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Game Science Studio Jobs in California (NOW HIRING)

Work on various interactive tools for Roblox game developers * Define architecture and implement ... Bachelor's degree in Computer Science, or a similar technical field * 1+ years of experience with C ...

Lead Gameplay Engineer

San Ramon, CA · On-site

$112K - $147K/yr

... studio focused on delivering creative excellence in game development. They are looking for a Lead ... Required : • Bachelor's degree in software engineering, computer science, or equivalent. • At ...

At Roblox, we're building the tools and platform that empower our community to bring any game that ... You have: * You have a Bachelor's degree or equivalent experience in Computer Science, Computer ...

Data Engineer II, Mobile Game Analytics

El Segundo, CA · On-site

$122K - $146K/yr

Mattel Game Studios builds and publishes digital games inspired by Mattel's iconic brands-creating ... Bachelor's degree in Computer Science, Engineering, Information Systems, or a related field Nice to ...

Data Engineer II, Mobile Game Analytics

El Segundo, CA · On-site

$122K - $146K/yr

Mattel Game Studios builds and publishes digital games inspired by Mattel's iconic brands-creating ... Bachelor's degree in Computer Science, Engineering, Information Systems, or a related field Nice to ...

Showing results 21-40

Game Science Studio information

What is a Game Science Studio?

A Game Science Studio job involves applying data science, psychology, and game design principles to analyze player behavior, improve game mechanics, and enhance user engagement. Professionals in this field work with data analytics, A/B testing, and game balancing to optimize player experience and business outcomes. They collaborate with designers, developers, and product managers to create data-driven insights that inform game development and monetization strategies.

What are the key skills and qualifications needed to thrive in the Game Science Studio position?

To thrive in a Game Science Studio role, you need a solid background in game design, mathematics, data analysis, and user research, typically backed by a degree in game development, computer science, or related fields. Familiarity with development tools like Unity or Unreal Engine, statistical modeling software, and version control systems such as Git is often expected. Strong collaboration, creative problem-solving, and effective communication help individuals stand out in this interdisciplinary environment. These competencies drive innovation and ensure successful integration of scientific principles into engaging gameplay experiences.

What types of projects and team structures can I expect when working at a Game Science Studio?

In a Game Science Studio, you will typically work on projects focused on developing and refining game systems using player data, simulations, and scientific methodologies to enhance gameplay experiences. Teams often consist of designers, data analysts, engineers, and user researchers, collaborating closely on short sprints and iterative development cycles. You can expect a dynamic, collaborative environment where ideas are rapidly prototyped, tested, and improved based on real-world metrics. This structure fosters professional growth, provides opportunities to specialize in areas like game balancing or behavioral analytics, and encourages cross-disciplinary learning alongside industry experts.

What are the most commonly searched types of Game Science Studio jobs in California?

The most popular types of Game Science Studio jobs in California are:

What are popular job titles related to Game Science Studio jobs in California?

For Game Science Studio jobs in California, the most frequently searched job titles are:

What job categories do people searching Game Science Studio jobs in California look for?

The top searched job categories for Game Science Studio jobs in California are:

What cities in California are hiring for Game Science Studio jobs?

Cities in California with the most Game Science Studio job openings:

Infographic showing various Game Science Studio job openings in California as of August 2026, with employment types broken down into 79% Full Time, 4% Part Time, 13% Contract, and 4% Summer. Highlights an 83% In-person, and 17% Remote job distribution.

Senior Software Engineer - Studio Tools

Roblox

San Mateo, CA

$139K - $183K/yr

Full-time

Posted 11 days ago


Job description

As a Senior Software Engineer in the Builder Tools team, you'll work on interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative IDE for making Roblox games. 

The Builder Tools team is in charge of Roblox Studio's content making features, from 3D draggers to world-class character animation tools, tooling for making terrain for huge worlds, in-game UI authoring tools, and many more. 

In this role, you will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide!

You will:  

  • Work on various interactive tools for Roblox game developers
  • Define architecture and implement reusable tooling frameworks
  • Work with UX designers and Product Manager to come up with most optimal and ergonomic solutions
  • Design and execute on the architecture and technical direction that will be the future of our application
  • Own and deliver complex technical projects from the planning stage through execution
  • Work cross functionally, across teams and technology platforms
  • Mentor team members helping them improve their professional skills and expertise
  • Design, develop, and implement technological practices, patterns, and strategies
  • Participate in building the world's best professional application for massively multiplayer game development

You have:

  • 5+ years in developing and deploying top of the line user-facing applications
  • Bachelor's degree in Computer Science, or a similar technical field
  • 1+ years of experience with C++ or another lower-level language
  • A passion for end-user experience
  • Experience with UI frameworks like React, Cocoa, WPF, or others is a plus
  • Experience in making developer-, engineer- or artist-facing tools, such as game development tooling, CADs, 3D editors, design tools  is a big plus.