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Game Science Studio Jobs in Orem, UT (NOW HIRING)

Infrastructure Engineer

Draper, UT · On-site

$100K - $131K/yr

Founded in 2003 by game industry veterans (originally as "Smart Bomb Interactive"), WildWorks ... S., Animal Jam. Animal Jam incorporates rich factual content about science and animals, and ...

... game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...

Autodesk 3DS Max Tutor

Provo, UT · Remote

$18 - $40/hr

... game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving ... studio and environmental lighting, creating keyframe animations, and configuring render settings ...

Game Science Studio information

See Orem, UT salary details

$67.4K

$133.9K

$198.7K

How much do game science studio jobs pay per year?

As of Aug 14, 2026, the average yearly pay for game science studio in Orem, UT is $133,937.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,300.00 and $153,000.00 per year, depending on experience, location, and employer.

What types of projects and team structures can I expect when working at a Game Science Studio?

In a Game Science Studio, you will typically work on projects focused on developing and refining game systems using player data, simulations, and scientific methodologies to enhance gameplay experiences. Teams often consist of designers, data analysts, engineers, and user researchers, collaborating closely on short sprints and iterative development cycles. You can expect a dynamic, collaborative environment where ideas are rapidly prototyped, tested, and improved based on real-world metrics. This structure fosters professional growth, provides opportunities to specialize in areas like game balancing or behavioral analytics, and encourages cross-disciplinary learning alongside industry experts.

What are the key skills and qualifications needed to thrive in the Game Science Studio position?

To thrive in a Game Science Studio role, you need a solid background in game design, mathematics, data analysis, and user research, typically backed by a degree in game development, computer science, or related fields. Familiarity with development tools like Unity or Unreal Engine, statistical modeling software, and version control systems such as Git is often expected. Strong collaboration, creative problem-solving, and effective communication help individuals stand out in this interdisciplinary environment. These competencies drive innovation and ensure successful integration of scientific principles into engaging gameplay experiences.

What is a Game Science Studio?

A Game Science Studio job involves applying data science, psychology, and game design principles to analyze player behavior, improve game mechanics, and enhance user engagement. Professionals in this field work with data analytics, A/B testing, and game balancing to optimize player experience and business outcomes. They collaborate with designers, developers, and product managers to create data-driven insights that inform game development and monetization strategies.

What are popular job titles related to Game Science Studio jobs in Orem, UT?

For Game Science Studio jobs in Orem, UT, the most frequently searched job titles are:

What cities near Orem, UT are hiring for Game Science Studio jobs?

Cities near Orem, UT with the most Game Science Studio job openings:

Infographic showing various Game Science Studio job openings in Orem, UT as of August 2026, with employment types broken down into 82% Full Time, and 18% Temporary. Highlights an 100% In-person job distribution, with an average salary of $133,937 per year, or $64.4 per hour.

Infrastructure Engineer

TBD_2019_01_10_Wildworks

Draper, UT • On-site

$100K - $131K/yr

Full-time

Re-posted 26 days ago


Job description

Company Description
WildWorks creates interactive entertainment for kids that's fun, substantive, and beautiful. Founded in 2003 by game industry veterans (originally as "Smart Bomb Interactive"), WildWorks builds and publishes blockbuster mobile, social and online games; including the #1 online playground for kids in the U.S., Animal Jam. Animal Jam incorporates rich factual content about science and animals, and provides free learning resources for teachers and parents through its "AJ Academy" portal. WildWorks is headquartered in Salt Lake City, Utah, with a satellite office in Amsterdam, Netherlands. The WildWorks team of 120 includes the best multimedia artists, engineers, designers, safety experts, and community support staff now working in interactive media.
If you love making things millions of kids will enjoy and you want to work on a revolutionary gaming project, this is an opportunity to join a highly collaborative team and create the future of Animal Jam, already the #1 MMO playground for kids. Animal Jam is developed at our studio in downtown Salt Lake City, Utah.
Job Description
WildWorks is looking for a Site Reliability Engineer to maintain and build upon the existing server infrastructure and continuous delivery pipelines for our applications. You'll get to work with some cutting-edge technologies like Kubernetes, Docker, and AWS, and will be responsible for working with developers to quickly understand their needs and put together infrastructure to support deploying and scaling their application. You'll also own the automated build/deployment platform and will become the subject-matter expert on supporting and building continuous delivery pipelines.
This position requires a deep understanding of how all layers of an internet-based service work together. You'll need a good understanding of networking, security, DNS, Linux, databases, proxies, and protocols. We use a broad range of technologies, so resourcefulness is a huge asset. You'll serve on an on-call rotation and will be responsible for diagnosing the root cause of any issues and forming solutions that either prevent the root cause or automate the recovery of the issue. You'll also work with developers to identify useful and actionable metrics to measure, then set up monitoring and alerting based on those metrics.
RESPONSIBILITIES
  • Provide support, guidance, and training to developers for maintenance and deployment of Kubernetes manifests, Dockerfiles, and Jenkinsfiles.
  • Plan and execute maintenance, upgrades, and migrations in Dev, Stage, and Prod in a way that avoids downtime and service interruptions.
  • Identify and remedy single points of failure and security risks. Continuously improve self-service tools and processes to reduce cycle times for developers and automate repetitive and wasteful operations.
  • Maintain and improve shared Docker base images, deployment scripts, and service templates.
  • Manage databases, caching servers, message queues, centralized logging, etc. including Riak, AWS Aurora, MySQL, MongoDB, ElasticSearch, RabbitMQ, and Redis.
  • Maintain tools and components of DevOps platform including Kubernetes, GitLab, Jenkins, and Fluentd. Interface with external CDN, logging, monitoring, and security vendors. Update infrastructure code in Terraform and system images in Packer when needed.
  • Identify and reduce waste and increase cost efficiency of infrastructure. Provide input on build vs. buy decisions and negotiate contracts with external vendors.
  • Configuration and tuning of CDN distributions, servers, databases, proxies, messaging queues, and cache servers. Setup of replication and failover for datastores with single points of failure.

Qualifications
  • Working knowledge of Linux command-line tools. Docker and Kubernetes are a plus.
  • General programming experience in any scripting language.
  • Experience working in a fast-moving high-traffic, high-uptime internet service environment.
  • Knowledge of AWS services, best practices, and capabilities. Familiarity with EC2 networking, instance type selection, and configuration.
  • Strong communication skills and a sense of ownership.
  • Prior experience working with microservices, cloud-native applications, and distributed systems is a big plus.

Additional Information
All your information will be kept confidential according to EEO guidelines.
This is a full-time, on-site position in our Salt Lake City studio.
No agents or third-party submissions, please.
Only candidates submitted through our career link will be considered.