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Gaming Engineering Jobs in Quebec (NOW HIRING)

You'll collaborate with a passionate group of game developers including our Lead Rendering Programmer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders ...

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Work closely with engineering, product, and partner teams to deliver high-quality solutions on ...

As a Full Stack Developer, you will work across our entire technology stack, from our React ... Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ...

... engineering and business leadership. * Comfort operating in a greenfield context - you define the structure rather than inherit it. Nice to Have * Prior experience in game tech, digital commerce, or ...

You are bold, brave, and believe in an iterative, experimental approach to game development, moving comfortably between design and engineering, collaborating and communicating ambition and ...

With more paths to profits and ways to win, developers have all the things needed to enjoy the game. For more information, visit xsolla.com. Responsibilities: * Define and execute the engineering ...

With more paths to profits and ways to win, developers have all the things needed to enjoy the game. For more information, visit xsolla.com. Responsibilities: * Define and execute the engineering ...

With more paths to profits and ways to win, developers have all the things needed to enjoy the game. For more information, visit xsolla.com. Responsibilities: * Lead design and development of ...

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Gaming Engineering information

What is gaming engineering?

Gaming engineering is the discipline focused on designing, developing, and maintaining the software and hardware used in video games. Gaming engineers work on game engines, graphics, artificial intelligence, networking, and sometimes specialized hardware for gaming platforms. They collaborate with game designers, artists, and testers to create immersive and functional gaming experiences. The field requires proficiency in programming languages like C++ or C#, knowledge of game development frameworks, and an understanding of graphics rendering, physics, and user interface design.

How much does a gaming engineer make?

A gaming engineer's salary typically ranges from $70,000 to $120,000 annually, depending on experience, location, and the complexity of projects. Skilled engineers with knowledge of programming languages like C++ and experience with game engines such as Unity or Unreal tend to earn higher salaries.

What are some common challenges Gaming Engineers face when developing multiplayer features?

Gaming Engineers working on multiplayer features often encounter challenges related to network latency, synchronization, and scaling server infrastructure. Ensuring a smooth and fair gameplay experience for players worldwide requires careful management of real-time data transmission and handling unexpected connectivity issues. Additionally, collaborating closely with designers and QA teams is essential to balance technical constraints with gameplay quality. Overcoming these challenges not only improves the player experience but also enhances your problem-solving skills and teamwork abilities.

What engineers make $500,000?

Senior gaming engineers, especially those with expertise in graphics, AI, or network systems, can reach or exceed a $500,000 annual salary, often through a combination of base pay, bonuses, and stock options. Achieving this level typically requires extensive experience, advanced skills, and work at major gaming companies or in leadership roles.

Is 30 too old to get into game dev?

Gaming engineering is a field that values skills and experience over age, and many professionals start or transition into game development later in life. Success depends on acquiring relevant skills such as programming, 3D modeling, or design, often through courses or self-study, regardless of age. Age is generally not a barrier to entering the industry if you demonstrate proficiency and passion.

What does a gaming engineer do?

A gaming engineer designs, develops, and maintains video game software, focusing on programming game mechanics, graphics, and systems. They often work with game engines, coding languages like C++ or Python, and collaborate with designers and artists to create functional and engaging games.

What is the difference between Gaming Engineering vs Game Development?

AspectGaming EngineeringGame Development
Primary FocusDesigning and implementing game engine systems, tools, and infrastructureCreating game content, storylines, and gameplay mechanics
Required SkillsProgramming, software architecture, systems optimizationCreative design, programming, storytelling
Work EnvironmentEngine teams, software studios, technical departmentsDesign teams, creative departments, production teams
Common CertificationsComputer Science, Software Engineering, Programming CertificationsGame Design, Computer Science, Creative Arts

Gaming Engineering focuses on building the technical backbone of games, such as engines and tools, while Game Development involves creating the actual game content and gameplay. Both roles often collaborate but serve different functions within the game creation process.

What are the key skills and qualifications needed to thrive as a Gaming Engineer, and why are they important?

To thrive as a Gaming Engineer, you need strong programming skills (such as C++, C#, or Java), a solid understanding of computer graphics, mathematics, and a relevant degree in computer science or software engineering. Familiarity with game engines like Unity or Unreal Engine, version control systems, and sometimes certifications in game development tools are typically expected. Creativity, problem-solving, and effective collaboration are important soft skills that help drive innovative gameplay experiences and efficient teamwork. These skills and qualities are essential for developing high-quality, engaging games that meet both technical standards and player expectations.
What cities in Quebec are hiring for Gaming Engineering jobs? Cities in Quebec with the most Gaming Engineering job openings:
Infographic showing various Gaming Engineering job openings in Quebec as of June 2026, with employment types broken down into 56% Full Time, 28% Part Time, 1% Temporary, and 15% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution.
Senior Rendering Programmer

Senior Rendering Programmer

2K

Montreal, QC โ€ข On-site

Other

Posted 3 days ago


Job description

As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of game developers including our Lead Rendering Programmer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges, all of which will ultimately help in bringing the richly imagined world of BioShock to life.

What You'll Do:

  • Execute creative technical solutions based on concept art and art direction.ย 
  • Translate Art direction into rendering code, shaders and systems.ย 
  • Create new tools and efficient pipelines for content production.ย 
  • Debug visual and performance issues related to rendering.
  • Effectively communicate with artists towards performant solutions.ย 
  • Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques.
  • Mentor junior programmers.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.

Skills & Experiences:

  • Bachelor's degree in Computer Science or related discipline.
  • 5+ years industry or related experience.
  • Experience shipping at least one AAA console and/or PC game.
  • Previous experience working in a senior role as a Graphics or Rendering Programmer.
  • Strong 3D Math skills.
  • Strong C/C++ experience.
  • Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms.
  • Experience using graphics debugging tools and performance profiling.
  • Strong understanding and familiarity with current Unreal Engine technology desired.
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:

  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.