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Game Director Jobs in Bothell, WA (NOW HIRING)

About Pulse Games We create mobile games that are fun, visually engaging, and built around exciting challenges. Our games bring fast-paced, strategy-driven gameplay that keeps players engaged.

About Pulse Games We create mobile games that are fun, visually engaging, and built around exciting challenges. Our games bring fast-paced, strategy-driven gameplay that keeps players engaged.

The Director of Operations is an effective change leader who spurs the enthusiasm and buy-in of ... Strategist - you are a planner, strategist, and look for ways to win the end-game, not just the ...

The Director of Operations is an effective change leader who spurs the enthusiasm and buy-in of ... Strategist - you are a planner, strategist, and look for ways to win the end-game, not just the ...

Additional Football responsibilities including game-day preparations, acting as support manager at ... Director and other colleagues to regularly train part-time staff in ticket office processes ...

Human Resources Director

Redmond, WA · On-site

$181K - $247K/yr

... gaming to biomedical and innovation start-ups. In this role, you will represent the city, and our ... The Director serves as a trusted advisor to City leadership and Council and is responsible for ...

... games or entertainment OR equivalent experience. * 5+ years people management experience (e.g., serving as a Lead Artist, Art Manager, Creative Director, etc.). Preferred Qualifications * 12+ years ...

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Showing results 41-60

Game Director information

What is a game director?

A Game Director is the lead creative authority on a video game project, responsible for shaping the overall vision and direction of the game. They oversee the design, story, gameplay mechanics, and coordinate teams across art, programming, and production to ensure the project stays on track. Game Directors make high-level decisions, solve complex problems, and ensure the final product aligns with both creative goals and business objectives. They play a key role in maintaining the game's quality and cohesiveness throughout development.

What are the key skills and qualifications needed to thrive as a game director, and why are they important?

To thrive as a Game Director, you need deep experience in game design, project management, and a strong understanding of the gaming industry, often backed by a degree in game development or a related field. Familiarity with game engines (such as Unity or Unreal Engine), production pipelines, and agile project management tools is typically required. Exceptional leadership, creative vision, and communication skills help align teams and inspire innovation throughout development. These skills ensure cohesive project execution, high-quality gameplay, and the successful realization of a creative vision in a competitive market.

How does a game director typically collaborate with other departments during the development process?

A Game Director works closely with leads from art, design, programming, audio, and production teams to ensure the game’s vision is consistently realized throughout development. They facilitate regular cross-departmental meetings, provide feedback, and help resolve creative or technical conflicts. This collaborative approach helps align all departments with the project’s goals, streamlines decision-making, and fosters a unified direction for the game. Effective communication and leadership are crucial, as the Game Director must balance creative inspiration with practical constraints.

What is the difference between Game Director vs Game Producer?

AspectGame DirectorGame Producer
Primary FocusCreative vision and overall game designProject management and coordination
Required SkillsGame design, storytelling, leadershipProject management, budgeting, communication
Work EnvironmentCreative teams, design departmentsCross-functional teams, production teams
Industry UsageUsed across game studios to lead creative directionUsed to oversee project timelines and resources

While both roles are vital in game development, the Game Director primarily focuses on the creative vision and design, guiding the artistic and narrative aspects. The Game Producer manages the project's logistics, schedules, and resources to ensure timely delivery. Understanding these distinctions helps clarify career paths and job expectations in the gaming industry.

What are the most commonly searched types of Game jobs in Bothell, WA?

The most popular types of Game jobs in Bothell, WA are:

What are popular job titles related to Game Director jobs in Bothell, WA?

For Game Director jobs in Bothell, WA, the most frequently searched job titles are:

What job categories do people searching Game Director jobs in Bothell, WA look for?

The top searched job categories for Game Director jobs in Bothell, WA are:

What cities near Bothell, WA are hiring for Game Director jobs?

Cities near Bothell, WA with the most Game Director job openings:

Infographic showing various Game Director job openings in Bothell, WA as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 18% Part Time, 1% Temporary, and 1% Contract. Highlights an 89% Physical, 4% Hybrid, and 7% Remote job distribution.

