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Game Reviewer Jobs in Raleigh, NC (NOW HIRING)

Ensure all artwork meets Limited Run Games quality standards, brand guidelines, and licensor requirements. * Review packaging layouts, product graphics, collector components, manuals, inserts ...

New

Lead UI Engineer

Cary, NC ยท On-site

$57.25 - $73.25/hr

Epic Games is a leading interactive entertainment company that creates award-winning games and ... Propose and review architecture, systems, and technical approaches to ensure that they satisfy ...

Whether it's building award-winning games or crafting engine technology that enables others to make ... Experience reviewing the work of other artists and providing actionable artistic and technical ...

Facilitate Development Operations - Schedule team meetings, running dailies art reviews, as well as in-game content reviews, while providing actionable notes and follow up to attendees * Mentor and ...

... for review. Though the role will be mainly supervisory, the individual should be an experienced artist. They should have experience working in game studio pipelines, with a solid hands-on art ...

Whether it's building award-winning games or crafting engine technology that enables others to make ... The Modeling Outsource Lead will provide front-line creative feedback for work submitted for review ...

Lead UI Engineer

Cary, NC ยท On-site

$96K - $128K/yr

ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time ... Propose and review architecture, systems, and technical approaches to ensure that they satisfy ...

Principal Engineer, AI Platform

Cary, NC ยท On-site

$125K - $167K/yr

Whether it's building award-winning games or crafting engine technology that enables others to make ... Lead design reviews for new capabilities, evaluate build vs. buy decisions, and surface technical ...

Showing results 21-40

Game Reviewer information

See Raleigh, NC salary details

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How much do game reviewer jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for game reviewer in Raleigh, NC is $20.36, according to ZipRecruiter salary data. Most workers in this role earn between $13.80 and $23.12 per hour, depending on experience, location, and employer.

How to get a job as a game reviewer?

To become a game reviewer, build a portfolio by regularly writing reviews for personal blogs, social media, or freelance platforms. Develop strong writing skills, stay informed about gaming trends, and gain experience with gaming consoles and PC to provide informed critiques.

What is a game reviewer?

Game reviewers are individuals who play and evaluate video games, then write or create content that shares their opinions and analysis with the public. They assess various aspects of games, such as graphics, gameplay, story, sound, and overall enjoyment, to help consumers decide which games are worth playing. Game reviewers work for magazines, websites, blogs, or create their own content on platforms like YouTube and Twitch. Their role is essential in the gaming industry, providing feedback to both gamers and developers.

How much money do game reviewers make?

Game reviewers typically earn between $30,000 and $70,000 annually, depending on experience, reputation, and the employer. Freelance reviewers may earn per review or project, with rates varying widely. Salaries can increase with industry experience and specialized knowledge of gaming platforms and genres.

What are some common challenges faced by game reviewers when balancing objectivity and personal preference in reviews?

Game Reviewers often navigate the challenge of providing fair, balanced feedback while acknowledging their own gaming tastes and preferences. It's essential to assess a game from multiple perspectives, considering both the intended audience and broader industry standards. Reviewers must be transparent about their biases and strive to support their opinions with clear examples and comparisons. This approach helps readers trust the review's credibility, even if they have different tastes.

What is the difference between Game Reviewer vs Game Journalist?

AspectGame ReviewerGame Journalist
CredentialsKnowledge of gaming industry, writing skillsJournalism degree or experience, strong writing skills
Work EnvironmentIndependent or company-based reviews, online platformsMedia outlets, magazines, online publications
Industry UsageFocuses on evaluating games for consumersReports on gaming news, trends, and industry events

Game reviewers primarily evaluate and provide opinions on video games for consumers, often working independently or for review sites. Game journalists cover a broader range of gaming news, industry trends, and events, often working for media outlets. While both roles require strong writing skills and gaming knowledge, game reviewers focus on game assessments, whereas game journalists report on industry happenings.

What does a game reviewer do?

As a game reviewer, your job is to review video games and associated content, such as physical items included with the purchase of a game. In this role, you may provide your opinion through a blog, vlog, physical publication, or website. You communicate with publishers to obtain review copies of games and play a certain amount before or immediately after its release. You can work as a game reviewer at the hobby, amateur, and professional levels. Hobbyist reviewers typically post short reviews on game sales platforms like Steam or other online stores. Amateur reviewers write or record longer and more-detailed reviews but receive little or no pay. Professional game reviewers work for major websites and magazines and review games as a full-time job.

What are the key skills and qualifications needed to thrive as a game reviewer, and why are they important?

To thrive as a Game Reviewer, you need strong writing abilities, in-depth knowledge of gaming trends, and an analytical mindset, usually supported by experience or a background in journalism, communication, or related fields. Familiarity with content management systems, video editing software, and various gaming platforms is often required. Creativity, objectivity, and clear communication are vital soft skills for engaging audiences and providing balanced, insightful critiques. These skills ensure game reviews are informative, authoritative, and resonate with diverse gaming communities.
What are popular job titles related to Game Reviewer jobs in Raleigh, NC? For Game Reviewer jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Game Reviewer jobs in Raleigh, NC look for? The top searched job categories for Game Reviewer jobs in Raleigh, NC are:
Infographic showing various Game Reviewer job openings in Raleigh, NC as of August 2026, with employment types broken down into 60% Full Time, and 40% Part Time. Highlights an 100% In-person job distribution, with an average salary of $42,345 per year, or $20.4 per hour.

