Riot Engineers bring deep technical expertise while embracing cross-disciplinary collaboration to ... At Riot Games, we put players first. That mission drives every decision in our quest to create ...
Riot Engineers bring deep technical expertise while embracing cross-disciplinary collaboration to ... At Riot Games, we put players first. That mission drives every decision in our quest to create ...
Develop and maintain high-quality HTML5 games using TypeScript as a core language. * Collaborate in small, interdisciplinary teams alongside Game Designers, Artists, Audio Engineers, and Developers ...
Develop and maintain high-quality HTML5 games using TypeScript as a core language. * Collaborate in small, interdisciplinary teams alongside Game Designers, Artists, Audio Engineers, and Developers ...
Riot Engineers bring deep technical expertise while embracing cross-disciplinary collaboration to ... At Riot Games, we put players first. That mission drives every decision in our quest to create ...
Riot Engineers bring deep technical expertise while embracing cross-disciplinary collaboration to ... At Riot Games, we put players first. That mission drives every decision in our quest to create ...
Riot Engineers bring deep technical expertise while embracing cross-disciplinary collaboration to ... At Riot Games, we put players first . That mission drives every decision in our quest to create ...
Riot Engineers bring deep technical expertise while embracing cross-disciplinary collaboration to ... At Riot Games, we put players first . That mission drives every decision in our quest to create ...
Understanding of AI programming for games (pathfinding, decision trees, finite state machines) * Experience with multiplayer game programming and networking (client-server architectures, data ...
Understanding of AI programming for games (pathfinding, decision trees, finite state machines) * Experience with multiplayer game programming and networking (client-server architectures, data ...
Understanding of AI programming for games (pathfinding, decision trees, finite state machines) * Experience with multiplayer game programming and networking (client-server architectures, data ...
Understanding of AI programming for games (pathfinding, decision trees, finite state machines) * Experience with multiplayer game programming and networking (client-server architectures, data ...
... games. Essential Functions * Develop, code, integrate, test, and debug high-performance game ... developers. * Programs support, integrate, documents and validates the game code using the game ...
New
Quick apply
... games. Essential Functions * Develop, code, integrate, test, and debug high-performance game ... developers. * Programs support, integrate, documents and validates the game code using the game ...
New
Mobile Game Developer
Austin, TX · Remote
$25 - $30/hr
... Game Developer for a temporary-to-hire opportunity. In this role, you will help bring a fully ... Minimum of 2 years of experience creating mobile games. * Experience using AI to assist in the ...
Mobile Game Developer
Austin, TX · Remote
$25 - $30/hr
... Game Developer for a temporary-to-hire opportunity. In this role, you will help bring a fully ... Minimum of 2 years of experience creating mobile games. * Experience using AI to assist in the ...
Senior Game Developer
Wilmington, NC · On-site
The Senior Game Developer is responsible for building high-quality casino ... games in Unity/C# and will work closely with various teams to turn game concepts into polished ...
Senior Game Developer
Wilmington, NC · On-site
The Senior Game Developer is responsible for building high-quality casino ... games in Unity/C# and will work closely with various teams to turn game concepts into polished ...
OR · On-site
$388K - $558K/yr
You exude developer empathy. You have great intuition for making a clean, easy-to-use API for game developers to integrate Netflix services, and you actively seek to improve the developer experience.
Senior Game Developer
Greenville, NC · On-site
The Senior Game Developer is responsible for building high-quality ... casino games in Unity/C# from initial setup through release, working closely with various team ...
Senior Game Developer
Greenville, NC · On-site
The Senior Game Developer is responsible for building high-quality ... casino games in Unity/C# from initial setup through release, working closely with various team ...
Software Engineer 5 - Games SDK
$388K - $558K/yr
You exude developer empathy. You have great intuition for making a clean, easy-to-use API for game developers to integrate Netflix services, and you actively seek to improve the developer experience.
Software Engineer 5 - Games SDK
$388K - $558K/yr
You exude developer empathy. You have great intuition for making a clean, easy-to-use API for game developers to integrate Netflix services, and you actively seek to improve the developer experience.
Software Engineer 5 - Games SDK
$388K - $558K/yr
You exude developer empathy. You have great intuition for making a clean, easy-to-use API for game developers to integrate Netflix services, and you actively seek to improve the developer experience.
Software Engineer 5 - Games SDK
$388K - $558K/yr
You exude developer empathy. You have great intuition for making a clean, easy-to-use API for game developers to integrate Netflix services, and you actively seek to improve the developer experience.
If you want to make games that leave a meaningful impact on players, we want to hear from you. We ... ENGINEERING AT NIGHT SCHOOL Software development is just as creative as other roles at Night School.
If you want to make games that leave a meaningful impact on players, we want to hear from you. We ... ENGINEERING AT NIGHT SCHOOL Software development is just as creative as other roles at Night School.
Understanding of AI programming for games (pathfinding, decision trees, finite state machines) * Experience with multiplayer game programming and networking (client-server architectures, data ...
Quick apply
Understanding of AI programming for games (pathfinding, decision trees, finite state machines) * Experience with multiplayer game programming and networking (client-server architectures, data ...
If you want to make games that leave a meaningful impact on players, we want to hear from you. We ... ENGINEERING AT NIGHT SCHOOL Software development is just as creative as other roles at Night School.
If you want to make games that leave a meaningful impact on players, we want to hear from you. We ... ENGINEERING AT NIGHT SCHOOL Software development is just as creative as other roles at Night School.
