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Game Director Jobs in Bothell, WA (NOW HIRING)

Center Director

Seattle, WA · On-site

$21 - $26/hr

... games they love. Kids have a blast and can't wait to come back. Parents are thrilled as their ... What are we looking for? We are looking for a Center Director to join our team of dynamic ...

Producer - D&D

Renton, WA · On-site

$90K - $135K/yr

The ideal candidate should have proven games industry expertise in production workflows, tracking ... Outsource Management - Work with Art Directors, Graphic Designers, Team managers, marketing ...

Games Support Tech

Bellevue, WA · On-site

$42K - $53K/yr

Efficiently and safely performs daily, weekly, monthly and quarterly game maintenance as directed by management. * Assists with general store maintenance as directed by management. * Assists other ...

Games Support Tech

Bellevue, WA · On-site

$42K - $53K/yr

Efficiently and safely performs daily, weekly, monthly and quarterly game maintenance as directed by management. * Assists with general store maintenance as directed by management. * Assists other ...

Games Support Tech

Lynnwood, WA · On-site

$41K - $52K/yr

Efficiently and safely performs daily, weekly, monthly and quarterly game maintenance as directed by management. * Assists with general store maintenance as directed by management. * Assists other ...

Efficiently and safely performs daily, weekly, monthly and quarterly game maintenance as directed by management. * Assists with general store maintenance as directed by management. * Assists other ...

About Pulse Games We create mobile games that are fun, visually engaging, and built around exciting challenges. Our games challenge players with fast-paced, strategy-driven gameplay. Everything we ...

Showing results 41-60

Game Director information

What is a game director?

A Game Director is the lead creative authority on a video game project, responsible for shaping the overall vision and direction of the game. They oversee the design, story, gameplay mechanics, and coordinate teams across art, programming, and production to ensure the project stays on track. Game Directors make high-level decisions, solve complex problems, and ensure the final product aligns with both creative goals and business objectives. They play a key role in maintaining the game's quality and cohesiveness throughout development.

How do you become a game director?

To become a game director, individuals typically gain experience in game development roles such as designer, programmer, or producer, and develop strong leadership, project management, and communication skills. A background in game design, a portfolio of successful projects, and knowledge of industry tools like game engines are also important, often complemented by a bachelor's degree in a related field.

What are the key skills and qualifications needed to thrive as a game director, and why are they important?

To thrive as a Game Director, you need deep experience in game design, project management, and a strong understanding of the gaming industry, often backed by a degree in game development or a related field. Familiarity with game engines (such as Unity or Unreal Engine), production pipelines, and agile project management tools is typically required. Exceptional leadership, creative vision, and communication skills help align teams and inspire innovation throughout development. These skills ensure cohesive project execution, high-quality gameplay, and the successful realization of a creative vision in a competitive market.

How does a game director typically collaborate with other departments during the development process?

A Game Director works closely with leads from art, design, programming, audio, and production teams to ensure the game’s vision is consistently realized throughout development. They facilitate regular cross-departmental meetings, provide feedback, and help resolve creative or technical conflicts. This collaborative approach helps align all departments with the project’s goals, streamlines decision-making, and fosters a unified direction for the game. Effective communication and leadership are crucial, as the Game Director must balance creative inspiration with practical constraints.

What is the difference between Game Director vs Game Producer?

AspectGame DirectorGame Producer
Primary FocusCreative vision and overall game designProject management and coordination
Required SkillsGame design, storytelling, leadershipProject management, budgeting, communication
Work EnvironmentCreative teams, design departmentsCross-functional teams, production teams
Industry UsageUsed across game studios to lead creative directionUsed to oversee project timelines and resources

While both roles are vital in game development, the Game Director primarily focuses on the creative vision and design, guiding the artistic and narrative aspects. The Game Producer manages the project's logistics, schedules, and resources to ensure timely delivery. Understanding these distinctions helps clarify career paths and job expectations in the gaming industry.

What are the most commonly searched types of Game jobs in Bothell, WA? The most popular types of Game jobs in Bothell, WA are:
What are popular job titles related to Game Director jobs in Bothell, WA? For Game Director jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Game Director jobs in Bothell, WA look for? The top searched job categories for Game Director jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Game Director jobs? Cities near Bothell, WA with the most Game Director job openings:
Infographic showing various Game Director job openings in Bothell, WA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Hybrid job distribution.

