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Game System Designer Jobs in Groton, CT (NOW HIRING)

... Systems policies • Required to carry a cell phone and be on call • Adheres to the privacy rules ... Mohegan Sun operates a casino resort offering gaming, hotels, dining, shopping, nightlife, golf and ...

Maintains accurate time reports for activities according to Mohegan Sun's Information Systems ... Obtains and maintains at least one or more applicable gaming licenses in multiple jurisdictions as ...

... system. The public exposure is a considerable responsibility and community/parent pressure for ... Designs conferences, clinics and staff meetings to insure staff awareness of overall program. 5. ...

... system. The public exposure is a considerable responsibility and community/parent pressure for ... Designs conferences, clinics and staff meetings to insure staff awareness of overall program. 5. ...

We are the dominant retailer of calendars, games and toys products in shopping centers nationwide ... Operate the Point of Sale system accurately * Provide comprehensive service by utilizing calendars ...

We are the dominant retailer of calendars, games and toys products in shopping centers nationwide ... Operate the Point of Sale system accurately * Provide comprehensive service by utilizing calendars ...

Game System Designer information

See Groton, CT salary details

$46.7K

$155.1K

How much do game system designer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for game system designer in Groton, CT is $148,278.00, according to ZipRecruiter salary data. Most workers in this role earn between $154,100.00 and $154,100.00 per year, depending on experience, location, and employer.

What skills and qualifications are needed to thrive as a game system designer?

To thrive as a Game System Designer, you need strong analytical thinking, creativity, and a solid understanding of game mechanics, often supported by a background in game design, computer science, or a related field. Familiarity with game engines (such as Unity or Unreal), prototyping tools, and scripting languages like C# or Lua is highly beneficial. Excellent communication, teamwork, and problem-solving abilities help you collaborate effectively with multidisciplinary teams and iterate on complex systems. These skills ensure engaging, balanced, and technically feasible gameplay experiences that drive a game's success.

What is the difference between Game System Designer vs Game Level Designer?

AspectGame System DesignerGame Level Designer
Primary FocusDesigns core game mechanics, systems, and rulesCreates and designs individual game levels and environments
Required SkillsSystems thinking, programming knowledge, gameplay designLevel layout, environment art, storytelling through level design
Work EnvironmentCollaborates with programmers, designers, and artists on overall game systemsWorks closely with artists and narrative teams to craft engaging levels
Industry UsageCommon in game development studios focusing on gameplay mechanicsCommon in studios emphasizing level and environment design

While both roles are essential in game development, the Game System Designer focuses on creating the underlying mechanics that define gameplay, whereas the Game Level Designer concentrates on crafting the individual levels players explore. Understanding these differences helps clarify career paths and collaboration points within game development teams.

How does a game system designer typically collaborate with other departments during the game development process?

Game System Designers work closely with various teams such as artists, programmers, producers, and narrative designers to ensure that gameplay mechanics align with the overall vision of the game. They often participate in cross-functional meetings, provide detailed system documentation, and gather feedback from playtest sessions to refine systems. Effective communication and adaptability are essential, as system designers must balance creative ideas with technical constraints and player experience. This role is highly collaborative, requiring frequent coordination to integrate new features, resolve design challenges, and maintain a cohesive game experience.

What is a game system designer?

Game System Designers are professionals who create, balance, and refine the underlying rules and mechanics that govern how a video game operates. They focus on designing systems such as combat, progression, economy, and rewards to ensure an engaging and balanced player experience. By collaborating with other developers, they translate creative ideas into mathematical models and gameplay loops that keep players challenged and entertained. Their work is crucial to the overall feel and longevity of a game.

Full-time

Posted 5 days ago


General Dynamics Electric Boat rating

8.3

Company rating: 8.3 out of 10

Based on 164 frontline employees who took The Breakroom Quiz

67th of 538 rated manufacturers


Job description

Overview
Entry-Level Unreal Engine Simulation Software Developer
Overview
Electric Boat is seeking an entry-level software developer to support the development of interactive engineering simulations using Unreal Engine.
The selected candidate will develop Unreal Engine applications that provide visual and behavioral representations of shipboard systems and environments. Working alongside experienced engineers, the candidate will integrate simulation models and contribute to reusable simulation components supporting multiple engineering projects.
This position is well suited for recent graduates interested in real-time simulation, game engine technologies, and software development for complex engineering systems.
Responsibilities:
  • Develop simulation applications using Unreal Engine and C++.
  • Create Unreal Engine components and reusable simulation assets.
  • Develop virtual representations of equipment, controls, displays, and operating environments.
  • Integrate system and equipment simulation models into Unreal Engine.
  • Connect Unreal Engine applications to external software models and interfaces.
  • Develop operator controls, engineering displays, and interactive user interfaces.
  • Import and optimize CAD models, animations, and engineering data for real-time visualization.
  • Implement coordinate-system conversions, spatial transformations, and system-state visualizations.
  • Troubleshoot software, graphics, and simulation integration issues.
  • Collaborate with software, systems, and simulation engineers to implement project requirements.
  • Document software designs and model interfaces.

Qualifications
Required:
  • Bachelor's degree in Computer Science, Software Engineering or Computer Engineering
  • 0-5 years of post-graduate engineering experience
  • Ability to obtain and maintain up to a Top Secret security clearance.

Preferred:
  • Experience with Unreal Engine 5.
  • Experience with C++ obtained through coursework, internships, or personal projects.
  • Understanding of object-oriented programming concepts.
  • Familiarity with Unreal Engine through academic, internship, or personal development experience.
  • Experience developing Unreal Engine projects using C++ and Blueprints.
  • Coursework or project experience involving simulations, graphics programming, or game development.
  • Familiarity with software integration concepts and networking fundamentals.
  • Familiarity with 3D mathematics, coordinate systems, and physics concepts.
  • Experience using Git or other version control tools.
  • Active Security Clearance

Skills
  • Game Devlopment, simulation development or related technical skills
  • Strong technical communication and problem-solving skills.

Physical Qualifications
Color Vision, Kneeling, Light Lifting, Medium Lifting
Environmental Attributes
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