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Game Writing Internship Jobs in Florida (NOW HIRING)

This internship is designed for students or recent graduates interested in careers such as producer ... Logging and organizing game and studio content * Conducting research to support live broadcasts

$15 - $20/hr

Creates an atmosphere that induces guests to make Hard Rock Rockford their choice for gaming ... Ability to write simple correspondence. * Good communication skills. * Ability to add, subtract ...

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Game Writing Internship information

What is the difference between Game Writing Internship vs Game Design Internship?

AspectGame Writing InternshipGame Design Internship
Required SkillsStorytelling, scriptwriting, narrative developmentLevel design, gameplay mechanics, prototyping
Work EnvironmentCollaborative with writers, narrative teamsCreative teams focused on gameplay and mechanics
Industry UsageCommon in narrative-driven or story-rich gamesCommon in gameplay-focused or mechanics-heavy games

The Game Writing Internship primarily focuses on storytelling, scriptwriting, and narrative development, while the Game Design Internship emphasizes gameplay mechanics, level design, and prototyping. Both roles are essential in game development but serve different creative functions within the industry.

What is a game writing internship?

A Game Writing Internship is a temporary, often entry-level position where aspiring writers gain hands-on experience creating narrative content for video games. Interns may assist in writing dialogue, character backstories, world-building materials, and in-game text under the supervision of experienced game writers or narrative designers. The internship provides exposure to the collaborative process of game development, allowing interns to work closely with designers, artists, and programmers. It also helps build a professional portfolio and industry connections, which can be valuable for pursuing a career in game writing.

What are the key skills and qualifications needed to thrive as a game writing intern, and why are they important?

To thrive as a Game Writing Intern, you need strong creative writing abilities, an understanding of narrative design, and preferably some coursework or experience in game development or related fields. Familiarity with interactive storytelling tools, scripting languages (like Twine or Ink), and collaborative platforms such as Google Docs or Trello is often expected. Excellent communication, adaptability, and openness to feedback help you work effectively with designers, artists, and developers. These skills ensure you can craft engaging stories that seamlessly integrate with gameplay, enhancing the player's overall experience.

What types of tasks and projects can I expect to work on during a game writing internship?

As a Game Writing Intern, you can expect to contribute to a variety of tasks such as writing dialogue, developing character backstories, assisting with world-building documentation, and helping craft in-game text like item descriptions or quest narratives. You may also participate in brainstorming sessions, collaborate closely with designers and artists, and provide feedback on narrative elements to ensure consistency throughout the game. Interns often gain hands-on experience with collaborative writing tools and version control systems, preparing them for more advanced narrative design roles in the future.

Teleoperation Software Engineering Internship

Persona AI

Pensacola, FL โ€ข On-site

Internship

Re-posted 4 days ago


Job description

Teleoperation Software Engineering Internship
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do
  • Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
  • Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
  • Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
  • Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
  • Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.

What We're Looking For
  • Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
  • Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
  • 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
  • Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
  • The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.

Bonus Points
  • Experience with Unreal Engine (Blueprints/C++) or OpenXR.
  • Knowledge of custom shader writing or GPU profiling.
  • Familiarity with modern build systems like Nix or Bazel.
  • A history of contributing to open-source projects.
Program Details
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
  • Fall 2026 (August-December)
  • Spring 2027 (January-May)