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Game Writing Internship Jobs in Texas (NOW HIRING)

Localization Lead

Dallas, TX · On-site

$88K - $128K/yr

... written and verbal communication skills, with demonstrated ability to collaborate with game teams ... and interns with the Company. Compensation: * This is afull-time, benefits-eligible, exempt ...

... and game day operations. The successful candidate will contribute to the development and ... Essential Functions Write, edit, and distribute press releases for athletic contests, special ...

... Games and operates under the brands Atos, Bull, Canopy, Unify and Worldline. Atos offers a broad ... internships and graduate opportunities. For more information, please see the Atos corporate web ...

Long-term Internship - Health & Safety

Grand Prairie, TX · On-site

$15.25 - $20.50/hr

... games. Your Challenges: Health & Safety Program Support 60% * Provides administrative support ... Ability to communicate optimally in verbal and written form in English * Excellent Excel, Word and ...

Long-term Internship - Health & Safety

Grand Prairie, TX · On-site

$15.25 - $20.50/hr

... games. Your Challenges: Health & Safety Program Support 60% * Provides administrative support ... Ability to communicate optimally in verbal and written form in English * Excellent Excel, Word and ...

Showing results 21-40

Game Writing Internship information

What is a game writing internship?

A Game Writing Internship is a temporary, often entry-level position where aspiring writers gain hands-on experience creating narrative content for video games. Interns may assist in writing dialogue, character backstories, world-building materials, and in-game text under the supervision of experienced game writers or narrative designers. The internship provides exposure to the collaborative process of game development, allowing interns to work closely with designers, artists, and programmers. It also helps build a professional portfolio and industry connections, which can be valuable for pursuing a career in game writing.

What types of tasks and projects can I expect to work on during a game writing internship?

As a Game Writing Intern, you can expect to contribute to a variety of tasks such as writing dialogue, developing character backstories, assisting with world-building documentation, and helping craft in-game text like item descriptions or quest narratives. You may also participate in brainstorming sessions, collaborate closely with designers and artists, and provide feedback on narrative elements to ensure consistency throughout the game. Interns often gain hands-on experience with collaborative writing tools and version control systems, preparing them for more advanced narrative design roles in the future.

What are the key skills and qualifications needed to thrive as a game writing intern, and why are they important?

To thrive as a Game Writing Intern, you need strong creative writing abilities, an understanding of narrative design, and preferably some coursework or experience in game development or related fields. Familiarity with interactive storytelling tools, scripting languages (like Twine or Ink), and collaborative platforms such as Google Docs or Trello is often expected. Excellent communication, adaptability, and openness to feedback help you work effectively with designers, artists, and developers. These skills ensure you can craft engaging stories that seamlessly integrate with gameplay, enhancing the player's overall experience.

What is the difference between Game Writing Internship vs Game Design Internship?

AspectGame Writing InternshipGame Design Internship
Required SkillsStorytelling, scriptwriting, narrative developmentLevel design, gameplay mechanics, prototyping
Work EnvironmentCollaborative with writers, narrative teamsCreative teams focused on gameplay and mechanics
Industry UsageCommon in narrative-driven or story-rich gamesCommon in gameplay-focused or mechanics-heavy games

The Game Writing Internship primarily focuses on storytelling, scriptwriting, and narrative development, while the Game Design Internship emphasizes gameplay mechanics, level design, and prototyping. Both roles are essential in game development but serve different creative functions within the industry.

What cities in Texas are hiring for Game Writing Internship jobs?

Cities in Texas with the most Game Writing Internship job openings:

Localization Lead

ProbablyMonsters

Dallas, TX • On-site

$88K - $128K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 18 days ago


Job description

THE ROLE:

ProbablyMonsters is seeking a Localization Lead to own localization standards, terminology, and the quality bar across all titles and marketing. This is a hands-on role in Unreal Engine keeping content localization-ready, troubleshooting in-game, and holding the quality bar on all localized output. The ideal candidate brings strong Unreal fluency, experience managing vendor and client processes, and sound quality and aesthetic judgment. This is a full-time, on-site role located in Fort Worth, TX.

WHO YOU ARE:

  • You have sound quality and aesthetic judgment and take pride in setting and holding a high bar for localized content.
  • You are a clear, confident communicator who can align stakeholders across game teams, vendor partners, and cross-functional teams.
  • You lead through discipline, ownership and influence, comfortable being the point of contact for a specialized function across multiple game teams.
  • You are comfortable working directly in engine to catch issues before they reach players.
  • You are able to build and run processes that scale a quality bar across multiple products.
  • You collaborate naturally across disciplines, partnering with UI, engineering, and vendor teams to solve problems early rather than downstream.
  • You are adaptable and comfortable owning ambiguity in a dynamic environment, where roles and responsibilities can shift with business needs.

WHAT YOU WILL DO:

  • Serve as the primary point of contact for game teams on localization.
  • Set and maintain localization quality standards and establish and hold the quality bar on localized output.
  • Support kick-off alignment with stakeholders on process, target languages, budget forecast, and tooling before production localization begins.
  • Review UI designs early in production for localization-readiness, partnering directly with the UI team before string lock.
  • Work in Unreal Engine on string cleanup and review before vendor handoff, UI localization readiness evaluation, and in game troubleshooting.
  • Partner with the UI team to create fully localized shared components.
  • Manage vendor relationships and hand-offs, with production support.
  • Collaborate with Engineering on structural pipeline and tooling.

QUALIFICATIONS:

  • Current, hands-on Unreal Engine fluency: string tables, localization workflows, and UI localization readiness assessment.
  • Proven ability in localization for interactive content, including standards, terminology, and quality bar ownership.
  • Working knowledge of localization fundamentals: terminology and style guide management, text expansion and truncation, font and glyph coverage, RTL and CJK handling, and pseudo localization.
  • Ability to establish a quality bar across multiple products and put in place processes to attain it.
  • Ability to evaluate UI designs for localization readiness and give clear, actionable feedback to UI and design teams early in production.
  • Experience managing vendor relationships and client hand-offs.
  • Excellent written and verbal communication skills, with demonstrated ability to collaborate with game teams, vendor partners, and cross-functional stakeholders.

PREFERRED SKILLS:

  • Experience leading localization across multiple shipped titles.
  • Experience owning a discipline or quality bar as a senior individual contributor.
  • Experience editing text in UMG widgets and other game content.

About ProbablyMonsters

ProbablyMonsters is an independent video game company focused on bringing AAA sensibilities to AA gaming. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Benefits:

  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.

Compensation:

  • This is afull-time, benefits-eligible, exempt (salaried)position.
  • The full salary range for this position is $88,000 - $128,000 per year. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, and internal equity.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.
Employment Type: Full-Time