Professor, Interactive Design and Game Development Apply now Job no: 502482 Work type: Faculty ... Guide students from research and early-stage concepts through functional prototypes, user testing ...
Professor, Interactive Design and Game Development Apply now Job no: 502482 Work type: Faculty ... Guide students from research and early-stage concepts through functional prototypes, user testing ...
Our Game Technicians are knowledgeable on the mechanics and operations of the game/courses and ... Familiarity with electronic circuitry and testing equipment * Skilled in practical application of ...
Quick apply
Our Game Technicians are knowledgeable on the mechanics and operations of the game/courses and ... Familiarity with electronic circuitry and testing equipment * Skilled in practical application of ...
Our Game Technicians are knowledgeable on the mechanics and operations of the game/courses and ... Familiarity with electronic circuitry and testing equipment * Skilled in practical application of ...
Quick apply
Our Game Technicians are knowledgeable on the mechanics and operations of the game/courses and ... Familiarity with electronic circuitry and testing equipment * Skilled in practical application of ...
Our Game Technicians are knowledgeable on the mechanics and operations of the game/courses and ... Familiarity with electronic circuitry and testing equipment * Skilled in practical application of ...
Our Game Technicians are knowledgeable on the mechanics and operations of the game/courses and ... Familiarity with electronic circuitry and testing equipment * Skilled in practical application of ...
Our Game Technicians are knowledgeable on the mechanics and operations of the game/courses and ... Familiarity with electronic circuitry and testing equipment * Skilled in practical application of ...
Our Game Technicians are knowledgeable on the mechanics and operations of the game/courses and ... Familiarity with electronic circuitry and testing equipment * Skilled in practical application of ...
Our Game Technicians are knowledgeable on the mechanics and operations of the game/courses and ... Familiarity with electronic circuitry and testing equipment * Skilled in practical application of ...
Our Game Technicians are knowledgeable on the mechanics and operations of the game/courses and ... Familiarity with electronic circuitry and testing equipment * Skilled in practical application of ...
Our Game Technicians are knowledgeable on the mechanics and operations of the game/courses and ... Familiarity with electronic circuitry and testing equipment * Skilled in practical application of ...
Our Game Technicians are knowledgeable on the mechanics and operations of the game/courses and ... Familiarity with electronic circuitry and testing equipment * Skilled in practical application of ...
... game development leaders at SCAD. You'll prepare them for careers across disciplines including ... user testing, iteration, and deployment. • Help students apply interaction design, UX, UI, ...
... game development leaders at SCAD. You'll prepare them for careers across disciplines including ... user testing, iteration, and deployment. • Help students apply interaction design, UX, UI, ...
Senior Quality Control Engineer
Alpharetta, GA · On-site
$86K - $117K/yr
... Gaming System. * Normally receive little instruction on day-to-day work, general instructions on new assignments. Qualifications Position Qualifications * 8+ years' experience in software testing ...
Senior Quality Control Engineer
Alpharetta, GA · On-site
$86K - $117K/yr
... Gaming System. * Normally receive little instruction on day-to-day work, general instructions on new assignments. Qualifications Position Qualifications * 8+ years' experience in software testing ...
Senior Quality Control Engineer
Alpharetta, GA · On-site
$86K - $117K/yr
... Gaming System. * Normally receive little instruction on day-to-day work, general instructions on new assignments. Qualifications Position Qualifications * 8+ years' experience in software testing ...
Senior Quality Control Engineer
Alpharetta, GA · On-site
$86K - $117K/yr
... Gaming System. * Normally receive little instruction on day-to-day work, general instructions on new assignments. Qualifications Position Qualifications * 8+ years' experience in software testing ...
... testing and logging results; or equivalent experience. * A 2- or 4-year college degree, preferably in a technical area, is a plus. * Basic knowledge of the lottery gaming industry. * A working ...
... testing and logging results; or equivalent experience. * A 2- or 4-year college degree, preferably in a technical area, is a plus. * Basic knowledge of the lottery gaming industry. * A working ...
... testing and logging results; or equivalent experience. * A 2- or 4-year college degree, preferably in a technical area, is a plus. * Basic knowledge of the lottery gaming industry. * A working ...
... testing and logging results; or equivalent experience. * A 2- or 4-year college degree, preferably in a technical area, is a plus. * Basic knowledge of the lottery gaming industry. * A working ...
... testing to maximize the benefit of business investments in IT initiatives. * Mentor all levels of SQC Engineers on assigned projects. * Networks with key contacts outside Central Gaming Systems.
... testing to maximize the benefit of business investments in IT initiatives. * Mentor all levels of SQC Engineers on assigned projects. * Networks with key contacts outside Central Gaming Systems.
... testing to maximize the benefit of business investments in IT initiatives. * Mentor all levels of SQC Engineers on assigned projects. * Networks with key contacts outside Central Gaming Systems.
