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Game Developer Jobs in Lexington, MA (NOW HIRING)

Senior DevOps Engineer

Boston, MA · On-site

$150K - $170K/yr

Each game lasts about 1-4 minutes and is built for 2-6 people to play together. One ticket to ... OVERVIEW Level99 is looking for a Sr. DevOps Engineer to build and operate the platform behind a ...

Senior DevOps Engineer

Boston, MA · On-site

$150K - $170K/yr

Each game lasts about 1-4 minutes and is built for 2-6 people to play together. One ticket to ... OVERVIEW Level99 is looking for a Sr. DevOps Engineer to build and operate the platform behind a ...

Senior DevOps Engineer

Boston, MA · On-site

$150K - $170K/yr

Each game lasts about 1-4 minutes and is built for 2-6 people to play together. One ticket to ... OVERVIEW Level99 is looking for a Sr. DevOps Engineer to build and operate the platform behind a ...

You'll spearhead our production teams and elevate our game development environment to new heights. In this role you will be at the forefront of our creative endeavors, guiding our developers to ...

New

Lead Gameplay Producer

Boston, MA · On-site

$143K - $218K/yr

You'll spearhead our production teams and elevate our game development environment to new heights. In this role you will be at the forefront of our creative endeavors, guiding our developers to ...

New

Lead Gameplay Producer

Boston, MA · On-site +1

$143K - $218K/yr

You'll spearhead our production teams and elevate our game development environment to new heights. In this role you will be at the forefront of our creative endeavors, guiding our developers to ...

New

At Rockstar Games, we create world-class entertainment experiences. Become part of a team working ... Rockstar Games is seeking a passionate and experienced Senior Web Engineer with a focus on the ...

Showing results 21-40

Game Developer information

See Lexington, MA salary details

$36.5K

$121.9K

$202.2K

How much do game developer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for game developer in Lexington, MA is $121,871.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,600.00 and $139,300.00 per year, depending on experience, location, and employer.

What is a game developer?

As a game developer, you write the code for video game software. Your code, combined with the work of other developers, brings video games to life on computers and gaming consoles. Your responsibilities are to design core game features and to collaborate with a team of other developers, graphic designers, and artists. Your job duties include game testing, debugging, and production in all aspects of gaming—player character creation, non-player characters, backgrounds, and gameplay. Being a gamer yourself gives you a solid understanding of the importance of game mechanics and storytelling.

What does a game developer do?

A game developer is responsible for designing, creating, and programming video games for computers, consoles, or mobile devices. Their work involves coding, testing, and debugging game software, as well as collaborating with artists, designers, and other team members to bring a game concept to life. Game developers may specialize in areas like gameplay programming, graphics, or artificial intelligence, and often use game engines such as Unity or Unreal Engine to build their projects.

What are the key skills and qualifications needed to thrive as a game developer?

To thrive as a Game Developer, you need strong programming skills (often in C++, C#, or Java), a solid understanding of computer graphics, and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and sometimes certifications in these platforms are commonly required. Creative problem-solving, teamwork, and effective communication distinguish top performers in this field. These abilities are crucial for building engaging, technically robust games and collaborating successfully within multidisciplinary development teams.

What are some common challenges game developers face when working on large team projects?

Game developers working on large team projects often encounter challenges such as coordinating across multiple disciplines (programming, art, design, audio), ensuring clear communication, and managing dependencies between different parts of the game. Balancing creative vision with technical constraints and deadlines can also be demanding. Adapting to shifting priorities and integrating feedback from playtesting are key aspects of the collaborative process, making strong teamwork and flexibility essential in this role.

What is the difference between Game Developer vs Game Designer?

AspectGame DeveloperGame Designer
Primary RoleProgram and build game mechanics, code, and softwareDesign game concepts, storylines, and gameplay experiences
Skills & CertificationsProgramming languages (C++, C#), software developmentCreative design, storytelling, game design tools
Work EnvironmentDevelopment teams, coding environments, software studiosDesign teams, creative studios, collaborative spaces
Industry UsageUsed across game studios for technical implementationUsed for conceptualization and gameplay design

While both roles are essential in game development, Game Developers focus on coding and technical implementation, whereas Game Designers craft the gameplay experience and story. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

Is a game developer a good career?

A game developer creates video games and typically requires skills in programming, design, and software tools like Unity or Unreal Engine. The field offers opportunities for creativity and growth, but it can also involve long hours and competitive job markets. Overall, it can be a rewarding career for those passionate about gaming and technology.