Principal Product Manager, Gaming Monetization

Microsoft

Redmond, WA • On-site

Full-time

Posted 3 days ago

New


Microsoft rating

8.5

Company rating: 8.5 out of 10

Based on 132 frontline employees who took The Breakroom Quiz

81st of 247 rated software companies


Job description

Overview
Microsoft is building the next generation of monetization experiences across one of the largest and most engaged audiences in the world: gaming. Microsoft's gaming portfolio reaches hundreds of millions of players across mobile, console, and PC. We are creating premium, player-first ways to connect brands and advertisers with these experiences while protecting the quality and trust players expect.
We are looking for a Principal Product Manager to execute our monetization demand strategy across our gaming portfolio, with a focus on XBOX and Activision-Blizzard-King (ABK) titles and surfaces. You will show how advertisers show up in our gaming surfaces, defining the customer value, measurement framework, and execution plan that help Microsoft build durable, brand-safe, performance-oriented monetization while keeping the player experience first.
This is a role for a product leader who is energized by ambiguous spaces, complex marketplace dynamics, and the unique creative and commercial dynamics of gaming. You will partner closely with XBOX, engineering, design, data science, sales, business planning, finance, studio, and other partner teams to identify the right opportunities, validate them with evidence, and ship products that improve advertiser outcomes, gaming surface value, and player trust.
Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Responsibilities
  • Define and drive the product strategy for gaming monetization across XBOX and Activision Blizzard King, translating business opportunities into clear player and advertiser problems, product bets, success metrics, and execution plans.
  • Lead product discovery across players, advertisers, studios, sales teams, and engineering partners to identify high-value monetization opportunities across mobile, console, and PC gaming, and sharpen the why now for each investment.
  • Develop crisp product requirements, roadmap priorities, launch plans, and tradeoff recommendations that balance advertiser demand, player experience quality, marketplace economics, privacy, policy, and technical feasibility.
  • Partner with engineering, data science, and design to ship scalable monetization products and measurement capabilities that improve yield, quality, relevance, and advertiser confidence across gaming surfaces.
  • Use data, experimentation, player and customer feedback, and marketplace signals to evaluate product performance, diagnose issues, and make prioritization decisions.
  • Help evolve gaming monetization from fragmented, surface-by-surface opportunities into a unified, premium, measurable, and durable product portfolio that scales across titles and platforms.
  • Model Microsoft culture by bringing curiosity, player and customer obsession, growth mindset, inclusive collaboration, and high accountability to cross-functional product work.

Qualifications
Required Qualifications:
  • Bachelor's Degree AND 8+ years experience in product/service/program management or software development
    • OR equivalent experience.

Preferred Qualifications:
  • 3+ years experience driving product strategy, roadmap definition, requirements, and execution for complex software, advertising, marketplace, commerce, media, or platform products.
  • Experience using data, experimentation, customer research, or business analysis to identify opportunities, make product tradeoffs, and measure outcomes.
  • Experience partnering with engineering and cross-functional stakeholders to deliver products or features from concept through launch and iteration.
  • Experience communicating (both written and verbal) with stakeholders at all levels while simplifying ambiguous problems and influencing without direct authority.
  • Passion for gaming, with hands-on experience building games or gaming products, or a genuine interest in games, gaming platforms, and interactive entertainment.
  • Experience with mobile monetization, including in-app advertising, in-game commerce, or free-to-play monetization models.
  • 7+ years experience in product management, program management, strategy, business planning, advertising technology, marketplace products, or related roles.
  • Experience in digital advertising, monetization, inventory quality, campaign management, yield optimization, brand safety, measurement, or media marketplaces.
  • Demonstrated ability to operate in ambiguous, multi-stakeholder environments and convert early signals into structured product plans and measurable outcomes.
  • Technical fluency with platform architecture, APIs, data pipelines, experimentation systems, privacy/security considerations, or machine learning-driven product experiences.
  • Ability to reason across user experience, advertiser value, marketplace economics, partner incentives, and long-term platform strategy.
  • A growth mindset, high judgment, and passion for building products that create customer value while earning user and partner trust.

Product Management IC5 - The typical base pay range for this role across the U.S. is USD $142,800 - $274,800 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $188,000 - $304,200 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

What Microsoft employees say

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About Microsoft

Sourced by ZipRecruiter

Our infrastructure is comprised of a large global portfolio of more than 100 datacenters and 1 million servers. Our foundation is built upon and managed by a team of subject matter experts working to support services for more than 1 billion customers and 20 million businesses in over 90 countries worldwide. With environmental sustainability and optimization at the forefront of our datacenter design and operations, we continue to grow and evolve as we meet the ever-changing business demands that hold Microsoft as a world-class cloud provider.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

Redmond, WA, US

Year founded

1975

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