1

Gaming Developer Jobs in California (NOW HIRING)

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...

Gameplay Programmer

San Diego, CA · On-site

$136K - $151K/yr

Company Description Founded in 2015, Intrepid Studios is the independent developer and publisher of the upcoming and Most Anticipated MMORPG, Ashes of Creation and the last-man-standing action game ...

Lead Gameplay Engineer

San Ramon, CA · On-site

$112K - $147K/yr

They are seeking a Lead Gameplay Engineer to guide a team in implementing various gameplay features and systems, ensuring high-quality game development. Responsibilities : • Lead a team of Gameplay ...

Gameplay Programmer

San Diego, CA

$136K - $151K/yr

Company Description Founded in 2015, Intrepid Studios is the independent developer and publisher of the upcoming and Most Anticipated MMORPG, Ashes of Creation and the last-man-standing action game ...

Working in a publishing capacity, you'll establish respectful and collaborative relationships with world-class game developers. You thrive in an entrepreneurial environment and will collaborate with ...

New

Principal Game Developer

Los Angeles, CA · On-site

$120K - $140K/yr

The Principal Game Developer is a senior leader at Exploding Kittens who plays a key role in shaping the games we bring to life. In this role, you'll make final game development decisions, guiding ...

Principal Game Developer

Los Angeles, CA · On-site

$120K - $140K/yr

The Principal Game Developer is a senior leader at Exploding Kittens who plays a key role in shaping the games we bring to life. In this role, you'll make final game development decisions, guiding ...

Working in a publishing capacity, you'll establish respectful and collaborative relationships with world-class game developers. You thrive in an entrepreneurial environment and will collaborate with ...

New

next page

Showing results 1-20

Gaming Developer information

See California salary details

$15

$17

$24

How much do gaming developer jobs pay per hour?

As of Jul 20, 2026, the average hourly pay for gaming developer in California is $17.76, according to ZipRecruiter salary data. Most workers in this role earn between $17.07 and $17.07 per hour, depending on experience, location, and employer.

What jobs can a game developer do?

A game developer can work in roles such as gameplay programmer, graphics programmer, game designer, level designer, or technical artist. They often collaborate with artists, sound designers, and project managers, and may specialize in areas like mobile, console, or PC game development using tools like Unity or Unreal Engine.

What does a Gaming Developer do?

A Gaming Developer is responsible for designing, creating, and programming video games for computers, consoles, or mobile devices. They work on various aspects of game development including gameplay mechanics, graphics, artificial intelligence, and user interfaces. Gaming Developers collaborate with artists, designers, and other programmers to bring a game from concept to completion. Their work involves problem-solving, creativity, and technical expertise to ensure an engaging and smooth gaming experience.

Will Game Dev be replaced by AI?

Game developers create and design video games, and while AI tools can assist with tasks like procedural content generation and testing, they are unlikely to fully replace human developers due to the need for creativity, problem-solving, and understanding player experience. AI can enhance productivity but requires skilled developers to guide and implement these technologies effectively.

Is 23 too late to start game dev?

Gaming developers can start at any age, and many successful professionals begin their careers later in life. Building skills in programming, design, and using tools like Unity or Unreal Engine can be done at any age, and experience can be an asset in the industry.

What is the difference between Gaming Developer vs Game Designer?

AspectGaming DeveloperGame Designer
Primary RoleProgram and build the game, focusing on coding, mechanics, and technical implementationDesign game concepts, storylines, gameplay mechanics, and user experience
Required SkillsProgramming languages (C++, C#), software development, problem-solvingCreativity, storytelling, game mechanics design, user experience
Work EnvironmentTypically in a development team, collaborating with artists and designersOften in a creative team, working closely with developers and artists
Industry UsageCommonly employed in game studios, tech companies, and indie projectsFound in game studios, design firms, and freelance roles

While Gaming Developers focus on coding and technical implementation, Game Designers concentrate on creating the game's concept, mechanics, and user experience. Both roles are essential and often collaborate closely in game development projects.

What are the key skills and qualifications needed to thrive as a Gaming Developer, and why are they important?

To thrive as a Gaming Developer, you need strong programming skills (such as C++, C#, or Java), a deep understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, as well as knowledge of version control systems and graphics tools, is essential. Creativity, problem-solving abilities, and effective teamwork skills help developers innovate and collaborate on complex projects. These skills ensure the creation of engaging, high-quality games that perform well and provide excellent user experiences.

How much do gaming devs make?

Gaming developers' salaries vary based on experience, location, and company size, but the average annual salary in the industry ranges from $60,000 to $120,000. Entry-level developers typically earn less, while experienced professionals with specialized skills or working at major studios can earn higher salaries. Knowledge of programming languages like C++ and tools such as Unity or Unreal Engine can influence earning potential.

What are some common challenges Gaming Developers face when working on large-scale multiplayer games?

Gaming Developers working on large-scale multiplayer games often encounter challenges such as ensuring server stability, maintaining real-time synchronization across multiple players, and optimizing game performance to prevent lag. Collaboration with network engineers and QA testers is essential to identify and resolve issues quickly. Additionally, balancing gameplay and implementing effective anti-cheat measures are ongoing tasks that require coordination with designers and security specialists.
Infographic showing various Gaming Developer job openings in California as of July 2026, with employment types broken down into 84% Full Time, 5% Part Time, 2% Temporary, and 9% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $36,949 per year, or $17.8 per hour.

Gameplay Engineer

Cloud Chamber

Novato, CA • On-site

$85K - $126K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 14 days ago


Job description

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay systems that support our creative ambitions, ultimately bringing the world of BioShock to life.
What You'll Do:
  • Work closely and constructively with design and art teams to realize creative ambitions.
  • Architect and coordinate the implementation of new Gameplay systems and features for player verbs, camera, weapon, etc.
  • Work within Unreal 5 engine, both adapting existing systems and building new technology, in order to fulfill the project's technical needs and achieve its creative goals.
  • Keep current on technological developments and advancements in the game industry.
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.
  • Partner closely with design, engineering, animation, and audio to further the goals of the project.

What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
Skills & Experiences:
  • 3+ years industry or related experience.
  • Previous experience being a contributor to a gameplay engineering team.
  • Strong 3D Math skills with C/C++ experience.
  • Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented (OO) design principles.
  • Commitment to code quality, documentation and sound testing procedures.
  • Debugging/Problem-Solving Skills.
  • Understanding of current data structures, algorithms and methodologies.
  • Experience working with player-centric systems, such as character, camera, and control (3Cs).
  • Current console experience.
  • Strong understanding and familiarity with current Unreal Engine technology is desired.

Who You Are:
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
#LI-Onsite
The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts