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Gaming Software Developer Jobs in Minnesota (NOW HIRING)

Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it's all about the games, and ... Position Summary We're seeking a Software Engineer to develop and support software systems that ...

Senior Software Engineer at TSI TSI is reimagining their business and customer experience by delivering game changing digital solutions across a variety of market segments, using leading-edge ...

Senior Software Engineer

Shoreview, MN · On-site

$125K - $140K/yr

Senior Software Engineer at TSI TSI is reimagining their business and customer experience by delivering game changing digital solutions across a variety of market segments, using leading-edge ...

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Gaming Software Developer information

See Minnesota salary details

$47K

$109.5K

$162.6K

How much do gaming software developer jobs pay per year?

As of Jun 12, 2026, the average yearly pay for gaming software developer in Minnesota is $109,542.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,100.00 and $127,300.00 per year, depending on experience, location, and employer.

What is the 80 20 rule in game development?

In game development, the 80/20 rule suggests that roughly 80% of the game's value comes from 20% of the features or effort. As a gaming software developer, focusing on the most impactful features can improve efficiency and product quality, often using project management tools to prioritize tasks.

Will game dev be replaced by AI?

Game development as a profession involves creative problem-solving, design, and programming skills that are difficult for AI to fully replicate. While AI tools can assist with tasks like asset generation and testing, human developers are essential for creating engaging, innovative games and overseeing the development process.

What is the difference between Gaming Software Developer vs Game Programmer?

AspectGaming Software DeveloperGame Programmer
Required SkillsProgramming, software engineering, game development toolsProgramming, coding, game engine proficiency
Work EnvironmentGame studios, software companies, independent developersGame studios, tech companies, freelance projects
CertificationsComputer science degrees, programming certificationsComputer science degrees, programming certifications
Industry UsageDevelops core game software, tools, and systemsImplements game features, mechanics, and gameplay code

Gaming Software Developers focus on creating the overall game software and tools, while Game Programmers work on implementing specific gameplay features and mechanics. Both roles require strong programming skills and often overlap, but their primary responsibilities differ within the game development process.

How much do gaming developers make?

Gaming software developers typically earn a median annual salary of around $80,000 to $120,000, depending on experience, location, and company size. Entry-level developers may start lower, while experienced professionals or those working on popular titles can earn higher salaries, especially with specialized skills in programming languages and game engines like Unity or Unreal Engine.

Is 30 too old to get into game dev?

Gaming software developers come from diverse backgrounds, and age is not a barrier to entering the field. Success depends on skills, portfolio, and continuous learning of programming languages and game engines like Unity or Unreal Engine, regardless of age.

Software Engineer

Lnw

Eden Prairie, MN

Full-time

Posted 3 days ago


Job description

Gaming:

Welcome to the world of land-based gaming. At Light & Wonder, it's all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.

Position Summary

We're seeking a Software Engineer to develop and support software systems that interface closely with mechanical and electrical components. This role sits at the intersection of software, and hardware requiring strong collaboration between teams.

The ideal candidate has experience in embedded systems, machine control, and motor driver integration, and is comfortable working in a hands-on, multidisciplinary environment.

Key Responsibilities
  • Design, develop, and maintain software for embedded systems in C/C++.

  • Collaborate closely with mechanical and electrical engineers.

  • Develop software for motor control systems, including integration with motor drivers and controllers.

  • Interface with hardware components such as sensors, actuators, and communication buses (CAN, SPI, I2C, UART, etc.).

  • Support system bring-up, debugging, and testing.

  • Write clean, maintainable, and well-documented code.

  • Participate in design reviews and cross-functional problem-solving.

  • Support field personal and respond to issues in the field.

  • Interface with gaming regulating agencies.

QualificationsKnowledge, Skills & Abilities
  • Strong proficiency in C/C++ for embedded systems.

  • Experience with microcontrollers (NXP, Lattice Mico32 preferred).

  • Experience with stepper motor control systems.

  • Proficiency with source control tools (Perforce, Git, GitLab, GitHub, or similar) and collaborative workflows (branching, pull requests, code reviews).

  • Familiarity with RTOS, baremetal development, and hardware interfaces (SPI, I2C, UART, and networking protocols such as TCP/IP, UDP).

Education
  • Bachelor's degree in computer science is ideal. Considerations for candidates with Computer Engineering or Electrical Engineering that meet the qualifications.

Physical Requirements

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. While performing the duties of this job, the employee is regularly required to sit, stand, walk, bend, use hands, operate a computer, and have specific vision abilities to include close and distance vision, and ability to adjust focus working with computer and business equipment.

Work Conditions
Hybrid structure with 3 days a week on-site required.

Open to candidates located in either Eden Prairie, MN or Las Vegas, NV.

The work conditions are representative and typical of similar jobs in comparable organizations

Light & Wonder and its affiliates (collectively, L&W) are engaged in highly regulated gaming businesses. As a result, certain L&W employees may, among other things, be required to obtain a gaming or other license(s), undergo background investigations or security checks, or meet certain standards dictated by law, regulation or contracts.

In order to ensure L&W complies with its regulatory and contractual commitments, as a condition to hiring and continuing to employ its employees, L&W requires all of its employees to meet those requirements that are necessary to fulfill their individual roles. As a prerequisite to employment with L&W (to the extent permitted by law), you shall be asked to consent to L&W conducting a due diligence/background investigation on you.

This job description should not be interpreted as all-inclusive; it is intended to identify major responsibilities and requirements of the job. The employee in this position may be requested to perform other job-related tasks and responsibilities than those stated above.

Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you'd like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.