1

Game Prop Artist Jobs (NOW HIRING)

Senior Environment Artist

Boston, MA · On-site

$99K - $163K/yr

If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X ... Passion for games. Nice to have's: (Please note that these skills are not required to apply for the ...

Senior Environment Artist

Boston, MA · Hybrid

$99K - $163K/yr

If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X ... Passion for games. Nice to have's: (Please note that these skills are not required to apply for the ...

If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X ... Passion for games. Nice to have's: (Please note that these skills are not required to apply for the ...

Level Design Artist

San Francisco, CA · On-site

$90K - $110K/yr

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that ...

Level Design Artist

San Francisco, CA · On-site

$90K - $110K/yr

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that ...

Level Design Artist

San Francisco, CA · On-site

$100 - $125/hr

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that ...

Level Design Artist

San Francisco, CA · On-site

$90K - $110K/yr

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that ...

Level Design Artist

San Francisco, CA · On-site

$100 - $125/hr

Your role is to contribute to the game team by assembling together visual stunning levels that ... Attend level preproduction meetings and propose environment, prop, camera and lighting ideas that ...

Hard Surface Outsource Lead

Cary, NC · On-site

$14.75 - $19.50/hr

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... Experienced shipping 3D production assets for games in either character, weapon, or prop ...

Work closely with level designers and environment artists to learn what makes successful landmarks ... with prop placement, lighting, mood/atmosphere and design markup * Passion for games with a wide ...

next page

Showing results 1-20

Game Prop Artist information

See salary details

$37K

$123.1K

$196K

How much do game prop artist jobs pay per year?

As of Sep 9, 2026, the average yearly pay for game prop artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What does a game prop artist do?

A Game Prop Artist is responsible for creating 3D models of objects—such as furniture, weapons, vehicles, and environmental details—that populate video game worlds. These artists use specialized software to design, model, texture, and sometimes animate these props, ensuring they fit the visual style and technical requirements of the game. Their work helps bring game environments to life and enhances the player's immersive experience. Game Prop Artists often collaborate closely with environment artists, concept artists, and game designers.

What are the key skills and qualifications needed to thrive as a game prop artist?

To thrive as a Game Prop Artist, you need strong 3D modeling, texturing, and digital sculpting skills, often supported by a degree in art, design, or a related field. Proficiency with industry-standard tools like Autodesk Maya, Blender, ZBrush, and Substance Painter is typically required. Creativity, attention to detail, and effective collaboration are essential soft skills that help artists bring environments to life and work efficiently with other team members. These combined skills and qualities ensure high-quality, immersive game assets that enhance the overall player experience and meet project deadlines.

How does a game prop artist typically collaborate with other team members during the game development process?

Game Prop Artists work closely with environment artists, level designers, and animators to ensure that props fit seamlessly within the game world. They regularly communicate with concept artists to align on visual direction and with technical artists to guarantee that assets are optimized for performance. Collaboration often involves participating in regular team meetings, providing feedback, and iterating on assets based on gameplay needs and artistic vision. This teamwork ensures that all props not only look appealing but also support the overall gameplay experience.

What is the difference between Game Prop Artist vs Environment Artist?

AspectGame Prop ArtistEnvironment Artist
Primary FocusCreating individual game props and assets like furniture, weapons, and objectsDesigning and building entire game environments and landscapes
Skills & ToolsModeling, texturing, UV mapping, software like Maya, 3ds Max, Substance PainterLevel design, environment modeling, terrain creation, similar software
Work EnvironmentGame studios, working closely with art and design teamsGame studios, often collaborating with level designers and environment teams

While both roles involve 3D modeling and texturing, a Game Prop Artist focuses on creating individual assets used within the game, whereas an Environment Artist designs and constructs entire game worlds. Both roles require similar skills and tools but differ in scope and focus.

More about Game Prop Artist jobs

What cities are hiring for Game Prop Artist jobs?

Cities with the most Game Prop Artist job openings:

What states have the most Game Prop Artist jobs?

States with the most job openings for Game Prop Artist jobs include:

What are popular job titles related to Game Prop Artist jobs?

For Game Prop Artist jobs, the most frequently searched job titles are:

Infographic showing various Game Prop Artist job openings in the United States as of September 2026, with employment types broken down into 3% Internship, 64% Full Time, 23% Part Time, 1% Temporary, and 9% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Senior Environment Artist

Boston, MA • On-site

$99K - $163K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 8 days ago


Job description

Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of Cyberpunk 2. You will craft the future of atmospheric storytelling and serve as a key architect through world building. We are looking for an experienced artist who thrives on collaboration and teamwork. You will own the skyline to the streets, defining the visual identity of Cyberpunk 2.
Note:
  • This role is responsible for level art and authoring architectural assets like modular building kits. World building locations with these kits and set-dressing the environment with props authored by our X-Dev team.
  • If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X-Dev team, with whom we collaborate daily.
  • Artists should include a portfolio to their application.

Responsibilities:
  • Design and execute environment art from sprawling city districts to intimate, high-detail interiors.
  • Collaborate with the Art Directors, Art Leads and teammates to maintain artistic consistency and vision for the game while building captivating worlds.
  • Create best-in-class architectural kits that define Cyberpunk art styles.
  • Partner with Tech Art and Engineering to prototype, document, and establish new pipelines that build upon the studio's robust technical foundations.
  • World-building by drafting large-scale districts to define composition and player flow, embracing iteration as a core tool for quality discovery.
  • Collaborate effectively with the entire Cyberpunk 2 team, across disciplines. Strong communication skills, ownership and team-first attitude are highly valued.
  • Maintain and improve production methods, optimizing pipelines while consistently meeting deadlines.
  • Mentoring and providing feedback to other artists.

Qualifications
  • 6+ years of relevant professional experience (or equivalent skill demonstrated through previous work, portfolio, or comparable experience).
  • Mastery of Unreal Engine.
  • Industry leading DCC skills with Blender and Substance Painter. Maya & 3DS Max are valued however Blender is our primary 3D modeling package.
  • Excellent sense of composition, scale, proportions, color theory and lighting.
  • Strong awareness of the role materials play in constructing the final frame and how materials fit in a project's context.
  • Deep, practical understanding of level design principles.
  • Exceptional communication and collaborative skills.
  • Passion for games.

Nice to have's: (Please note that these skills are not required to apply for the position)
  • Experience with Google Workplace, Miro, Jira, Confluence, P4V.
  • Experience with photogrammetry & sculpting.
  • Experience with procedural content creation.

Additional Information
The application window for this position will close by 10/30/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
As part of our pre-employment process, candidates selected for this position will be required to complete a background check in accordance with applicable laws and regulations.

Health & Well-Being
  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth
  • Flexible working hours.
  • Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office
  • Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code - we like to keep it casual.

Estimated pay range for this position: $99,000 - $163,400 USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
#LI-Hybrid
#LI-Onsite
Videos To Watch
https://www.youtube.com/watch?si=N99xXn7r4i0qnool&v=lHBpEDCZMvo&feature=youtu.be
https://www.youtube.com/watch?v=B8YxIdK6mj8
https://www.youtube.com/watch?v=rKjiPLNs0nU