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Game Programmer Jobs in Pflugerville, TX (NOW HIRING)

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...

We also believe that game studios should empower top developers and challenge them with ambitious projects that are shaped by a strong, clearly communicated creative vision. What You'll Do: * Develop ...

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...

... game discovery, merchandising, jackpots, missions, and gamification * Prioritize the games roadmap with Product and Engineering, balancing content velocity against platform and feature investment

Showing results 41-60

Game Programmer information

See Pflugerville, TX salary details

$10.3K

$87.1K

$163.2K

How much do game programmer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for game programmer in Pflugerville, TX is $87,137.00, according to ZipRecruiter salary data. Most workers in this role earn between $22,600.00 and $136,900.00 per year, depending on experience, location, and employer.

What is a game programmer?

Game Programmers are software engineers who specialize in writing code for video games. They work closely with designers, artists, and other team members to turn game concepts into playable experiences by developing game mechanics, graphics, artificial intelligence, and user interfaces. Game Programmers use programming languages such as C++, C#, or Python and may focus on specific areas like gameplay, graphics, physics, or networking. Their work ensures that games run smoothly and are engaging for players.

What does a game programmer do?

Game programmers develop video game concepts into functioning programs. A career as a game programmer involves paying close attention to details, analyzing lines of code, and troubleshooting to find solutions. As a game programmer, you use coding languages, such as C++ and Java, to build an interactive gaming experience. There are different kinds of game programmers who have specialized skills to produce a specific purpose in the game, but they all work together to create the final product. For example, some game programmers focus on the 2D and 3D graphics for the game, while others generate user interfaces to make the game fun and easy to use.

What are the key skills and qualifications needed to thrive as a game programmer?

To thrive as a Game Programmer, you need strong programming skills in languages like C++ or C#, a solid understanding of computer science principles, and often a degree in computer science or a related field. Familiarity with game engines (such as Unity or Unreal Engine), version control systems, and debugging tools is typically required. Creative problem-solving, teamwork, and effective communication help you collaborate with designers and artists to bring game concepts to life. These skills ensure efficient development, smooth gameplay experiences, and successful project delivery within the dynamic gaming industry.

What are some common challenges game programmers face when working on large-scale projects?

Game programmers working on large-scale projects often encounter challenges such as optimizing performance for different hardware platforms, managing complex codebases, and ensuring smooth collaboration with designers and artists. Balancing feature implementation with bug fixing and meeting tight deadlines are also common hurdles. Effective communication with other departments and staying up-to-date with evolving game engines and development tools are essential for overcoming these challenges and delivering a high-quality product.

What is the difference between Game Programmer vs Game Designer?

AspectGame ProgrammerGame Designer
Primary RoleWriting code to develop game mechanics, features, and systemsCreating game concepts, storylines, and gameplay experiences
Required SkillsProgramming languages (C++, C#), software development, problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentTypically in a development team, coding in studios or remoteDesign studios, collaborative teams, often in creative settings
Common UsageUsed in technical development phasesUsed in conceptual and planning phases

While both roles are essential in game development, game programmers focus on coding and technical implementation, whereas game designers concentrate on creating engaging gameplay and story elements. Understanding these differences helps clarify career paths and collaboration in the industry.

Is a game programmer a good career?

A game programmer develops software for video games, often requiring skills in programming languages like C++ and knowledge of game engines such as Unity or Unreal. The field offers opportunities for creativity and technical growth, with job prospects influenced by industry demand and experience levels. It can be a rewarding career for those passionate about gaming and technology.

What are the most commonly searched types of Game Programmer jobs in Pflugerville, TX?

The most popular types of Game Programmer jobs in Pflugerville, TX are:

What are popular job titles related to Game Programmer jobs in Pflugerville, TX?

For Game Programmer jobs in Pflugerville, TX, the most frequently searched job titles are:

What job categories do people searching Game Programmer jobs in Pflugerville, TX look for?

The top searched job categories for Game Programmer jobs in Pflugerville, TX are:

What cities near Pflugerville, TX are hiring for Game Programmer jobs?

Cities near Pflugerville, TX with the most Game Programmer job openings:

Infographic showing various Game Programmer job openings in Pflugerville, TX as of August 2026, with employment types broken down into 65% Full Time, 24% Part Time, 1% Temporary, 9% Contract, and 1% Nights. Highlights an 83% Physical, 1% Hybrid, and 16% Remote job distribution, with an average salary of $87,137 per year, or $41.9 per hour.

