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Game Developers Jobs in Toronto, ON (NOW HIRING)

Game Developer Job Type: Contract Location: Remote Job Summary: Our customer's team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high ...

Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly: Bingo!, TPIR: Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we've had tremendous ...

Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly: Bingo!, TPIR: Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we've had tremendous ...

Cocos2d-x Junior Game Developer Job Type: Contractor Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models ...

As a leading mobile games developer, Jam City is looking to "level up" our talent for our talent team in Toronto. We're on the hunt for innovators who consider themselves dynamic, collaborative and ...

Lead Product Manager

Toronto, ON · Hybrid

CA$140K - CA$165K/yr

PeopleFun is a Dallas-based game studio founded and maintained by game industry veterans, where game developers thrive on collaboration, creativity, teamwork and fun. Our games are played by over 25 ...

Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly: Bingo!, TPIR: Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we've had tremendous ...

Technical Director, Live Games

Toronto, ON · On-site

CA$180K - CA$220K/yr

Exposure to modernization, agentic engineering workflows, real-time systems, shared platform services, and live-game technology. Hiring Process and AI Disclosure This posting is for an existing ...

Technical Director, Live Games

Toronto, ON · On-site

CA$180K - CA$220K/yr

Exposure to modernization, agentic engineering workflows, real-time systems, shared platform services, and live-game technology. Hiring Process and AI Disclosure This posting is for an existing ...

Build and ship mobile game features in Unity (C#) for iOS and Android, including gameplay mechanics ... Review code and maintain high engineering standards, including AI-generated code Must-Haves

Hybrid (Remote + On-site) Contract: 6+ months At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to ...

Hybrid (Remote + On-site) Contract: 6+ months At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to ...

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Game Developers information

What is the difference between Game Developers vs Game Programmers?

AspectGame DevelopersGame Programmers
Primary RoleDesign, develop, and oversee overall game projects, including gameplay mechanics, story, and user experience.Write, test, and implement code to bring game features and mechanics to life.
Required SkillsGame design, project management, programming knowledge, creativity.Strong programming skills, knowledge of game engines, problem-solving.
Work EnvironmentGame studios, independent developers, collaborative teams.Game studios, software companies, collaborative teams.

Game Developers focus on the overall creation and design of a game, managing the project from concept to completion. Game Programmers specialize in coding and technical implementation. While both roles collaborate closely, developers handle the creative and managerial aspects, whereas programmers focus on technical execution.

How much do game developers make?

Game developers' salaries vary based on experience, location, and skill level, but the median annual wage in the industry is around $80,000. Entry-level developers typically earn between $50,000 and $70,000, while experienced professionals can earn over $100,000, especially with expertise in programming languages and game engines like Unity or Unreal Engine.

What jobs can a game developer do?

Game developers can work in roles such as game programmer, game designer, level designer, graphics programmer, and quality assurance tester. They often specialize in areas like programming languages (e.g., C++, Python), game engines (e.g., Unity, Unreal), and may require skills in 3D modeling, animation, or sound design. These roles can be found in game studios, entertainment companies, or as independent developers.
Infographic showing various Game Developers job openings in Toronto, ON as of August 2026, with employment types broken down into 69% Full Time, 21% Part Time, 1% Temporary, and 9% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution.

Game Developer - Remote

YO AI Labs

Toronto, ON • Remote

Full-time

Re-posted yesterday


Job description

Job Title: Game Developer

Job Type: Contract

Location: Remote

Job Summary: Our customer's team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications. This role goes beyond gameplay—you'll work on graphics systems, rendering pipelines, and low-level optimizations using technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs.

Key Responsibilities:

  • Design and develop game systems and engine-level features using C++ and game engines.
  • Develop tools and modding related to games.
  • Work on rendering pipelines, shaders, and real-time graphics systems.
  • Optimize performance across CPU/GPU, memory, and rendering workloads.
  • Build and extend tools, pipelines, and engine systems to support development.
  • Collaborate with designers, artists, and engineers to deliver high-quality experiences.
  • Debug complex issues related to rendering, performance, and cross-platform compatibility.
  • Write clean, maintainable, and well-documented code.
  • Participate in code reviews and contribute to technical decision-making.

Required Skills and Qualifications:

  • 3–6 years of experience in game development or real-time graphics programming.
  • Strong proficiency in C++.
  • Hands-on experience with one or more graphics APIs: DirectX (DX11/12), Vulkan, OpenGL, or Metal.
  • Solid understanding of Rendering pipelines.
  • Solid understanding of Shaders (HLSL/GLSL).
  • 3D math and real-time graphics concepts.
  • Experience with Unreal Engine or similar game engines.
  • Familiarity with performance optimization (CPU/GPU, memory, multithreading).
  • Strong debugging and problem-solving skills.
  • Ability to work independently in a remote, distributed team.

Preferred Qualifications:

  • Experience with engine customization or low-level systems development.
  • Familiarity with profiling tools (RenderDoc, PIX, Nsight, etc.).
  • Experience working on cross-platform or performance-constrained environments.
  • Exposure to tooling, pipelines, or editor extensions.
  • Background in multiplayer or large-scale systems.