Creative Director

LIMITED RUN GAMES Inc

Apex, NC โ€ข On-site

Full-time

Posted yesterday

New


Job description

Creative Director - Limited Run Games

Reports to: Head of Publishing

Position Summary

The Creative Director is a hands-on creative leader responsible for both defining and executing the creative vision across Limited Run Games' portfolio of physical products. This is a working leadership role that combines strategic creative direction with active involvement in the design and development of Collector's Editions, packaging, merchandise, marketing assets, and product concepts.

The Creative Director leads the Creative Department and serves as the final creative authority for all visual deliverables, partnering closely with Business Development, Licensing, Product Development, Marketing, and Production to create exceptional collector experiences that balance fan expectations, creative excellence, manufacturing feasibility, and commercial objectives.

This role ensures every Limited Run Games release meets the company's quality standards while maintaining brand consistency, production readiness, and licensor requirements. The Creative Director provides strategic leadership, mentors and develops the creative team, drives innovation across products and packaging, and establishes scalable creative processes that support a growing portfolio across PlayStation, Nintendo Switch, Xbox, PC, and retro gaming platforms.

Key Responsibilities

Creative Leadership

  • Define and communicate the creative vision for all physical game releases, Collector's Editions, packaging, merchandise, and promotional materials, including contributing to annual publishing strategy, product roadmap planning and resource forecasting.
  • Lead and mentor the Creative team, including Graphic Designers, Product Designers, Freelance Artist and 3D Artists.
  • Evaluate external creative partners to ensure quality, cost efficiency, and delivery performance.
  • Conduct regular performance reviews, career development planning and coaching for Creative team members.
  • Foster a collaborative environment that encourages creativity, accountability, and continuous improvement.
  • Establish design standards, workflows, and best practices across the department.
  • Drive innovation while preserving the authenticity of both modern and retro gaming brands.

Creative Direction & Asset Approval

  • Serve as the final approver for all creative assets prior to licensing, production, or manufacturing.
  • Ensure all artwork meets Limited Run Games quality standards, brand guidelines, and licensor requirements.
  • Review packaging layouts, product graphics, collector components, manuals, inserts, merchandise, and digital marketing assets.
  • Provide clear and actionable creative feedback to internal teams and external partners.

Creative Decision Making

  • Make strategic creative decisions balancing fan expectations, production limitations, licensing requirements, budgets, and timelines.
  • Resolve design challenges by collaborating with Product Development, Licensing, Marketing, and Manufacturing.
  • Prioritize creative resources across multiple simultaneous product launches.
  • Champion high-quality user experiences from concept through final product.

3D Product Reviews

  • Review and approve all 3D sculptures, statues, collectibles, packaging mockups, and prototypes.
  • Ensure sculpt quality, likeness accuracy, manufacturing feasibility, and collector value.
  • Collaborate with external sculptors, manufacturing partners, and engineering teams to refine products.
  • Identify risks before production and provide direction for revisions.

Production Support

  • Partner with Production and Manufacturing teams throughout product development.
  • Review production-ready files for accuracy, print quality, die-lines, finishes, and manufacturing specifications.
  • Support proof reviews, color approvals, material selections, and production samples.
  • Resolve production issues while protecting creative integrity and launch schedules.
  • Maintain documentation and quality standards throughout manufacturing.

Business Development Support

  • Partner with Business Development on new licensing opportunities and product pitches.
  • Provide creative concepts, mockups, presentations, for prospective partners.
  • Support executive presentations and partner meetings with compelling visual materials.

Marketing Collaboration

  • Work closely with the Marketing team to develop launch campaigns supporting new game releases and Collector's Editions.
  • Ensure marketing assets accurately represent final products and maintain brand consistency.
  • Collaborate on web assets, retail materials, convention graphics, and promotional initiatives.
  • Establish creative priorities based on launch calendars and campaign schedules.

Qualifications

Required

  • 8 to 10+ years of experience in creative leadership, product design, packaging design.
  • 3 to 5+ years managing creative teams.
  • Strong portfolio demonstrating packaging, product, brand, and consumer product design.
  • Experience managing multiple concurrent projects with competing priorities.
  • Expertise in Adobe Creative Suite.
  • Strong understanding of print production, packaging manufacturing, product development, and supplier workflows.
  • Excellent presentation, communication, and leadership skills.

Preferred

  • Experience within the video game, collectibles, toy, consumer products, or entertainment industries.
  • Experience working with licensed intellectual properties in the video game industry.
  • Knowledge of packaging engineering and manufacturing processes.
  • Experience reviewing 3D sculptures and collectible product development.
  • Familiarity with Nintendo, PlayStation, Xbox, PC, and retro gaming brand