What jobs can a game developer do?

A game developer can work in roles such as game programmer, game designer, level designer, graphics programmer, or technical artist. They often collaborate with artists, sound designers, and project managers, and may specialize in areas like mobile, console, or PC game development using tools like Unity or Unreal Engine.

What cities near Lexington, MA are hiring for Game Developer jobs?

Cities near Lexington, MA with the most Game Developer job openings:

Infographic showing various Game Developer job openings in Lexington, MA as of August 2026, with employment types broken down into 67% Full Time, 23% Part Time, 1% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $121,871 per year, or $58.6 per hour.

Senior Software Engineer for Disruptive Architecture Industry Startup (C++/Unreal)

Generate

Boston, MA • On-site

$133K - $175K/yr

Full-time

Re-posted 17 days ago


Job description

OUR MISSION

Generate is a Boston-based MIT-spin off technology company with the mission to digitize one of the world's largest and least digital industries: the 12-trillion-dollar Architecture, Engineering, and Construction (AEC) sector.

We are bringing the many innovations and techniques from state-of-the-art gaming technology (like Proceduralism, GPGPU, Real-Time Graphics, and more) into transforming how the AEC sector designs and builds. When implemented at scale, our technology can help tackle the global climate and housing crises by accelerating the deployment of cost-effective, sustainable building materials and systems.

Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the technology at scale.

YOUR ROLE

In this role, you will:

  • Work as part of a small development team in a lean engineering environment on incremental releases of design software with a planned public launch in Q4 2022. You will make significant contributions to the software's structure and features with a laser focus on providing a fluid, game-like, user-centric design experience.
  • Contribute to significant aspects of the product development process - data structures, algorithm design, computational geometry, procedural geometry generation, history systems, inferencing and constraint systems, and building information modeling systems, runtime procedural construction system generation, runtime procedural building facades and interiors, custom compute based rasterization in Unreal Engine, and Houdini-esque building design tools.
  • Contribute expertise and intuition to monthly feature development workshops, bi-weekly sprint planning meetings, and quick daily standups.
  • Engage in open-ended workshop sessions, to help the product get from "a user wants to do X" to "here is how we will implement X, given our product architecture."
  • Collaborate with our small, cross-functional team of game developers, architects, and product designers to develop innovative solutions to creating and generating buildings (walls, floors, windows, doors, beams, columns, furniture, etc.).

REQUIREMENTS

  • Deep, intuitive understanding of Unreal Engine 4 (mandatory).
  • Deep, intuitive understanding of C++ and modern software design principles.
  • Track record in the software, technology, or game industries.
  • Experience building and shipping successful games or products.
  • Comfort with the lean product development process in a startup environment: including regular pivots, difficult choices about resource prioritization, and an emphasis on product-market fit.
  • A drive to understand and solve complex problems with novel, creative, and practical solutions.
  • Self-motivated and a self-starter.
  • Excellent communication and collaboration skills, both virtually and in person.
  • Familiarity with version control (We use Git).
  • Operate in a workplace environment conducive to the respectful debate of ideas and opinions. Our team has incredible talent, and our technology will only become better if everyone gets to respectfully challenge each other's ideas to arrive at the best possible solution.
  • Most importantly, treat team members kindly-kindness is contagious, and nobody should feel disrespected in an intrinsically stressful technology-development environment.

NICE TO HAVES

  • Experience with computational and procedural mesh geometry.
  • Previous development of user-facing tools or desktop software.
  • CAD industry experience (Autodesk, Dassault, OnShape, SolidWorks, etc.).
  • Architecture, Engineering, and Construction (AEC) industry experience.
  • With JavaScript systems (Redux, React, TypeScript, Next.js, etc.).
  • Experience with networked systems, distributed data, CRDT, or collaborative editing.

Please include links to any representative code or portfolio samples you can share (Github, Bitbucket, tools, games, apps, etc.) in the "Experience Summary" section of the application. We would prefer candidates in the US, but are eager to talk to anyone with a track record in the game development space and making great software.

Generate is remote work first, but we are also willing to discuss relocation to Boston, Massachusetts: a global epicenter of technological innovation!

We are proud to be an equal opportunity employer and welcome applicants from all backgrounds, including those from historically underrepresented communities. We are committed to reflecting the values of diversity, equity, and inclusion, both in the workplace and in the products we deliver to the industry. We are excited to hear from you!