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Game Developer Jobs in Santa Rosa, CA (NOW HIRING)

... gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers ...

As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

As an artist, your years of experience in the games industry have given you a solid understanding ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

... gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, problem ...

... gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, problem ...

... gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers ...

... gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers ...

Create and script engaging gameplay encounters that highlight the core systems and pacing of the ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

Create and script engaging gameplay encounters that highlight the core systems and pacing of the ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

Create and script engaging gameplay encounters that highlight the core systems and pacing of the ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

Create and script engaging gameplay encounters that highlight the core systems and pacing of the ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

Do you like changing the game? We have an opportunity for a forward-thinking and unusually hardworking Physical Design Engineer. As a member of our wide-ranging group, you will have the rare and ...

Do you like changing the game? We have an opportunity for a forward-thinking and unusually hardworking Physical Design Engineer. As a member of our wide-ranging group, you will have the rare and ...

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

Use Blueprint scripting to create gameplay content. * Design and block out world geometry ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

Use Blueprint scripting to create gameplay content. * Design and block out world geometry ... We will work closely and constructively across design, art, engineering, animation, and audio teams ...

Showing results 41-60

Game Developer information

See Santa Rosa, CA salary details

$35.5K

$118.6K

$196.8K

How much do game developer jobs pay per year?

As of Aug 18, 2026, the average yearly pay for game developer in Santa Rosa, CA is $118,594.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,100.00 and $135,600.00 per year, depending on experience, location, and employer.

What is a game developer?

As a game developer, you write the code for video game software. Your code, combined with the work of other developers, brings video games to life on computers and gaming consoles. Your responsibilities are to design core game features and to collaborate with a team of other developers, graphic designers, and artists. Your job duties include game testing, debugging, and production in all aspects of gaming—player character creation, non-player characters, backgrounds, and gameplay. Being a gamer yourself gives you a solid understanding of the importance of game mechanics and storytelling.

What does a game developer do?

A game developer is responsible for designing, creating, and programming video games for computers, consoles, or mobile devices. Their work involves coding, testing, and debugging game software, as well as collaborating with artists, designers, and other team members to bring a game concept to life. Game developers may specialize in areas like gameplay programming, graphics, or artificial intelligence, and often use game engines such as Unity or Unreal Engine to build their projects.

What are the key skills and qualifications needed to thrive as a game developer?

To thrive as a Game Developer, you need strong programming skills (often in C++, C#, or Java), a solid understanding of computer graphics, and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and sometimes certifications in these platforms are commonly required. Creative problem-solving, teamwork, and effective communication distinguish top performers in this field. These abilities are crucial for building engaging, technically robust games and collaborating successfully within multidisciplinary development teams.

What are some common challenges game developers face when working on large team projects?

Game developers working on large team projects often encounter challenges such as coordinating across multiple disciplines (programming, art, design, audio), ensuring clear communication, and managing dependencies between different parts of the game. Balancing creative vision with technical constraints and deadlines can also be demanding. Adapting to shifting priorities and integrating feedback from playtesting are key aspects of the collaborative process, making strong teamwork and flexibility essential in this role.

What is the difference between Game Developer vs Game Designer?

AspectGame DeveloperGame Designer
Primary RoleProgram and build game mechanics, code, and softwareDesign game concepts, storylines, and gameplay experiences
Skills & CertificationsProgramming languages (C++, C#), software developmentCreative design, storytelling, game design tools
Work EnvironmentDevelopment teams, coding environments, software studiosDesign teams, creative studios, collaborative spaces
Industry UsageUsed across game studios for technical implementationUsed for conceptualization and gameplay design

While both roles are essential in game development, Game Developers focus on coding and technical implementation, whereas Game Designers craft the gameplay experience and story. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

Is a game developer a good career?

A game developer creates video games and typically requires skills in programming, design, and software tools like Unity or Unreal Engine. The field offers opportunities for creativity and growth, but it can also involve long hours and competitive job markets. Overall, it can be a rewarding career for those passionate about gaming and technology.

