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Game Programmer Jobs in Goodyear, AZ (NOW HIRING)

Game Development is an iterative process, and you will be constantly refining games to deliver the best possible product to the field. Your Responsibilities: * Making games with a diverse team of ...

Software Engineer II

Phoenix, AZ · On-site

$96K - $132K/yr

Qualified candidates will be responsible for developing game engines and game clients for the Interactive department. The developers participate in all aspects of development, including gathering ...

ClifyX is a company focused on developing advanced AI solutions, and they are seeking a highly skilled AI Prompt Engineer to design, develop, and optimize enterprise-grade AI solutions. The role ...

Company Description IDEALFORCE have a Contract position available immediately for a Programmer to join our customer in Phoenix Arizona . This is an ONSITE position. Please find below additional ...

Company Description IDEALFORCE has a CONTRACT position available immediately for a Programmer Analyst to join our customer in Phoenix Arizona. This is an ONSITE position. Please find below additional ...

Audio Engineer Job Summary: Position: Audio Engineer - Full Time/Exempt Reports to: Audio Manager ... games, the Fiesta Bowl, other major sporting events, and a wide range of premier live events ...

We changed the game on sports and news production. Now we're looking to change the game again. We ... ABOUT THE ROLE The Senior Broadcast Reliability Engineer designs, develops, and evolves the ...

Company Description IDEALFORCE has a CONTRACT position available immediately for a SSRS/Reports Developer to join our customer in Phoenix AZ. This is an ONSITE position. Please find below additional ...

Broadcast Reliability Engineer I

Tempe, AZ

$98K - $123K/yr

We changed the game on sports and news production. Now we're looking to change the game again. We ... ABOUT THE ROLE The Broadcast Reliability Engineer helps build and operate the intelligent ...

Electrical Engineer

Phoenix, AZ · On-site

$85K - $115K/yr

As a national leader in engineering-led Mechanical, Electrical, and Plumbing (MEP) design/build ... Design Game-Changing Systems: Create innovative electrical systems designs and layouts for top-tier ...

Electrical Engineer

Phoenix, AZ · On-site

$85K - $115K/yr

As a national leader in engineering-led Mechanical, Electrical, and Plumbing (MEP) design/build ... Design Game-Changing Systems: Create innovative electrical systems designs and layouts for top-tier ...

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Game Programmer information

See Goodyear, AZ salary details

$10.7K

$90.5K

$169.5K

How much do game programmer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for game programmer in Goodyear, AZ is $90,510.00, according to ZipRecruiter salary data. Most workers in this role earn between $23,400.00 and $142,200.00 per year, depending on experience, location, and employer.

What is a game programmer?

Game Programmers are software engineers who specialize in writing code for video games. They work closely with designers, artists, and other team members to turn game concepts into playable experiences by developing game mechanics, graphics, artificial intelligence, and user interfaces. Game Programmers use programming languages such as C++, C#, or Python and may focus on specific areas like gameplay, graphics, physics, or networking. Their work ensures that games run smoothly and are engaging for players.

What does a game programmer do?

Game programmers develop video game concepts into functioning programs. A career as a game programmer involves paying close attention to details, analyzing lines of code, and troubleshooting to find solutions. As a game programmer, you use coding languages, such as C++ and Java, to build an interactive gaming experience. There are different kinds of game programmers who have specialized skills to produce a specific purpose in the game, but they all work together to create the final product. For example, some game programmers focus on the 2D and 3D graphics for the game, while others generate user interfaces to make the game fun and easy to use.

What are the key skills and qualifications needed to thrive as a game programmer?

To thrive as a Game Programmer, you need strong programming skills in languages like C++ or C#, a solid understanding of computer science principles, and often a degree in computer science or a related field. Familiarity with game engines (such as Unity or Unreal Engine), version control systems, and debugging tools is typically required. Creative problem-solving, teamwork, and effective communication help you collaborate with designers and artists to bring game concepts to life. These skills ensure efficient development, smooth gameplay experiences, and successful project delivery within the dynamic gaming industry.