... testing to maximize the benefit of business investments in IT initiatives. * Mentor all levels of SQC Engineers on assigned projects. * Networks with key contacts outside Central Gaming Systems.
Experience helping other engineers adopt better AI-assisted development, testing, release, or observability practices. Work Conditions Scientific Games, LLC and its affiliates (collectively, "SG ...
Experience helping other engineers adopt better AI-assisted development, testing, release, or observability practices. Work Conditions Scientific Games, LLC and its affiliates (collectively, "SG ...
Experience helping other engineers adopt better AI-assisted development, testing, release, or observability practices. Work Conditions Scientific Games, LLC and its affiliates (collectively, "SG ...
Experience helping other engineers adopt better AI-assisted development, testing, release, or observability practices. Work Conditions Scientific Games, LLC and its affiliates (collectively, "SG ...
Senior Advanced Product Engineer
Alpharetta, GA · On-site
$100 - $130/hr
Experience helping other engineers adopt better AI‑assisted development, testing, release, or observability practices. Scientific Games, LLC and its affiliates (collectively, "SG") are engaged in ...
Senior Advanced Product Engineer
Alpharetta, GA · On-site
$100 - $130/hr
Experience helping other engineers adopt better AI‑assisted development, testing, release, or observability practices. Scientific Games, LLC and its affiliates (collectively, "SG") are engaged in ...
Automating testing across unit, integration, contract, regression, performance, and end-to-end testing. Work Conditions Scientific Games, LLC and its affiliates (collectively, "SG") are engaged in ...
Automating testing across unit, integration, contract, regression, performance, and end-to-end testing. Work Conditions Scientific Games, LLC and its affiliates (collectively, "SG") are engaged in ...
Head of Software Engineering Acceleration (AI DevX)
Alpharetta, GA · On-site
$180 - $260/hr
Automating testing across unit, integration, contract, regression, performance, and end-to-end testing. Work Conditions Scientific Games, LLC and its affiliates (collectively, "SG") are engaged in ...
Head of Software Engineering Acceleration (AI DevX)
Alpharetta, GA · On-site
$180 - $260/hr
Automating testing across unit, integration, contract, regression, performance, and end-to-end testing. Work Conditions Scientific Games, LLC and its affiliates (collectively, "SG") are engaged in ...
Head of Software Engineering Acceleration (AI DevX)
Alpharetta, GA · On-site
$247K/yr
Automating testing across unit, integration, contract, regression, performance, and end-to-end testing Work Conditions Scientific Games, LLC and its affiliates (collectively, "SG") are engaged in ...
Head of Software Engineering Acceleration (AI DevX)
Alpharetta, GA · On-site
$247K/yr
Automating testing across unit, integration, contract, regression, performance, and end-to-end testing Work Conditions Scientific Games, LLC and its affiliates (collectively, "SG") are engaged in ...
Game Testers information
See Georgia salary details
$11.98 - $12.58
4% of jobs
$12.58 - $13.19
13% of jobs
$13.67 is the 25th percentile. Wages below this are outliers.
$13.19 - $13.80
11% of jobs
$13.80 - $14.41
7% of jobs
$14.41 - $15.02
7% of jobs
The median wage is $15.40 / hr.
$15.02 - $15.63
13% of jobs
$15.63 - $16.24
13% of jobs
$16.68 is the 75th percentile. Wages above this are outliers.
$16.24 - $16.85
11% of jobs
$16.85 - $17.46
8% of jobs
$17.46 - $18.07
7% of jobs
$18.07 - $18.67
6% of jobs
$11
$15
$18
How much do game testers jobs pay per hour?
How much do game testers get paid?
What is the difference between Game Testers vs Quality Assurance Testers?
| Aspect | Game Testers | Quality Assurance Testers |
|---|---|---|
| Credentials | High school diploma or equivalent; some roles prefer gaming or testing experience | High school diploma; often requires knowledge of testing processes |
| Work Environment | Video game companies, testing labs, remote options | Software companies, gaming studios, tech firms |
| Industry Usage | Primarily in gaming industry | Broader software industry, including gaming |
| Job Focus | Playing and identifying bugs in games | Ensuring overall quality and functionality of software |
Game Testers focus on playing games to find bugs and provide feedback, mainly within the gaming industry. Quality Assurance Testers have a broader role in testing various software products, including games, to ensure quality standards are met. While both roles require attention to detail, Game Testers are more specialized in gaming environments, whereas QA Testers work across multiple software types.
Do game testers actually get paid?
How do you become a game tester?

