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Gaming Engineering Jobs in Bothell, WA (NOW HIRING)

Manager, Software Engineering

Redmond, WA · On-site

$145K - $261K/yr

From the web portal developers use to describe products, to tracking a game's certification, to ordering and printing game cartridges, you will support the team writing the software to power every ...

From the web portal developers use to describe products, to tracking a game's certification, to ordering and printing game cartridges, you will support the team writing the software to power every ...

Seattle, WA Openings: 1 Type: Full-time Hire CLIENT is an innovative developer and world-class publisher of a diverse portfolio of casual game franchises. We serve millions of players every day and ...

Seattle, WA Openings: 1 Type: Full-time Hire CLIENT is an innovative developer and world-class publisher of a diverse portfolio of casual game franchises. We serve millions of players every day and ...

Senior Game Producer, Amazon Games

Seattle, WA · On-site

$141K - $143K/yr

You will help establish an entirely new category for gaming and should be comfortable with a degree ... You'll work with world-class external game developers to build great games while establishing ...

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Gaming Engineering information

See Bothell, WA salary details

$14

$35

$64

How much do gaming engineering jobs pay per hour?

As of Jun 17, 2026, the average hourly pay for gaming engineering in Bothell, WA is $35.27, according to ZipRecruiter salary data. Most workers in this role earn between $22.60 and $42.45 per hour, depending on experience, location, and employer.

What is gaming engineering?

Gaming engineering is the discipline focused on designing, developing, and maintaining the software and hardware used in video games. Gaming engineers work on game engines, graphics, artificial intelligence, networking, and sometimes specialized hardware for gaming platforms. They collaborate with game designers, artists, and testers to create immersive and functional gaming experiences. The field requires proficiency in programming languages like C++ or C#, knowledge of game development frameworks, and an understanding of graphics rendering, physics, and user interface design.

How much does a gaming engineer make?

A gaming engineer's salary typically ranges from $70,000 to $120,000 annually, depending on experience, location, and the complexity of projects. Skilled engineers with knowledge of programming languages like C++ and experience with game engines such as Unity or Unreal tend to earn higher salaries.

What are some common challenges Gaming Engineers face when developing multiplayer features?

Gaming Engineers working on multiplayer features often encounter challenges related to network latency, synchronization, and scaling server infrastructure. Ensuring a smooth and fair gameplay experience for players worldwide requires careful management of real-time data transmission and handling unexpected connectivity issues. Additionally, collaborating closely with designers and QA teams is essential to balance technical constraints with gameplay quality. Overcoming these challenges not only improves the player experience but also enhances your problem-solving skills and teamwork abilities.

What engineers make $500,000?

Senior gaming engineers, especially those with expertise in graphics, AI, or network systems, can reach or exceed a $500,000 annual salary, often through a combination of base pay, bonuses, and stock options. Achieving this level typically requires extensive experience, advanced skills, and work at major gaming companies or in leadership roles.

Is 30 too old to get into game dev?

Gaming engineering is a field that values skills and experience over age, and many professionals start or transition into game development later in life. Success depends on acquiring relevant skills such as programming, 3D modeling, or design, often through courses or self-study, regardless of age. Age is generally not a barrier to entering the industry if you demonstrate proficiency and passion.

What does a gaming engineer do?

A gaming engineer designs, develops, and maintains video game software, focusing on programming game mechanics, graphics, and systems. They often work with game engines, coding languages like C++ or Python, and collaborate with designers and artists to create functional and engaging games.

What is the difference between Gaming Engineering vs Game Development?

AspectGaming EngineeringGame Development
Primary FocusDesigning and implementing game engine systems, tools, and infrastructureCreating game content, storylines, and gameplay mechanics
Required SkillsProgramming, software architecture, systems optimizationCreative design, programming, storytelling
Work EnvironmentEngine teams, software studios, technical departmentsDesign teams, creative departments, production teams
Common CertificationsComputer Science, Software Engineering, Programming CertificationsGame Design, Computer Science, Creative Arts

Gaming Engineering focuses on building the technical backbone of games, such as engines and tools, while Game Development involves creating the actual game content and gameplay. Both roles often collaborate but serve different functions within the game creation process.

