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Game Developer Jobs in Alabaster, AL (NOW HIRING)

C++ Tutor

Birmingham, AL · Remote

$18 - $40/hr

Ability to explain dynamic memory allocation, virtual functions, operator overloading, and smart pointers while preparing students for systems programming, game development, and computer science ...

Each class includes unique science‑based fitness games led by highly trained, kid‑focused ... Lead monthly center‑level staff meetings focused on development, productivity, programming, and ...

Sr. Graphic Designer

Birmingham, AL · On-site

$55K - $75K/yr

Headquartered in Birmingham, Alabama, Moultrie (www.moultrie.com) is the leader in game feeders and ... Own handoff and QA. Developer-ready Figma specs. Ready to ship saved out assets. Rendering QA ...

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Game Developer information

See Alabaster, AL salary details

$27.7K

$92.3K

$153.2K

How much do game developer jobs pay per year?

As of Jul 12, 2026, the average yearly pay for game developer in Alabaster, AL is $92,296.00, according to ZipRecruiter salary data. Most workers in this role earn between $69,300.00 and $105,500.00 per year, depending on experience, location, and employer.

What is the 80 20 rule in game development?

In game development, the 80/20 rule suggests that approximately 80% of the game's value comes from 20% of the features or effort. Developers often focus on the most impactful features to optimize time and resources, ensuring a better player experience while managing scope and deadlines.

What are the key skills and qualifications needed to thrive as a Game Developer, and why are they important?

To thrive as a Game Developer, you need strong programming skills (often in C++, C#, or Java), a solid understanding of computer graphics, and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and sometimes certifications in these platforms are commonly required. Creative problem-solving, teamwork, and effective communication distinguish top performers in this field. These abilities are crucial for building engaging, technically robust games and collaborating successfully within multidisciplinary development teams.

Will game dev be replaced by AI?

Game developers create and design interactive entertainment, and while AI tools can assist with tasks like asset generation and coding, they are unlikely to fully replace human creativity, problem-solving, and storytelling skills essential to game development. AI can enhance productivity but requires human oversight and expertise to produce high-quality, engaging games.

What jobs can a game developer do?

A game developer can work in roles such as game programmer, game designer, level designer, graphics programmer, or technical artist. They often collaborate with artists, sound designers, and project managers, and may specialize in areas like mobile, console, or PC game development using tools like Unity or Unreal Engine.

What Are Game Developers?

As a game developer, you write the code for video game software. Your code, combined with the work of other developers, brings video games to life on computers and gaming consoles. Your responsibilities are to design core game features and to collaborate with a team of other developers, graphic designers, and artists. Your job duties include game testing, debugging, and production in all aspects of gaming—player character creation, non-player characters, backgrounds, and gameplay. Being a gamer yourself gives you a solid understanding of the importance of game mechanics and storytelling.

Is game developer in high demand?

Game developers are in high demand due to the growing gaming industry and increasing investment in mobile, console, and PC games. Skills in programming languages like C++ and Unity or Unreal Engine are highly valued, and job opportunities are expected to grow as the industry expands globally.

What are some common challenges game developers face when working on large team projects?

Game developers working on large team projects often encounter challenges such as coordinating across multiple disciplines (programming, art, design, audio), ensuring clear communication, and managing dependencies between different parts of the game. Balancing creative vision with technical constraints and deadlines can also be demanding. Adapting to shifting priorities and integrating feedback from playtesting are key aspects of the collaborative process, making strong teamwork and flexibility essential in this role.

What does a game developer do?

A game developer is responsible for designing, creating, and programming video games for computers, consoles, or mobile devices. Their work involves coding, testing, and debugging game software, as well as collaborating with artists, designers, and other team members to bring a game concept to life. Game developers may specialize in areas like gameplay programming, graphics, or artificial intelligence, and often use game engines such as Unity or Unreal Engine to build their projects.

What is the difference between Game Developer vs Game Designer?

AspectGame DeveloperGame Designer
Primary RoleProgram and build game mechanics, code, and softwareDesign game concepts, storylines, and gameplay experiences
Skills & CertificationsProgramming languages (C++, C#), software developmentCreative design, storytelling, game design tools
Work EnvironmentDevelopment teams, coding environments, software studiosDesign teams, creative studios, collaborative spaces
Industry UsageUsed across game studios for technical implementationUsed for conceptualization and gameplay design

While both roles are essential in game development, Game Developers focus on coding and technical implementation, whereas Game Designers craft the gameplay experience and story. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

What cities near Alabaster, AL are hiring for Game Developer jobs? Cities near Alabaster, AL with the most Game Developer job openings:
Infographic showing various Game Developer job openings in Alabaster, AL as of July 2026, with employment types broken down into 85% Full Time, 3% Part Time, 1% Temporary, and 11% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $92,296 per year, or $44.4 per hour.
Senior Manager, Software Delivery & Operations

Senior Manager, Software Delivery & Operations

EBSCO Information Services

Birmingham, AL • Remote

Other

Re-posted 7 days ago


Job description

Headquartered in Birmingham, Alabama, Moultrie (www.moultrie.com) is the leader in game feeders and cellular camera innovation, building products used by hunters, property owners, and others for real-time remote monitoring.

