1

Games Programmer Jobs in New York (NOW HIRING)

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR ... Experience developing 3D applications or games using real-time engines (Unity preferred)

Game Developer

New York, NY · On-site

$38 - $40/hr

As the Game Developer for Hellbreak TCG, you will analyze card designs and manage our external ... games. * Profound structural understanding of physical trading card game systems and the ...

Rockstar Games is seeking a Design Engineer to join our Product Design Team. This person will ... collaborate with other engineers, designers, and producers across departments, and enjoy working in ...

Rockstar Games is seeking a Design Engineer to join our Product Design Team. This person will collaborate with other engineers, designers, and producers across departments, and enjoy working in a ...

Rockstar Games is on the lookout for a skilled Senior Analytics Engineer with strong software ... development skills who is passionate about games and big data. This is a full-time, in-office ...

Cloud Platform Engineer

New York, NY · On-site

$61 - $81.50/hr

Rockstar Games is on the lookout for a passionate and talented Engineer to help enable safe ... scalable, and effective adoption of cloud technologies across the company. This role sits within IT ...

Working in collaboration with design, engineering and project management partners, as well as The New Yorker's editorial game design team, you will iterate on the brand's existing portfolio and ...

Working in collaboration with design, engineering and project management partners, as well as The New Yorker's editorial game design team, you will iterate on the brand's existing portfolio and ...

next page

Showing results 1-20

Games Programmer information

See New York salary details

$13

$43

$75

How much do games programmer jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for games programmer in New York is $43.25, according to ZipRecruiter salary data. Most workers in this role earn between $28.12 and $56.30 per hour, depending on experience, location, and employer.

What is the difference between Games Programmer vs Game Developer?

AspectGames ProgrammerGame Developer
Primary RoleFocuses on coding, implementing game mechanics, and optimizing performanceInvolves designing, developing, and managing overall game projects, including both programming and creative aspects
Required SkillsProgramming languages (C++, C#), graphics APIs, debuggingProgramming, design, project management, teamwork
Work EnvironmentTypically within a development team, often in tech or gaming companiesBroader environment including design, production, and sometimes marketing teams

While both roles require programming skills and are integral to game creation, Games Programmers primarily focus on coding and technical implementation, whereas Game Developers oversee the entire game development process, including design and project coordination.

What cities in New York are hiring for Games Programmer jobs?

Cities in New York with the most Games Programmer job openings:

Infographic showing various Games Programmer job openings in New York as of August 2026, with employment types broken down into 73% Full Time, 24% Part Time, 2% Temporary, and 1% Contract. Highlights an 71% Physical, 1% Hybrid, and 28% Remote job distribution, with an average salary of $89,967 per year, or $43.3 per hour.

Junior Gameplay Programmer (Unreal Engine)

Manhattan, NY • On-site

$85K - $115K/yr

Other

Posted 7 days ago


Job description

We are seeking a driven and collaborative Junior Gameplay Programmer to help build the core mechanics of our upcoming extraction shooter. Working closely with our senior engineers, you will prototype, implement, and refine gameplay features ranging from character movement and weapon handling to inventory management and UI integration. This is an incredible opportunity to grow your skills in Unreal Engine while having a direct impact heading into alpha testing.

Responsibilities
  • Implement and iterate on core gameplay mechanics using Unreal Engine C++ and Blueprints
  • Assist in the development of weapon systems, player controllers, and interactive environment elements
  • Collaborate with designers to rapidly prototype new features and tune existing gameplay loops
  • Help integrate backend services and player engagement analytics into the game client
  • Write clean, efficient, and well-documented code, participating in regular code reviews
  • Identify and resolve bugs, optimizing game performance for a smooth multiplayer experience
Qualifications
  • 0–3 years of experience in game programming (can include academic projects, modding, or indie development)
  • Solid understanding of object-oriented programming principles
  • Hands-on experience with Unreal Engine (UE4 or UE5), including both C++ and Blueprints (Preferred)
  • A strong passion for the extraction shooter genre and competitive multiplayer games
  • Excellent problem-solving skills and the ability to learn new systems quicklyStrong communication skills and the ability to thrive in a highly collaborative, fast-paced startup studio
Location

This is a hybrid role based out of our New York City studio. Candidates must be located in, or willing to relocate to, the NYC metro area.

The expected base salary range for this position is $85,000 to $115,000 per year (+ Equity). The actual compensation offered will be determined in good faith based on the candidate's experience, qualifications, and skills.

#J-18808-Ljbffr