What are the key skills and qualifications needed to thrive as a Gaming Engineer, and why are they important?

To thrive as a Gaming Engineer, you need strong programming skills (such as C++, C#, or Java), a solid understanding of computer graphics, mathematics, and a relevant degree in computer science or software engineering. Familiarity with game engines like Unity or Unreal Engine, version control systems, and sometimes certifications in game development tools are typically expected. Creativity, problem-solving, and effective collaboration are important soft skills that help drive innovative gameplay experiences and efficient teamwork. These skills and qualities are essential for developing high-quality, engaging games that meet both technical standards and player expectations.
What cities near Bothell, WA are hiring for Gaming Engineering jobs? Cities near Bothell, WA with the most Gaming Engineering job openings:
Infographic showing various Gaming Engineering job openings in Bothell, WA as of June 2026, with employment types broken down into 51% Full Time, 32% Part Time, 1% Temporary, and 16% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $73,360 per year, or $35.3 per hour.
Manager, Software Engineering

Manager, Software Engineering

Nintendo

Redmond, WA • On-site

$145K - $261K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 22 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

94th of 190 rated software companies


Job description

About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo's iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.
Based in Redmond, Washington, Nintendo of America serves as headquarters for Nintendo's operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company's website at https://www.nintendo.com/.
Summary: Within IT's Consumer Online & Publishing department, the Publisher Solutions (3PT) team manages a suite of tools that serve game developers in approving and publishing their games on the Nintendo Switch platform. In this role you will manage the team of engineers building and maintaining the systems used to get games into the hands of gamers. From the web portal developers use to describe products, to tracking a game's certification, to ordering and printing game cartridges, you will support the team writing the software to power every step of the process. Ideal candidates will have a deep, firsthand experience with software engineering and experience shipping and maintaining live services. We use a microservices architecture and are constantly evolving our technology to keep pace with the business. This team is responsible for the Nintendo Developer Portal (NDP), find out more about our main product publishing platform here - https://developer.nintendo.com/
Description of Duties:
  • Provides overall direction and effectively manages information technology and computing systems/software associated with assigned area.
  • Plans, coordinates, directs, and designs technology-related activities of the organization, as well as providing administrative direction and support for daily operational activities.
  • Works closely with decision makers in other departments to identify, recommend, develop, implement, and support cost-effective technology solutions for all aspects of the organization.
  • Manages and develops team of software engineers, providing guidance and training to effectively support professional growth and appropriate use of technology.
  • Monitors and maintains hardware/software technology to ensure maximum access and efficient, secure and stable environments.
  • Executes tactical plans through assigned team and ensures alignment with company priorities and long-term strategy. Supports senior leadership with long-term tactical plan development.
  • Oversee and manages contracts, budgets and vendors associated with assigned areas and projects.
  • Ensures work is compliant with established processes, J-SOX and other internal controls. (i.e., SDLC, change management, production control, following standards, architecture review, incident response, PCI and PII information security, etc.).
  • Creates disaster recovery plans, scripts, and tests.
  • Establishes and manages team and department goals, objectives, and metrics.

Summary of Requirements:
  • Requires a minimum of six to eight (6 - 8) years of related experience, including previous people management experience.
  • Intermediate to advanced project and program management knowledge.
  • A proven track record of managing, organizing, overseeing and delivering on complex projects.
  • Undergraduate degree in Computer Science, a related field, or equivalent or combination of education and
  • Demonstrated ability to lead and develop staff in a dynamic environment.
  • Experience managing delivery of enterprise scale, complex applications.
  • Working experience with deployment automation, microservices architecture, and cloud-based development
  • Experience working with global development teams on enterprise web applications.
  • Background in full-stack end-to-end development experience preferred.
  • Passion for video games a plus
  • Technology stack includes - serverless Java, React.js, Spring Boot, Graph QL, AWS (CDK, Lambda, S3), etc.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range:
$145,150-$261,200 USD