Engineering Manager - Infrastructure

Aspyr Media, Inc.

Austin, TX โ€ข On-site

Full-time

Re-posted 24 days ago


Job description

**Please note that all positions posted for Aspyr Media, Inc. are in-person/in-office only; remote positions are not available.**
Aspyr is a leading game publisher and developer, bringing the world's biggest franchises and bold new projects to players everywhere. Since 1996, we've published over 200 games and our team is dedicated to bringing beloved franchises like Tomb Raider and Star Wars to new and familiar audiences across all platforms. We focus on collaboration and creativity, crafting high-quality, engaging games that leave a lasting impact on players worldwide.
Responsibilities:
Reporting to the Head of Engineering, the Engineering Manager - Infrastructure is responsible for leading, mentoring, and managing a team focused on the CI/CD pipeline and related infrastructure, which includes both cloud and on-premises solutions. This includes ensuring the team follows best practices while architecting, developing, scaling, and optimizing our build and distribution pipeline for multiple game titles across globally distributed teams and partners. The ideal candidate has broad experience automating large-scale software/game builds and excels at the intersection of development and infrastructure, taking the team to the next level.
This is a hands-on management position; time will be balanced between leading and mentoring the team, with a significant portion of Individual Contributor (IC) work, including coding and technical problem-solving.
Essential Functions:
  • Lead and mentor the infrastructure team, fostering a culture of best practices, collaboration, and technical excellence
  • Manage the team's contribution to the development of a pipeline that spans from code submission and validation, through full product build, and finally to artifact storage and distribution
  • Own the technical roadmap for build, release, and infrastructure systems, including prioritization, modernization, reliability, scalability, and cost efficiency
  • Drive optimization efforts across the pipeline to reduce build times and infrastructure costs
  • Collaborate effectively with Engineers, Designers, Artists, and IT to align infrastructure goals with product needs
  • Ensure the infrastructure supports globally distributed teams and partners, as both contributors to, and consumers of pipeline products
  • Target all relevant game platforms, including desktop, consoles, and mobile.
  • Plan for and make recommendations for team growth and new roles to support infrastructure goals
  • Oversee the writing of clear architecture and user documentation for developed systems
  • Monitor key metrics such as build times, build success rates, and failure analysis, and champion solutions for continuous improvement
  • Manage the team's participation in the on-call rotation, incident response, and postmortem processes
  • Oversee the operational health, deployment, and lifecycle management for all infrastructure services and systems owned by the engineering team
  • Provide security oversight in correlation with IT around access control systems like Perforce and build access
  • Conduct regular 1:1s, provide performance feedback, support career development, manage priorities, and help grow team capability
Preferred Qualifications:
  • 3+ years of engineering management experience
  • 8+ years software engineering and/or DevOps experience
  • Bachelor's degree in computer science, related field, or equivalent hands-on professional experience
  • Experience with incident management, post mortem and moving from a reactive team to a proactive team
  • Extensive knowledge of cloud compute and storage platforms, including AWS
  • Experience with configuration management and deployment of cloud compute nodes
  • Experience with CI/CD systems such as Jenkins or TeamCity
  • Experience with Perforce
  • Experience leading small engineering teams
  • Extensive experience with scripting languages (Python, batch, bash, etc.)
  • Experience with the architecture and design of complex, large-scale systems
  • Proven expertise in automation and scripting to streamline infrastructure operations
  • Strong understanding of first-party platform dynamics, guidelines, submission processes and tools (e.g., Sony, Microsoft, Nintendo)
  • Plus: Game DevOps experience
  • Double Plus: Unreal Engine Horde / Gauntlet experience

Aspyr is committed to the principle of equal employment opportunity for all employees and to providing employees with a work environment free of discrimination and harassment. All employment decisions at Aspyr are based on business needs, job requirements and individual qualifications, without regard to race, color, religion or belief, national, social or ethnic origin, sex (including pregnancy), age, physical, mental or sensory disability, HIV Status, sexual orientation, gender identity and/or expression, marital, civil union or domestic partnership status, past or present military service, family medical history or genetic information, family or parental status, or any other status protected by the laws or regulations in the locations where we operate. Aspyr will not tolerate discrimination or harassment based on any of these characteristics. Aspyr encourages applicants of all ages.