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Game Prop Artist Jobs (NOW HIRING)

Senior Environment Artist

Boston, MA · On-site +1

$99K - $163K/yr

If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X ... Passion for games. Nice to have's: (Please note that these skills are not required to apply for the ...

Senior Environment Artist

Boston, MA · On-site

$99K - $163K/yr

If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X ... Passion for games. Nice to have's: (Please note that these skills are not required to apply for the ...

If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X ... Passion for games. Nice to have's: (Please note that these skills are not required to apply for the ...

Concept Artist [Contract] (Retro Studios)

Austin, TX · On-site

$125K - $144K/yr

Work closely with Design to rapidly iterate gameplay thumbnails to be used in conjunction with ... Produce boss, character, environment, and prop concept art in the form of thumbnails, sketches ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Designing & creating characters, environments & prop assets; * Rigging and animating characters and ...

As an Outsource Lead, you will support and supervise prop and architecture content provided by our ... Communicate cross-discipline with artists, level designers, game designers, and production to ...

Whether it's building award-winning games or crafting engine technology that enables others to make ... Hands-on involvement with prop placement, lighting, mood, atmosphere, and design markup. * Strong ...

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Painter - Scenic

Aberdeen, NC · On-site

$16 - $18/hr

Can you turn a simple prop into a mysterious, weathered artifact with just your artistic skill ... escape-room game packages for customers across the country. Our production floor combines CNC ...

Philadelphia 48HFP City Producer

Philadelphia, PA · On-site

$118K - $120K/yr

... genre, character, prop and line of dialogue. The 48HFP city producer position is a great ... media and arts communities Desired but not required: * experience in film and photo editing ...

Cincinnati 48HFP City Producer

Cincinnati, OH · On-site

$121K - $123K/yr

... genre, character, prop and line of dialogue. The 48HFP city producer position is a great ... media and arts communities Desired but not required: * experience in film and photo editing ...

Lynchburg 48HFP City Producer

Lynchburg, VA · On-site

$102K - $104K/yr

... genre, character, prop and line of dialogue. The 48HFP city producer position is a great ... media and arts communities Desired but not required: * experience in film and photo editing ...

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Game Prop Artist information

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$37K

$123.1K

$196K

How much do game prop artist jobs pay per year?

As of Aug 15, 2026, the average yearly pay for game prop artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a game prop artist?

To thrive as a Game Prop Artist, you need strong 3D modeling, texturing, and digital sculpting skills, often supported by a degree in art, design, or a related field. Proficiency with industry-standard tools like Autodesk Maya, Blender, ZBrush, and Substance Painter is typically required. Creativity, attention to detail, and effective collaboration are essential soft skills that help artists bring environments to life and work efficiently with other team members. These combined skills and qualities ensure high-quality, immersive game assets that enhance the overall player experience and meet project deadlines.

What is the difference between Game Prop Artist vs Environment Artist?

AspectGame Prop ArtistEnvironment Artist
Primary FocusCreating individual game props and assets like furniture, weapons, and objectsDesigning and building entire game environments and landscapes
Skills & ToolsModeling, texturing, UV mapping, software like Maya, 3ds Max, Substance PainterLevel design, environment modeling, terrain creation, similar software
Work EnvironmentGame studios, working closely with art and design teamsGame studios, often collaborating with level designers and environment teams

While both roles involve 3D modeling and texturing, a Game Prop Artist focuses on creating individual assets used within the game, whereas an Environment Artist designs and constructs entire game worlds. Both roles require similar skills and tools but differ in scope and focus.

How does a game prop artist typically collaborate with other team members during the game development process?

Game Prop Artists work closely with environment artists, level designers, and animators to ensure that props fit seamlessly within the game world. They regularly communicate with concept artists to align on visual direction and with technical artists to guarantee that assets are optimized for performance. Collaboration often involves participating in regular team meetings, providing feedback, and iterating on assets based on gameplay needs and artistic vision. This teamwork ensures that all props not only look appealing but also support the overall gameplay experience.

What does a game prop artist do?

A Game Prop Artist is responsible for creating 3D models of objects—such as furniture, weapons, vehicles, and environmental details—that populate video game worlds. These artists use specialized software to design, model, texture, and sometimes animate these props, ensuring they fit the visual style and technical requirements of the game. Their work helps bring game environments to life and enhances the player's immersive experience. Game Prop Artists often collaborate closely with environment artists, concept artists, and game designers.
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What cities are hiring for Game Prop Artist jobs?

Cities with the most Game Prop Artist job openings:

What states have the most Game Prop Artist jobs?

States with the most job openings for Game Prop Artist jobs include:

What job categories do people searching Game Prop Artist jobs look for?

The top searched job categories for Game Prop Artist jobs are:

Infographic showing various Game Prop Artist job openings in the United States as of August 2026, with employment types broken down into 64% Full Time, 18% Part Time, and 18% Contract. Highlights an 73% In-person, and 27% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Senior Environment Artist

CD PROJEKT RED

Boston, MA • On-site, Remote

$99K - $163K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 14 days ago


Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of Cyberpunk 2. You will craft the future of atmospheric storytelling and serve as a key architect through world building. We are looking for an experienced artist who thrives on collaboration and teamwork. You will own the skyline to the streets, defining the visual identity of Cyberpunk 2.

Note:

  • This role is responsible for level art and authoring architectural assets like modular building kits. World building locations with these kits and set-dressing the environment with props authored by our X-Dev team.
  • If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X-Dev team, with whom we collaborate daily.
  • Artists should include a portfolio to their application.

Responsibilities:

  • Design and execute environment art from sprawling city districts to intimate, high-detail interiors.
  • Collaborate with the Art Directors, Art Leads and teammates to maintain artistic consistency and vision for the game while building captivating worlds.
  • Create best-in-class architectural kits that define Cyberpunk art styles.
  • Partner with Tech Art and Engineering to prototype, document, and establish new pipelines that build upon the studio's robust technical foundations. 
  • World-building by drafting large-scale districts to define composition and player flow, embracing iteration as a core tool for quality discovery. 
  • Collaborate effectively with the entire Cyberpunk 2 team, across disciplines. Strong communication skills, ownership and team-first attitude are highly valued.
  • Maintain and improve production methods, optimizing pipelines while consistently meeting deadlines. 
  • Mentoring and providing feedback to other artists.
Qualifications
  • 6+ years of relevant professional experience (or equivalent skill demonstrated through previous work, portfolio, or comparable experience).
  • Mastery of Unreal Engine.
  • Industry leading DCC skills with Blender and Substance Painter. Maya & 3DS Max are valued however Blender is our primary 3D modeling package.
  • Excellent sense of composition, scale, proportions, color theory and lighting.
  • Strong awareness of the role materials play in constructing the final frame and how materials fit in a project's context.
  • Deep, practical understanding of level design principles.  
  • Exceptional communication and collaborative skills.
  • Passion for games.

Nice to have's: (Please note that these skills are not required to apply for the position)

  • Experience with Google Workplace, Miro, Jira, Confluence, P4V.
  • Experience with photogrammetry & sculpting.
  • Experience with procedural content creation.
Additional Information

The application window for this position will close by 10/30/2026.

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code - we like to keep it casual.

Estimated pay range for this position: $99,000 - $163,400 USD annually

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

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