1

Games Developer Jobs in Texas (NOW HIRING)

Senior Product Manager

Austin, TX · On-site

$125K - $165K/yr

Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. It is a sub-organization of Take-Two Interactive Software. Founded in 2007, the ...

Spark is a platform and online game engine supporting both internal and external titles. Responsibilities- Continually seek to understand the challenges facing game developers and players ...

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... Our internal team will remain small relative to other AAA developers so we can all maintain the ...

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... Our internal team will remain small relative to other AAA developers so we can all maintain the ...

Extensive knowledge of real money or social casino games and player psychology * Excel expert, experience with VBA preferred * Programming experience; preferably C/C++, C#, Java, or VBA * Skills with ...

Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of ... We're looking for outstanding engineers with a passion for technology and the desire to work in a ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. It is a sub-organization of Take-Two Interactive Software. Founded in 2007, the ...

We also believe that game studios should empower top developers and challenge them with ambitious projects that are shaped by a strong, clearly communicated creative vision. What You'll Do: * Develop ...

We also believe that game studios should empower top developers and challenge them with ambitious projects that are shaped by a strong, clearly communicated creative vision. What You'll Do: * Develop ...

Working collaboratively with internal departments and external partners, this role will oversee the identification, selection, negotiation, and ongoing management of external game developers and ...

Principal Software Developer

Austin, TX · On-site

$119K - $169K/yr

Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of ... S. in Computer Science, Math, Statistics, Engineering, or other quantitative field (or equivalent ...

Be Seen First

DevOps Engineer

Austin, TX · On-site

$100K - $130K/yr

We are seeking a DevOps Engineer to join our team! You will design and develop solutions to complex ... We have helped so far hundreds of businesses in the software, gaming, hospitality, energy ...

next page

Showing results 1-20

Games Developer information

See Texas salary details

$30.3K

$101.1K

$167.7K

How much do games developer jobs pay per year?

As of Jul 16, 2026, the average yearly pay for games developer in Texas is $101,057.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,900.00 and $115,500.00 per year, depending on experience, location, and employer.

What is the difference between Games Developer vs Game Designer?

AspectGames DeveloperGame Designer
Required CredentialsBachelor's in Computer Science, Software Engineering, or related field; programming skillsBachelor's in Game Design, Art, or related field; creative and conceptual skills
Work EnvironmentTypically in a tech or game development studio, coding and testingOften in a creative studio, focusing on game concepts, story, and mechanics
Employer & Industry UsageUsed by game studios, tech companies, and independent developersUsed by game studios, design firms, and entertainment companies
Common Search & Comparison IntentUnderstanding technical roles in game creationUnderstanding creative roles in game development

Games Developers focus on coding, programming, and implementing game features, while Game Designers concentrate on game concepts, mechanics, and storytelling. Both roles are essential in game development but differ in skills and responsibilities.

What cities in Texas are hiring for Games Developer jobs? Cities in Texas with the most Games Developer job openings:
Infographic showing various Games Developer job openings in Texas as of July 2026, with employment types broken down into 70% Full Time, 17% Part Time, and 13% Contract. Highlights an 96% In-person, and 4% Remote job distribution, with an average salary of $101,057 per year, or $48.6 per hour.
Engineering Manager - Infrastructure

Engineering Manager - Infrastructure

Aspyr Media, Inc.

Austin, TX

Other

Re-posted 4 days ago


Job description

Responsibilities:

Reporting to the Head of Engineering, the Engineering Manager - Infrastructure is responsible for leading, mentoring, and managing a team focused on the CI/CD pipeline and related infrastructure, which includes both cloud and on-premises solutions. This includes ensuring the team follows best practices while architecting, developing, scaling, and optimizing our build and distribution pipeline for multiple game titles across globally distributed teams and partners. The ideal candidate has broad experience automating large-scale software/game builds and excels at the intersection of development and infrastructure, taking the team to the next level.

This is a hands-on management position; time will be balanced between leading and mentoring the team, with a significant portion of Individual Contributor (IC) work, including coding and technical problem-solving.

Essential Functions:
  • Lead and mentor the infrastructure team, fostering a culture of best practices, collaboration, and technical excellence
  • Manage the team's contribution to the development of a pipeline that spans from code submission and validation, through full product build, and finally to artifact storage and distribution
  • Own the technical roadmap for build, release, and infrastructure systems, including prioritization, modernization, reliability, scalability, and cost efficiency
  • Drive optimization efforts across the pipeline to reduce build times and infrastructure costs
  • Collaborate effectively with Engineers, Designers, Artists, and IT to align infrastructure goals with product needs
  • Ensure the infrastructure supports globally distributed teams and partners, as both contributors to, and consumers of pipeline products
  • Target all relevant game platforms, including desktop, consoles, and mobile.
  • Plan for and make recommendations for team growth and new roles to support infrastructure goals
  • Oversee the writing of clear architecture and user documentation for developed systems
  • Monitor key metrics such as build times, build success rates, and failure analysis, and champion solutions for continuous improvement
  • Manage the team's participation in the on-call rotation, incident response, and postmortem processes
  • Oversee the operational health, deployment, and lifecycle management for all infrastructure services and systems owned by the engineering team
  • Provide security oversight in correlation with IT around access control systems like Perforce and build access
  • Conduct regular 1:1s, provide performance feedback, support career development, manage priorities, and help grow team capability
Preferred Qualifications:
  • 3+ years of engineering management experience
  • 8+ years software engineering and/or DevOps experience
  • Bachelor's degree in computer science, related field, or equivalent hands-on professional experience
  • Experience with incident management, post mortem and moving from a reactive team to a proactive team
  • Extensive knowledge of cloud compute and storage platforms, including AWS
  • Experience with configuration management and deployment of cloud compute nodes
  • Experience with CI/CD systems such as Jenkins or TeamCity
  • Experience with Perforce
  • Experience leading small engineering teams
  • Extensive experience with scripting languages (Python, batch, bash, etc.)
  • Experience with the architecture and design of complex, large-scale systems
  • Proven expertise in automation and scripting to streamline infrastructure operations
  • Strong understanding of first-party platform dynamics, guidelines, submission processes and tools (e.g., Sony, Microsoft, Nintendo)
  • Plus: Game DevOps experience
  • Double Plus: Unreal Engine Horde / Gauntlet experience