Director, Platform Growth & Ecosystem Marketing, Minecraft

Microsoft

Redmond, WA • On-site

Full-time

Re-posted yesterday


Microsoft rating

8.5

Company rating: 8.5 out of 10

Based on 132 frontline employees who took The Breakroom Quiz

78th of 243 rated software companies


Job description

Overview
At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It's the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.
Minecraft is seeking a Director, Platform Growth & Ecosystem Marketing to lead growth across the franchise's most important external platforms, growth ecosystems, and distribution channels. This leader will be responsible for expanding Minecraft's reach, engagement, and commercial impact through platform partnerships, gaming retail and digital storefronts, Minecraft Education, China, and strategic ecosystem partnerships.
The role serves as the bridge between franchise strategy and execution, translating business priorities into scalable growth initiatives across Nintendo, PlayStation, Xbox, Apple, Google, Minecraft Education, and the China ecosystem. The Director will lead a multidisciplinary team of platform marketers, ecosystem marketers, and program managers responsible for strategic planning, partner marketing, storefront growth, and operational excellence.
Success in this role requires a balance of strategic leadership, business acumen, partnership development, and execution rigor. The leader will work closely with Product Marketing, Global Brand Management, Franchise Development, Business Strategy, Digital Marketing, Retail Sales, and external partners to identify new growth opportunities, scale existing businesses, and build durable growth systems that drive long-term franchise impact.
In the end, it's the people of Mojang Studios that make this place truly special. When you join, you'll find yourself in the company of incredibly bright, warm, and creative individuals - all united and working toward a single goal. Come help us reach it!
Responsibilities
Lead Minecraft's Platform Growth Strategy
Drive growth across Apple, Google, Nintendo, PlayStation, Xbox, gaming retail partners, and digital storefronts by developing strategic partnerships, expanding discoverability, increasing merchandising opportunities, and unlocking new commercial & regional growth opportunities.
Lead Minecraft's Growth Ecosystems
Own the growth strategy for Minecraft's China and Education ecosystems, partnering with product, business, and marketing leaders to expand audience reach, accelerate adoption, deepen engagement, and unlock new growth opportunities.
Build Strategic Distribution Partnerships
Develop and scale partnerships across OEM, telecommunications, subscription, and technology ecosystems that increase player access, extend distribution, and support long-term franchise growth.
Lead High-Performing Endpoint Marketing Teams
Lead a multidisciplinary organization spanning platform marketing, growth ecosystem marketing, strategic partnerships, and program management while coaching leaders and building scalable operating models that drive impact through others.
Create Scalable Growth Systems
Develop partnership frameworks, annual planning processes, measurement approaches, and execution models that transform platform, ecosystem, and distribution opportunities into repeatable growth engines for the Minecraft franchise.
Qualifications
Required Qualifications:
  • Master's Degree in Marketing, Computer Science, Business or related field AND 4+ years experience in business OR Bachelor's Degree in Marketing, Computer Science, Business or related field AND 6+ years experience in business OR equivalent experience.
  • 4+ years people management experience or indirect people management experience (or virtual teams)

Preferred Qualifications:
  • 8+ years of experience in mobile marketing, platform marketing, ecosystem marketing, strategic partnerships, gaming, technology, or entertainment marketing.
  • 6+ years of people management experience leading and developing teams.
  • Experience working with major gaming platforms including Nintendo, PlayStation, Apple, Google, Xbox, and Steam.
  • Experience managing gaming retail relationships, digital storefront marketing, category merchandising, platform promotions, commerce programs, or partner-funded marketing initiatives.
  • Experience developing and executing international expansion strategies that leverage platform partnerships, product ecosystems, retail channels, and distribution networks to grow customer reach, engagement, and commercial performance across global markets.
  • Experience launching and scaling mobile products and mobile ecosystem marketing programs.
  • Experience building and managing strategic partnerships that deliver measurable business outcomes.
  • Experience working across mobile, platform, retail, OEM, telecommunications, subscription, and technology ecosystems.
  • Experience leading cross-functional initiatives within a complex, matrixed organization.
  • Analytical, business planning, and strategic thinking capabilities.
  • Executive communication and stakeholder management skills.
  • Experience working with App Store and Google Play merchandising, discoverability, growth, or lifecycle strategies.
  • Experience leading global marketing initiatives across international markets.
  • Experience working with education technology products and adoption-focused marketing.
  • Experience managing partner-funded marketing investments and co-marketing programs.
  • Passion for gaming, player communities, and ecosystem-driven growth.

#MojangJobs
#GamingJobs
Product Marketing M5 - The typical base pay range for this role across the U.S. is USD $130,900 - $251,900 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $165,600 - $272,300 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

What Microsoft employees say

Pay

Benefits

Hours and flexibility

Workplace

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About Microsoft

Sourced by ZipRecruiter

Our infrastructure is comprised of a large global portfolio of more than 100 datacenters and 1 million servers. Our foundation is built upon and managed by a team of subject matter experts working to support services for more than 1 billion customers and 20 million businesses in over 90 countries worldwide. With environmental sustainability and optimization at the forefront of our datacenter design and operations, we continue to grow and evolve as we meet the ever-changing business demands that hold Microsoft as a world-class cloud provider.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

Redmond, WA, US

Year founded

1975

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