Professor, Interactive Design and Game Development
Savannah, GA • On-site
Full-time
Posted 15 days ago
Savannah College of Art and Design rating
5.9
Based on 11 frontline employees who took The Breakroom Quiz
566th of 616 rated colleges and universities
Job description
Apply now Job no: 502482
Work type: Faculty Full Time
Location: Savannah
Categories: Interactive Design/Game Development
As an innovative designer, developer, or creative technologist, you'll guide the next generation of interactive design and game development leaders at SCAD. You'll prepare them for careers across disciplines including interactive design, real-time development, emerging technology, product design, experience design, and beyond, as they build the systems, products, and experiences that redefine how people interact with the world. Lauded by The Princeton Review and Animation Career Review, SCAD offers exceptional opportunities to instruct students on industry-leading equipment, including stop-motion sets, AR/VR resources, a green-screen stage, motion-capture, and more.
As part of the ITGM department, you'll join a supportive team of educators and connected professionals who use cutting-edge technology and collaborate in advanced studio environments with a commitment to helping the university's diverse student body develop technically accomplished, visually compelling, inclusive, and relevant work. SCAD is consistently ranked No. 1 in the Red Dot Design Awards for shaping the future of design, recognized for an array of the university's top-ranked disciplines including ITGM.
A strong understanding of how interaction, user experience, interface, and product design practices inform the development of meaningful real-time experiences is required. You should demonstrate an active interest in emerging technologies, including generative artificial intelligence and intelligent interactive systems, as well as fluency in collaborating across design and technology disciplines to help students move beyond static prototypes to build functional, testable, and deployable experiences.
As an ITGM professor, you will:
Teach courses in real-time engines, interactive systems, mobile and desktop development, immersive experience design, and emerging technologies.
Guide students from research and early-stage concepts through functional prototypes, user testing, iteration, and deployment.
Help students apply interaction design, UX, UI, product design, and systems-thinking principles in real-time environments, prioritizing accessibility, usability, performance, platform requirements, and audience needs.
As a creative technologist, you must also effectively:
Support students with diverse design and technical backgrounds as they build confidence in programming, scripting, and real-time development.
Introduce responsible and purposeful uses of generative AI across creative, technical, and product development workflows to explore how AI can support ideation, rapid prototyping, content creation, procedural experiences, adaptive interaction, conversational systems, intelligent agents, and real-time behavior.
Encourage experimentation with real-time engines beyond traditional gaming, including applications in healthcare, education, enterprise, simulation, training, automotive, and other sectors
To support SCAD's deep professional focus and industry connections, you will also:
Provide constructive critique and mentorship to support student learning, portfolio development, professional readiness, and career growth.
Collaborate with faculty across interactive design, game development, UX, product design, technology, and related disciplines.
Maintain current knowledge of professional practices, emerging technologies, and evolving real-time production workflows.
Strong candidates will demonstrate the ability to:
Help students understand how logic, data, interaction, and system behavior are implemented in real-time environments.
Confidently use programming and scripting to create interactive systems and real-time behavior.
Communicate technical and design concepts clearly to students with varied levels of experience.
Be committed to inclusive design, accessibility, creative problem-solving, and user-centered development.
Demonstrate strong collaborative, communication, and mentorship skills.
Candidates should ideally demonstrate:
Familiarity with real-time engine applications beyond traditional gaming, including simulations, training, digital twins, product visualization, and interactive storytelling.
Experience in product strategy, UX research, usability testing, or human-centered design.
Understanding of APIs, cloud-connected applications, data-driven experiences, or live systems.
Experience in C#, C++, Python, JavaScript, visual scripting, or related programming environments.
Understanding of Git, version control, and collaborative production pipelines capabilities.
Background in collegiate teaching, professional training, mentorship, or curriculum development.
Minimum qualifications:
Terminal degree in interactive design and game development or a relevant field
Professional experience in interactive design, real-time development, product development, game development, creative technology, or a related field
Proficient in programming and scripting
Preferred qualifications:
Background in spatial interaction and immersive experience design
Experience with Unity and real-time game engines to build engaging, interactive products, including games, simulations, or immersive environments
Experience in mobile game or interactive application development for iOS and Android, including augmented, virtual, or mixed reality
Experience applying generative AI, machine learning, intelligent agents, or conversational systems to games, simulations, interactive products, creative workflows, or real-time environments
Experience collaborating with product designers, interaction designers, artists, developers, engineers, stakeholders, and subject-matter experts
Travel required:
Less than 10%
Required application documents:
Current resume and/or CV
Cover letter
Portfolio demonstrating technical execution and design thinking
Unofficial academic transcripts
Work hours: As noted in the Employment Agreement.
ADA tag: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements and minimum qualifications listed are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions and/or meet the minimum qualifications.
Advertised: 24 Jul 2026 Eastern Daylight Time
Applications close:
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About Savannah College of Art and Design
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Industry
Colleges, universities, and professional schools
Company size
1,001 - 5,000 Employees
Headquarters location
Savannah, GA, US
Year founded
1978