What are some common challenges game programmers face when working on large-scale projects?

Game programmers working on large-scale projects often encounter challenges such as optimizing performance for different hardware platforms, managing complex codebases, and ensuring smooth collaboration with designers and artists. Balancing feature implementation with bug fixing and meeting tight deadlines are also common hurdles. Effective communication with other departments and staying up-to-date with evolving game engines and development tools are essential for overcoming these challenges and delivering a high-quality product.

What is the difference between Game Programmer vs Game Designer?

AspectGame ProgrammerGame Designer
Primary RoleWriting code to develop game mechanics, features, and systemsCreating game concepts, storylines, and gameplay experiences
Required SkillsProgramming languages (C++, C#), software development, problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentTypically in a development team, coding in studios or remoteDesign studios, collaborative teams, often in creative settings
Common UsageUsed in technical development phasesUsed in conceptual and planning phases

While both roles are essential in game development, game programmers focus on coding and technical implementation, whereas game designers concentrate on creating engaging gameplay and story elements. Understanding these differences helps clarify career paths and collaboration in the industry.

Is a game programmer a good career?

A game programmer develops software for video games, often requiring skills in programming languages like C++ and knowledge of game engines such as Unity or Unreal. The field offers opportunities for creativity and technical growth, with job prospects influenced by industry demand and experience levels. It can be a rewarding career for those passionate about gaming and technology.

What are popular job titles related to Game Programmer jobs in Goodyear, AZ?

For Game Programmer jobs in Goodyear, AZ, the most frequently searched job titles are:

What job categories do people searching Game Programmer jobs in Goodyear, AZ look for?

The top searched job categories for Game Programmer jobs in Goodyear, AZ are:

What cities near Goodyear, AZ are hiring for Game Programmer jobs?

Cities near Goodyear, AZ with the most Game Programmer job openings:

Infographic showing various Game Programmer job openings in Goodyear, AZ as of August 2026, with employment types broken down into 68% Full Time, 21% Part Time, 1% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $90,510 per year, or $43.5 per hour.

