
Work EnvironmentTesting labs, remote testing, or in-house studiosSimilar environments, often in game studios or testing companies
Industry UsageCommonly used interchangeably, but Gaming Testing emphasizes actual gameplay testingBroader role including bug tracking, documentation, and process adherence

Gaming Testing focuses on playing and identifying issues within games, while Game Quality Assurance (QA) encompasses a broader scope including process management, documentation, and ensuring overall game quality. Both roles are essential in the game development cycle and often overlap, but QA typically involves more structured testing procedures and quality standards.

Do game testers actually get paid?

Yes, game testers are paid employees or contractors who earn wages or salaries for their work testing video games. Compensation varies depending on experience, location, and the employer, with some testers earning hourly rates and others on a fixed salary. The role often requires attention to detail and familiarity with gaming platforms and tools.

How do you become a gaming testing career?

To pursue a gaming testing career, candidates typically need a strong understanding of video games, good attention to detail, and basic knowledge of testing procedures. Many employers prefer applicants with prior experience in quality assurance, familiarity with testing tools, or relevant certifications. Entry-level positions often require a high school diploma or equivalent, and some roles may involve flexible schedules or remote work.

How much do gaming testers get paid?

Gaming testers typically earn between $10 and $20 per hour, with entry-level positions often paying around minimum wage and experienced testers earning higher rates. Salaries can vary based on location, company, and experience, and some testers work part-time or on contract basis while using testing tools and reporting bugs regularly.

How to get a job for gaming testing?

To get a gaming testing job, candidates should have a strong understanding of video game mechanics, good communication skills, and attention to detail. Relevant experience with gaming platforms, familiarity with bug tracking tools, and a passion for gaming can improve chances. Many positions require a high school diploma or equivalent and may involve testing on various devices or consoles.

What are popular job titles related to Gaming Testing jobs in British Columbia?

For Gaming Testing jobs in British Columbia, the most frequently searched job titles are:

What job categories do people searching Gaming Testing jobs in British Columbia look for?

The top searched job categories for Gaming Testing jobs in British Columbia are:

What cities in British Columbia are hiring for Gaming Testing jobs?

Cities in British Columbia with the most Gaming Testing job openings:

Infographic showing various Gaming Testing job openings in British Columbia as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 19% Part Time, 2% Contract, and 1% Nights. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution.

Intermediate Software Engineer (Unreal Engine 5)

Blackbird Interactive

Vancouver, BC โ€ข On-site, Remote

CA$108K - CA$132K/yr

Full-time

Posted 26 days ago


Key responsibilities

  • Build various gameplay and engine systems for a new original game in Unreal Engine 5.

  • Design and implement player-facing systems such as movement, traversal, interactions, and progression.

  • Profile, optimize, and debug gameplay systems to meet performance and stability requirements.


Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
ย 
Our studio operates as a remote-first workplace, offering flexible work arrangements.
ย 
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

We are looking for an Intermediate Software Engineer to build various gameplay and engine systems for a new original game being developed in Unreal Engine 5. You will work across core gameplay systems, multiplayer and networking, UI support, and other systems essential to delivering a polished, performant and fun experience. This role is remote-friendly in Canada with Pacific-time overlap required.
Responsibilities
  • Core Gameplay Features - Design and implement player-facing systems such as movement, traversal, interactions, and progression using C++ and Blueprints.

  • System Design & Architecture - Create modular, data-driven gameplay systems that support rapid iteration and scale across PC and other platforms.

  • Cross-disciplinary Collaboration - Work closely with design, animation, and audio teams to prototype mechanics, tune feel, and refine experiences through playtesting.

  • Performance & Stability - Profile and optimize gameplay systems to meet performance and memory budgets, and contribute to stability through testing and debugging.

  • Technical Mentorship - Share gameplay engineering best practices through code reviews and informal mentorship of associate engineers.

  • Continuous Improvement - Stay up to date with UE5 subsystems (GAS, MassEntity, Chaos), propose tooling or workflow improvements, and help drive internal knowledge sharing.

Requirements
  • Have 3+ years of professional experience using C++ in Unreal Engine 4 or 5, with a strong focus on gameplay systems.

  • Hold a BSc in Computer Science or a college diploma in software engineering, game programming, or a closely related field.

  • Have shipped at least one commercial game featuring your gameplay contributions.

  • Are passionate about prototyping, polish, and tight player control and feedback loops.

  • Communicate clearly and value cross-functional collaboration.

  • Are comfortable with Perforce, Git, or similar version control systems and modern profiling/debugging tools.

Pluses
  • Experience working on VR platforms, particularly with performance optimization and player input

  • Experience with Gameplay Ability System, MassEntity, or Chaos physics.

  • Contributions to improving build pipelines, CI, or automated gameplay testing.

  • Passion for accessibility, player expression, and inclusive game mechanics.

$108,000 - $132,000 a year
apply for this job