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Game Economy Designer Jobs (NOW HIRING)

Lead Engineer, Game Systems

Santa Monica, CA · On-site

$170K - $195K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... economy systems. As Lead Engineer, Game Systems, you are passionate about developing scalable, performant, and engaging systems that empower designers and enhance the player experience. Direct a team ...

Staff Gameplay Designer - Social (Contract)

$76 - $115/hr

  • Medical

  • Dental

  • Vision

Do you spend your time thinking about how different game mechanics can come together to create ... economy, as well as player self expression and customization • Build compelling gameplay ...

Roblox is seeking a Content Designer to join our Monetization team and drive the future of our ... A strong interest in the gaming industry, user-generated content platforms, and the creator economy

Senior Game Data Analyst

San Mateo, CA · On-site

$124.90 - $187.30/hr

Experience partnering directly with designers, producers, product managers, researchers, engineers ... Experience across live service or games with complex progression, economy, combat, content, or ...

New

Experience designing for fintech, gaming, esports, or creator-economy brands * Video editing and motion graphics skills * Existing knowledge of futures trading or the funded trading industry * A ...

Content Designer

San Mateo, CA · On-site

$159K - $193K/yr

Roblox is seeking a Content Designer to join our Monetization team and drive the future of our ... A strong interest in the gaming industry, user-generated content platforms, and the creator economy

Experience designing for fintech, gaming, esports, or creator-economy brands * Video editing and motion graphics skills * Existing knowledge of futures trading or the funded trading industry * A ...

Experience designing for fintech, gaming, esports, or creator-economy brands * Video editing and motion graphics skills * Existing knowledge of futures trading or the funded trading industry * A ...

... sports, creator economy, esports, newsrooms, or digital-first teams) * Strong After Effects ... Passion for expressive environments (streetwear, sports, gaming, media) * Love of creators, fans ...

We're looking for driven, talented builders to help build a trillion-dollar DomainFi economy. Join ... been in the game since the early days of the .com boom, enterprise registrars evaluating ...

Showing results 41-60

Game Economy Designer information

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$47K

$156K

How much do game economy designer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for game economy designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What does a game economy designer do?

A Game Economy Designer is responsible for designing and balancing the in-game economy to ensure a fun, fair, and engaging player experience. They analyze player behavior, define resource flows, and create systems for in-game currencies, rewards, and monetization strategies. Their goal is to optimize player retention and revenue while maintaining game balance. They work closely with game designers, data analysts, and product managers to fine-tune the economy based on player feedback and data insights.

What are the key skills and qualifications needed to thrive as a game economy designer?

To thrive as a Game Economy Designer, you need a strong background in data analysis, systems design, and mathematics, often supported by a degree in game design, economics, or a related field. Proficiency with analytics tools like Excel, SQL, live operations dashboards, and balancing software is typically required. Excellent communication, creativity, and problem-solving skills help you collaborate across teams and develop engaging economic systems. These competencies ensure the creation of balanced, fun, and financially sustainable in-game economies.

What are some typical challenges a game economy designer faces, and how can they address them?

Game Economy Designers frequently encounter challenges such as balancing in-game currencies, preventing exploits, and maintaining player engagement across a diverse audience. They must respond to live feedback and player data, adjusting mechanics to ensure fairness and avoid unintended monetization issues. Collaboration with game designers, producers, and data analysts is vital when evaluating new content or features. Successfully meeting these challenges requires both strong analytical skills and the ability to adapt designs quickly in a fast-paced development environment.

More about Game Economy Designer jobs

What cities are hiring for Game Economy Designer jobs?

Cities with the most Game Economy Designer job openings:

Who are the top companies hiring for Game Economy Designer jobs?

The top employers for Game Economy Designer jobs are:

What states have the most Game Economy Designer jobs?

States with the most job openings for Game Economy Designer jobs include:

Infographic showing various Game Economy Designer job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, and 9% Contract. Highlights an 64% In-person, 9% Hybrid, and 27% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Lead Engineer, Game Systems

Absurd Ventures

Santa Monica, CA • On-site

$170K - $195K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 10 hours ago


Job description

Summary
We are seeking a highly experienced and collaborative Lead Engineer, Game Systems to help drive the design, architecture, and implementation of core gameplay, progression, and economy systems. As Lead Engineer, Game Systems, you are passionate about developing scalable, performant, and engaging systems that empower designers and enhance the player experience. Direct a team of gameplay engineers and work closely with design, production, and other engineering teams to bring a rich, responsive, and immersive world to life.
Core Responsibilities
  • Lead the architecture, development, and maintenance of core gameplay systems, including but not limited to player control, NPC behavior, traversal, mission logic, progression, economy and inventory.
  • Collaborate with designers and other stakeholders to translate design goals and specs into robust, extensible technical solutions. Design and develop a suite of tools to meet design workflow needs.
  • Mentor and guide a team of systems engineers, fostering a culture of technical excellence, accountability, and knowledge sharing.
  • Own systems performance and memory footprint, working to ensure functionality and compatibility across multiple platforms, as well as long term extensibility.
  • Define and enforce best practices for coding standards, documentation, and architecture within the game systems team.
  • Oversee tools and workflow for game systems. Coordinate with design leads on tool and workflow design.
  • Participate in technical planning, task estimation, and milestone reviews.
  • Debug and resolve complex game systems issues and contribute to ongoing game stability and polish.

Core Qualifications
  • 7+ years of professional game development experience with a focus on gameplay or systems engineering.
  • Shipped at least one AAA title in a senior or lead systems engineering role.
  • Expertise in C++ and strong knowledge of modern software engineering practices.
  • Strong understanding of game engine architecture and modern gameplay systems development.
  • Excellent leadership, communication, and problem-solving skills.
  • Experience leading technical teams and managing cross-disciplinary collaboration.
  • Passion for crafting exceptional player experiences through gameplay systems.

Plus If...
  • Experience with Unreal Engine 4 or 5.
  • Familiarity with multiplayer game systems, replication, and network optimization.
  • Knowledge of scripting languages (e.g., Blueprint, Lua, Angelscript, etc.) and their integration with game systems.
  • Prior experience with open-world games or systemic gameplay projects.

Description
  • Full-time job with benefits.
  • Role is on-site in Santa Monica, CA.
  • Office is located near downtown Santa Monica - near metro and freeways.

The base pay range for this position is $170,000 to $195,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.