Assistant Professor - Game Design

Arizona State University

Tempe, AZ • On-site

Full-time

Re-posted yesterday


Arizona State University rating

7.7

Company rating: 7.7 out of 10

Based on 88 frontline employees who took The Breakroom Quiz

262nd of 621 rated colleges and universities


Job description

Description
The GAME School in the Herberger Institute for Design and the Arts at Arizona State University seeks an innovative technologist for a tenure-track Assistant Professor in Game Design beginning in Fall 2026. This position will be a critical part of an expanding team in innovative approaches to games and XR in an AI-driven future. This full-time 9-month (academic year) position requires in-person instruction on the Tempe Campus, with potential classes hosted at the Media and Immersive eXperience (MIX) Center and in the School of Art's animation program and may include online classes.
About ASU
Arizona State University is a new model for American higher education, an unprecedented combination of academic excellence, entrepreneurial energy and broad access. This New American University is a single, unified institution comprising four differentiated campuses positively impacting the economic, social, cultural and environmental health of the communities it serves. Its research is inspired by real world application blurring the boundaries that traditionally separate academic disciplines. In 2022, ASU was named a Hispanic-Serving Institution and in 2023, ASU joined the prestigious Association of American Universities. ASU is deeply committed to advancing in innovative ways while sustaining a welcoming, supportive and empowering environment for all members of our community.
About the Herberger Institute for Design and the Arts
The Herberger Institute for Design and the Arts at Arizona State University is one of the most comprehensive design and arts schools in the country, located within a dynamic research university focused on transformative change. Built on a unique combination of disciplines, the Herberger Institute comprises ASU FIDM and ASU FIDM Museum; the School of Art; The Design School; The Sidney Poitier New American Film School; The GAME School; the School of Music, Dance and Theatre; and the ASU Art Museum. The Herberger Institute is committed to redefining the 21st-century design and arts school through developing and scaling ideas that strengthen the role of designers and artists across all areas of society and culture, increasing the capacity of artists to make a difference in their communities.
About The GAME School
The GAME School in the Herberger Institute for Design and the Arts at Arizona State University is a leading transdisciplinary school for games, arts, media and engineering. The school offers a customizable curriculum that prepares students with tangible skills in new media, AI, games, wearable tech and more. We believe the liberal arts degree for the 21st century must develop socially aware, critically thinking global citizens who pair technical fluency with the creativity and empathy needed to lead in a world shaped by emerging technologies. These abilities power innovation across industries - from storytelling and immersive experience design to the fast-evolving world of game design, where students create meaningful, culturally relevant work that pushes the boundaries of how we play, learn and connect. thegameschool.asu.edu
Position Description and Essential Functions
The primary responsibilities for this position will be in the programs of The GAME School. The successful candidate will teach undergraduate courses in game design and development, as well as work towards new curricular design for a master's level game design program, and develop online classes. The successful candidate will also collaborate with the School of Art and The Sidney Poitier New American Film School on courses and projects related to animation. The successful candidate will be expected to develop an independently funded and collaborative research program, teach and mentor students, participate in professional and university service, engage stakeholders in the university and the community, and demonstrate national and international leadership in their field.
We are especially interested in applicants who are dedicated to advancing the ASU Charter and realizing ASU's Design Aspirations and the mission of the School.
The primary responsibilities for this position will be in the programs of The GAME School. The successful candidate will teach undergraduate courses in Game design and development, as well as work towards new curricular design for a master's level game design program, and develop online classes. The successful candidate will also collaborate with the School of Art and The Sidney Poitier New American Film School on courses and projects related to animation. The successful candidate will be expected to develop an independently funded and collaborative research program; teach and mentor students; participate in professional and university service; engage stakeholders in the university and the community, and demonstrate national and international leadership in their field.
Qualifications
Required Qualifications:
Candidates for this position must have:
  • A PhD or terminal degree such as MFA in computational media, media arts or related fields by the start date of the appointment.
  • Commitment to research, creative activity and/or scholarship that has public impact outside of the academy, including work related to community engagement, social justice, communication of science, cross-cultural communication or similar endeavors.
  • Demonstrated excellence in teaching in higher education or other settings, and commitment to teaching in a higher education environment with a strong mission for accessibility.
  • Demonstrated expertise in and experience with research in software and content development for game design, XR, and/or interactive media, as well as demonstrated proficiency in one or more of the following tools and practices: building 3D applications in Unity, Unreal or equivalent game engines; in web frameworks like webGL, html canvas, three.js, or webXR; C#, C++, JavaScript; XR optimization; motion graphics; motion capture, Machine Learning (ML) and/or computer vision (CV).
  • Expertise in animation for various media.
  • Ability and interest to teach in in-person and online formats.

Desired Qualifications:
  • Evidence of ability to inspire and instruct learners from multiple backgrounds.
  • Experience collaborating with colleagues from different disciplines (including engineers, game designers, artists, and film makers, among others) to develop and grow dynamic research and academic programs.
  • Experience teaching online or creating resources for training/education in an online environment.

Application Instructions
Instructions to Apply:
Please submit the following materials as separate items:
1. A comprehensive C.V. (including tenure/tenure-track dates if applicable)
2. Research and teaching statement (up to 3 pages)
3. A letter of interest that addresses the position description and required qualifications)
4. Names and contact information for three professional references
Applicants advancing to the second round of review may be asked to provide additional materials.
Application Deadline:
The application deadline is 8/20/2026. Applications for a reserve pool will continue to be accepted on a rolling basis. Applications in the reserve pool may then be reviewed in the order in which they were received until the position is filled.

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