Software Engineering Manager - Games (Seattle)
Seattle, WA · On-site
$216K - $325K/yr
Description In this role, you'll balance creativity with technical rigor--translating developer ... As the manager of the Game Center engineering team, you will play a pivotal role in shaping Apple ...
Software Engineering Manager - Games (Seattle)
Seattle, WA · On-site
$216K - $325K/yr
Description In this role, you'll balance creativity with technical rigor--translating developer ... As the manager of the Game Center engineering team, you will play a pivotal role in shaping Apple ...
We're looking for a full-time Senior Unity Developer to join our team in developing world-class mobile games. This role will own responsibility for implementing game functionality, translating design ...
New
We're looking for a full-time Senior Unity Developer to join our team in developing world-class mobile games. This role will own responsibility for implementing game functionality, translating design ...
New
Lead Gameplay Engineer
Irvine, CA · On-site +1
$168K - $347K/yr
Lightspeed LA is focused on building open-world games that emphasize an ambitious living world ... Work with and lead a gameplay engineering team to craft development of innovative gameplay content ...
Lead Gameplay Engineer
Irvine, CA · On-site +1
$168K - $347K/yr
Lightspeed LA is focused on building open-world games that emphasize an ambitious living world ... Work with and lead a gameplay engineering team to craft development of innovative gameplay content ...
We are seeking a Senior Game Engineer who is passionate about the next frontier of interactive storytelling and player agency. In this role, you won't just be building models; you'll be building ...
We are seeking a Senior Game Engineer who is passionate about the next frontier of interactive storytelling and player agency. In this role, you won't just be building models; you'll be building ...
Games Developer information
See salary details
$32.5K - $45.9K
3% of jobs
$45.9K - $59.3K
10% of jobs
$59.3K - $72.7K
8% of jobs
$79.1K is the 25th percentile. Wages below this are outliers.
$72.7K - $86.1K
10% of jobs
$86.1K - $99.5K
16% of jobs
The median wage is $102K / yr.
$99.5K - $113K
20% of jobs
$119.9K is the 75th percentile. Wages above this are outliers.
$113K - $126.4K
16% of jobs
$126.4K - $139.8K
0% of jobs
$139.8K - $153.2K
1% of jobs
$153.2K - $166.6K
5% of jobs
$166.6K - $180K
11% of jobs
$32.5K
$108.5K
$180K
How much do games developer jobs pay per year?
What is the difference between Games Developer vs Game Designer?
| Aspect | Games Developer | Game Designer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science, Software Engineering, or related field; programming skills | Bachelor's in Game Design, Art, or related field; creative and conceptual skills |
| Work Environment | Typically in a tech or game development studio, coding and testing | Often in a creative studio, focusing on game concepts, story, and mechanics |
| Employer & Industry Usage | Used by game studios, tech companies, and independent developers | Used by game studios, design firms, and entertainment companies |
| Common Search & Comparison Intent | Understanding technical roles in game creation | Understanding creative roles in game development |
Games Developers focus on coding, programming, and implementing game features, while Game Designers concentrate on game concepts, mechanics, and storytelling. Both roles are essential in game development but differ in skills and responsibilities.
Full-time
Medical, Dental, Life, Retirement, PTO
This job post has expired today. Applications are no longer accepted.
Job description
As a Staff Software Engineer on an unpublished R&D product, you will design and deliver robust metagame systems that connect gameplay, player identity, and progression. You will partner closely with design, UX, production, Services, and Foundations teams to implement scalable, maintainable systems that are performant in-engine and resilient across client-service and engine boundaries. You will independently own features from technical design through production readiness, ensuring high-quality execution in a live service environment.
Responsibilities:
- Design and independently drive the implementation of large-scale metagame systems (progression, social features, quests, customization) from technical design through high-quality execution and polish.
- Collaborate closely with Services and Foundations teams to integrate Meta systems with core backend and central services capabilities, ensuring scalable architecture and seamless persistence across client-service and engine boundaries.
- Develop clean, extensible C++ systems within Unreal Engine, emphasizing maintainability and performance, and translate UX specifications into functional in-game UI implementations.
- Build and maintain robust Unreal Editor tooling to empower designers and content creators to author and tune Meta systems efficiently.
- Ensure the long-term health and stability of the live service by proactively identifying and addressing technical debt, architectural gaps, and complex issues spanning client, engine, and backend systems.
- Elevate engineering quality across the team through active participation in code reviews and design discussions, and bymentoring junior engineers on best practices for C++ development and large-scale system integration.
- 8+ years of professional software development experience
- Professional experience developing gameplay systems in Unreal Engine using C++
- Experience building or extending Unreal Editor tooling and workflows
- Experience implementing in-game UI systems based on UX or product specifications
- Strong understanding of software engineering fundamentals (data structures, algorithms, object-oriented design, concurrency)
- Experience collaborating effectively within cross-functional teams including design, UX, and production
- Experience integrating client gameplay systems with backend or platform services
- Experience building progression, social, or player customization systems
- Experience integrating gameplay systems with Player Platform or shared service ecosystems
- Familiarity with Unreal systems such as UMG, MVVM/ViewModels, Data Assets, Online Subsystems, or other foundational engine frameworks
- Experience working on or shipping a live multiplayer or online game
- Experience supporting post-launch feature iteration and live ops updates
- Experience building data-driven systems that empower non-engineering content authors
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
- Safeguarding confidential and sensitive Company data
- Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
- Accessing Company assets, secure digital systems, and networks
- Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
About Riot Games
Sourced by ZipRecruiter
Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.
Industry
Computer and electronic product manufacturing
Company size
1,001 - 5,000 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2006