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Gameplay Programmer information
See Raleigh, NC salary details
$93.8K - $98K
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$98K - $102.1K
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$118.7K - $122.9K
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$124.7K is the 25th percentile. Wages below this are outliers.
$122.9K - $127K
56% of jobs
$127K - $131.2K
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$131.2K - $135.3K
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$137.2K is the 75th percentile. Wages above this are outliers.
$135.3K - $139.5K
44% of jobs
$93.8K
$131.5K
$139.5K
How much do gameplay programmer jobs pay per year?
What is the difference between Gameplay Programmer vs Game Developer?
| Aspect | Gameplay Programmer | Game Developer |
|---|---|---|
| Primary Focus | Implementing gameplay features, mechanics, and systems | Designing, developing, and managing entire game projects |
| Skills & Credentials | Programming skills, understanding of game engines, scripting | Programming, design, project management, often with broader skill set |
| Work Environment | Typically within a development team, focused on coding and implementation | Varies from coding to design, often in larger teams or studios |
While both roles involve programming, Gameplay Programmers specialize in creating and implementing gameplay mechanics, whereas Game Developers oversee broader aspects of game creation, including design and project management. Understanding these differences helps clarify career paths and employer expectations in the gaming industry.
What Is a Gameplay Programmer?
A gameplay programmer helps develop, document, test, and debug online or mobile game systems. Responsibilities include writing code with scripting languages such as C++, JavaScript, HTML, and Python; looking for ways to modify code; implementing functionalities such as controls, AI, and NPC behaviors within an established framework; and fixing design issues. They must communicate and work closely with other programmers to provide technical and creative feedback and meet project goals. Qualifications to become a gameplay programmer include a bachelor’s or master’s degree in computer science or a similar field and fluency in programming languages.
What does a Gameplay Programmer do?
What are the key skills and qualifications needed to thrive as a Gameplay Programmer, and why are they important?
How does a gameplay programmer typically collaborate with designers and artists during game development?

Other
Posted 27 days ago
Job description
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine – our proprietary cloud-based game engine that's making the world playable.
We're looking for a highly motivated, self-driven, and technically minded Game And Hardware Tester to help us build AtomEngine, a next-generation, cloud-first game engine. AtomEngine delivers turnkey solutions for simulating millions of entities within a persistent, planet-scale sandbox environment.
Specifically, we're looking for someone with a passion for game development, modding, or technical tinkering; someone comfortable writing gameplay scripts, working with visual scripting systems, or creating game mods as a hobby or profession. In this role, you will focus on testing AtomEngine's Developer Mod Kit and customer-created Mods used to customize and extend the platform in creative and innovative ways.
Join our small, expert team of technologists, game developers, and innovators as we shape the future.
What You'll Do- Learn and master AtomEngine to create and execute war-game scenarios in both single-player and multiplayer environments.
- Identify bugs, provide actionable feedback, and recommend improvements to AtomEngine and Battle Road's internal processes.
- Perform a variety of testing tasks in a timely, efficient, and thorough manner.
- Execute load testing, stability testing, functionality testing, and other testing activities as needed.
- Communicate effectively with team members to quickly learn new systems, remove blockers, and provide actionable test results in real time.
- Adapt quickly to fast-moving workflows, shifting priorities, and evolving deliverables.
- Partner with test leadership to create and maintain clear, detailed test plans and testing procedures.
- Test AtomEngine's Developer Mod Kit by identifying and reporting bugs, validating functionality, and providing feedback to improve the user experience.
- Test AtomEngine with and without customer-created Mods, documenting performance impacts, compatibility issues, and overall functionality changes.
- Experience as a game development hobbyist or technical tinkerer, including scripting or visual scripting experience with tools such as Unreal Blueprints and, preferably, GDScript.
- Familiarity with PC gaming hardware.
- Strong organizational skills and a high degree of self-direction.
- Extensive experience in video game quality assurance across multiple titles, with a strong understanding of QA principles, methodologies, and processes.
- Proven proficiency with industry-standard testing tools and software, including version control systems, bug tracking systems, and test management tools.
- Strong attention to detail and analytical skills, with the ability to identify and prioritize testing activities based on project requirements and objectives.
- Clear and effective written and verbal communication skills.
- Ability to work autonomously and asynchronously while providing regular progress updates and test results to test leadership.
- Willingness and ability to obtain a Security Clearance.
- Due to federal contract requirements, U.S. citizenship is required for this position.
Onsite in Orlando, Florida.
About Onebrief
Sourced by ZipRecruiter
Industry
Software development
Company size
11 - 50 Employees
Headquarters location
Honolulu, HI, US
Year founded
2019