What jobs can a game developer do?

A game developer can work in roles such as game programmer, game designer, level designer, graphics programmer, or technical artist. They often collaborate with artists, sound designers, and project managers, and may specialize in areas like mobile, console, or PC game development using tools like Unity or Unreal Engine.

What are the most commonly searched types of Game Developer jobs in Santa Rosa, CA?

The most popular types of Game Developer jobs in Santa Rosa, CA are:

What are popular job titles related to Game Developer jobs in Santa Rosa, CA?

For Game Developer jobs in Santa Rosa, CA, the most frequently searched job titles are:

What cities near Santa Rosa, CA are hiring for Game Developer jobs?

Cities near Santa Rosa, CA with the most Game Developer job openings:

Infographic showing various Game Developer job openings in Santa Rosa, CA as of August 2026, with employment types broken down into 80% Full Time, 5% Part Time, and 15% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution, with an average salary of $118,594 per year, or $57 per hour.

Technical Stage Manager

2K

Petaluma, CA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 11 days ago


Job description

Who We Are
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA® 2K, renowned BioShock®, Borderlands®, Mafia, Sid Meier's Civilization® and XCOM® brands; popular WWE® 2K and WWE® SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR® 2K
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
The 2K Mocap team - an efficient workhorse that produces motion capture, audio, and video assets for our developers and clients. We work in a world-class 50,000 square foot facility with 4 stages, a head scanner, and a body scanner. We take great pride in our ability to capture, clean, solve, retarget, and deliver truly remarkable amounts of data at the highest quality. We love the art and technology of motion capture and have a lot of fun, all while having a true team spirit.
We foster an environment based on honesty and integrity; being capable in oneself as well as having the ability to pick one another up. Succeeding together is the source of our strength.
What We NeedA dynamic individual dedicated to solving technical problems on our mocap stages and leading all teams at 2k Mocap in technical development. 2k Mocap Tech is a small and agile team which covers a very broad area of knowledge, ranging from QCing and processing mocap data to software development. Our bread and butter is QT based Python programs for automation, but we also write C++ video tools specific tools for various Autodesk software APIs, manage a MSSQL database, maintain a fleet of Audio/Video/Mocap hardware and software, and the list goes on. Seasoned professionals of the mocap industry will understand.
This role requires you to work onsite in our Petaluma, CA Mocap studio office location.
What You'll DoAs the Technical Stage Manager you will be tasked with leading in the development of the latest in Motion Capture technology, but also continuously expanding your knowledge of programing, audio/video production, automation technology, etc. You will also be tasked with leading a team of talented and motivated individuals passionate about the technical art of mocap and tool development. Needless to say, you will learn a lot from us, and we hope to learn a lot from you. You will also work closely with our production, shop, stage, and operations at 2k Mocap, ensuring that all hardware and software is functional and up to date and the studio is smoothly humming along.|
What Will Make You A Great Fit
  • Experience leading and organizing a technical team of 5 or more people.
  • Experience solving complex technical problems under pressure.
  • Experience designing large mocap camera layouts, focusing and aiming cameras, and troubleshooting mocap systems.
  • Experience using Motionbuilder, Maya, Shogun, Motive, and Unreal Engine, as well as their associated APIs.
  • Basic understanding of Python application development.
  • The ability and desire to learn things you probably have never even thought you would ever need to know or care about.
  • The ability and desire to work well with a team that loves to share ideas, debate, and innovate at a furious pace.

What Would Be Nice
  • Experience using Giant Mocap System and Nuance.
  • Experience with hardware development or low level C programming for hardware/software interfaces.
  • Knowledge of Python and C++ based QT applications.
  • Basic understanding of a game production pipeline.
  • Basic SQL query writing and understanding of database functionality.
  • Basic understanding of audio/video formats and frame accurate audio/video processing.

The successful candidate will oversee positions that are subject to a collective bargaining agreement between 2K and IATSE.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
The pay range for this position in California at the start of employment is expected to be between $123,000 and $160,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates.
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