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Game Programming Jobs in Seattle, WA (NOW HIRING)

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

Strong all-around programming skills including ability to review and optimize other engineers' code. * Strong understanding of core technologies, toolsets, and common workflows for video game ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site

$162K - $224K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Strong all-around programming skills including ability to review and optimize other engineers' code. * Strong understanding of core technologies, toolsets, and common workflows for video game ...

Seattle, WA Openings: 1 Type: Full-time Hire CLIENT is an innovative developer and world-class publisher of a diverse portfolio of casual game franchises. We serve millions of players every day and ...

Staff Software Engineer, Gaming AI

Bellevue, WA · On-site

$200K - $260K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Join us and help create a product that will enable game developers to bring their ideas to life in ... an entirely new way. As a Staff Software Engineer on our gaming AI team, you will be responsible ...

Senior Software Development Engineer, Luna Gen AI

Seattle, WA · On-site

$139K - $183K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

You will architect next-generation AI solutions that will drive AI adoption for both external game developers and internal engineering teams. You will be a hands-on builder who designs, develops, and ...

Mobile Game Build Engineer Location: Seattle, WA Openings: 1 Type: Full-time Hire CLIENT is an innovative developer and world-class publisher of a diverse portfolio of casual game franchises. We ...

Showing results 41-60

Game Programming information

See Seattle, WA salary details

$12.5K

$105.5K

$197.6K

How much do game programming jobs pay per year?

As of Aug 13, 2026, the average yearly pay for game programming in Seattle, WA is $105,482.00, according to ZipRecruiter salary data. Most workers in this role earn between $27,300.00 and $165,700.00 per year, depending on experience, location, and employer.

What is the difference between Game Programming vs Software Development?

AspectGame ProgrammingSoftware Development
Required CredentialsBachelor's in Computer Science, programming skills, knowledge of game enginesBachelor's in Computer Science or related field, programming skills, software engineering knowledge
Work EnvironmentGame studios, entertainment industry, collaborative teamsTech companies, various industries, team-based or individual projects
Industry UsagePrimarily in gaming and entertainmentBroad, including finance, healthcare, enterprise apps
Common Search/ComparisonYesYes

Game programming focuses on creating interactive entertainment using specialized game engines and graphics techniques, while software development encompasses a wide range of applications across industries. Both roles require strong programming skills and similar educational backgrounds, but game programming is more specialized towards gaming platforms and real-time graphics.

What are the key skills and qualifications needed to thrive as a game programmer?

To thrive as a Game Programmer, you need strong programming skills in languages such as C++, C#, or Java, along with a solid understanding of computer science fundamentals and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and debugging tools is typically required. Creativity, problem-solving, and effective teamwork distinguish outstanding game programmers in collaborative development environments. These skills ensure efficient code development, innovative gameplay experiences, and seamless project execution in the dynamic gaming industry.

How do game programmers typically collaborate with designers and artists during the development process?

Game programmers work closely with designers and artists to bring the creative vision of a game to life. They translate design documents into functional gameplay systems, implement features, and ensure that artistic assets are integrated seamlessly into the game engine. Regular meetings, collaborative tools, and iterative feedback loops are common, allowing teams to quickly identify and resolve issues. Clear communication and flexibility are essential, as requirements often evolve throughout development.

Is game programming a good career?

Game programming is a viable career that involves designing and developing video games using programming languages like C++ and tools such as game engines. It requires strong technical skills, creativity, and often a bachelor's degree in computer science or related fields. The industry offers opportunities in entertainment, education, and simulation, with job prospects influenced by industry demand and technological advancements.

What is game programming?

Game programming is the process of writing code to create video games. Game programmers use programming languages, such as C++ or C#, to develop the mechanics, graphics, physics, and interactions that make up a video game. They work closely with game designers, artists, and sound engineers to bring a game to life, ensuring it runs smoothly and meets the desired gameplay experience. Game programming also involves debugging, optimizing performance, and sometimes creating tools for other team members. It is a key part of the game development process, blending technical skill with creativity.
What are the most commonly searched types of Game Programming jobs in Seattle, WA? The most popular types of Game Programming jobs in Seattle, WA are:
What are popular job titles related to Game Programming jobs in Seattle, WA? For Game Programming jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Game Programming jobs in Seattle, WA look for? The top searched job categories for Game Programming jobs in Seattle, WA are:
Infographic showing various Game Programming job openings in Seattle, WA as of August 2026, with employment types broken down into 33% Full Time, and 67% Part Time. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $105,482 per year, or $50.7 per hour.

Sr Software Engineer - Gameplay (NST)

Nintendo

Redmond, WA • On-site, Remote

$137K - $180K/yr

Full-time

Re-posted 5 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

154th of 244 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

For more information about NST, click here.

DESCRIPTION OF DUTIES:

  • Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages.
  • Reviews and optimizes other engineers' code.
  • Provides effective solutions by applying advanced programming skills and knowledge.
  • Provides technical documentation and explanations intended for distribution to other parties.
  • Allocates work to other team members and supervises their results.
  • Mentors less experienced members of the team.
  • Makes recommendations regarding system architectural design, data structures, and algorithm development.
  • Manages team members' performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:
  • 7 or more years of software engineering experience in the relevant field.
  • Strong all-around programming skills including ability to review and optimize other engineers' code.
  • Strong understanding of core technologies, toolsets, and common workflows for video game development.
  • In-depth understanding of interactive entertainment methodologies and production pipelines.
  • Advanced knowledge of the relevant programming languages (C/C++/C#).
  • Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development - to ensure high-quality execution and successful outcomes.
  • Proven experience leading and mentoring other gameplay engineers.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.


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