We take pride in developing deep user understanding, obsessing about the details, and going the extra mile to show our users we love them. Moultrie is customer-driven - hardware, software, marketing, and customer success teams collaborate to deliver a quality user experience.

We are guided by the following principles: Customer Obsession.; Excellence is the Standard.; Bias for Action.; Act Boldly.; Deliver Results.; Hire and Develop the Best.; Be Curious and Learn.; Win as a Team.

Job Summary

The Sr. Manager, Software Delivery & Operations serves as the operational backbone of our software engineering and product organization. Reporting directly to the VP Services and Software Product and working closely with the VP of Cloud Engineering and the Director of App Development, this role ensures that our ~50-person engineering organization plans, builds, and ships software with consistency, visibility, and discipline. In this role, you will lead and oversee a portfolio of 15+ concurrent software projects, with a strong emphasis on operational excellence, data-driven decision-making, and continuous improvement.  

This is a high-trust, high-visibility role for someone who thrives at the intersection of process, people, and delivery - someone who can see across teams, connect the dots, and remove friction before it becomes a problem.

Job Responsibilities

Software Program Management

  • Lead cross-functional program planning, tracking, and execution across Cloud Engineering and App Development teams.
  • Identify, assess, and proactively mitigate program-level risks and dependencies.
  • Coordinates with the Device program manager for firmware releases and integration testing.
  • Maintain a clear view of program-level dependencies, milestones, and risks; proactively surface issues to engineering and product leadership.
  • Facilitate planning ceremonies (quarterly planning, goal setting, PI planning, sprint reviews) and ensure alignment between teams.
  • Serve as the coordination layer between Cloud Engineering and App Development.
  • Facilitate and lead Executive Leadership communications and reporting.

Build & Release Management

  • Own the end-to-end software release process - from build pipelines to go/no-go decisions to deployment communication.
  • Maintain release calendars, coordinate environment readiness, and manage release dependencies across teams.
  • Partner with engineering leads to ensure release criteria are defined, understood, and consistently met.
  • Drive continuous improvement of release processes; reduce time-to-release and release-related incidents over time.
  • Coordinate with Apple and Google as appropriate to resolve app release blockers.

Engineering Resource Planning

  • Maintain a current, accurate view of engineering capacity across Cloud and App development - headcount, skills, allocation, and upcoming gaps.
  • Assist in preparing annual budgets.
  • Track and flag resource constraints that put roadmap commitments at risk.

Delivery Metrics & Reporting

  • Define, track, and report on key delivery health metrics: cycle time, release frequency, planning accuracy, and team throughput.
  • Build and maintain dashboards and reporting rhythms that give leadership a real-time view of engineering delivery health.
  • Use data to identify systemic issues and inform process decisions - not just to report status.

Process Improvement & Ways of Working

  • Continuously assess and improve how the engineering organization plans, prioritizes, and executes work.
  • Follow, evangelize, and update the Playbook.
  • Establish and maintain standards for how teams use Azure DevOps for planning, tracking, and release management.
  • Drive adoption of consistent practices across Cloud and App Development teams without over-engineering process.
  • Lead or facilitate retrospectives and improvement initiatives with measurable outcomes.

Team Leadership

  • Manage, mentor, and develop 1-2 direct reports (e.g., program coordinator, release manager).
  • Model and reinforce our Operating Principles
Job Requirements

Required

  • 5+ years of software program management experience in a software product company operating at scale.
  • Demonstrated proficiency with Microsoft Azure DevOps (or equivalent - boards, pipelines, release management).
  • Proficiency with MS Excel.
  • Experience supporting engineering organizations of 30+ people across multiple teams.
  • Strong cross-functional communication skills - equally effective with engineers, product managers, and senior leadership.
  • Track record of improving delivery processes with measurable results.
  • Experience managing build and release processes in a CI/CD environment.

Preferred

  • Experience working within a scaling/growing engineering organization.
  • Familiarity with both cloud/infrastructure and application development team dynamics.
  • Background in delivery metrics, engineering analytics, or data-driven planning.
  • PMP, SAFe, or equivalent certification - or equivalent demonstrated experience.
  • People management experience, even at small team scale.
  • Experience with change management methodologies and driving organizational adoption. 
  • Ability to coach, mentor, and develop junior program and project managers. 
What Success Looks Like

In the first 90 days, you have:

  • A clear map of every active program, its status, owners, and risks across both engineering teams.
  • Validated that release processes are documented, understood, and running consistently.
  • Used the delivery metrics dashboard and reviewed it with leadership.

In the first year:

  • The seam between Cloud Engineering and App Development is well-coordinated with minimal escalations.
  • Release frequency and reliability have measurably improved.
  • Engineering resource planning is proactive - leadership has visibility 1-2 quarters out.
  • The engineering org runs with a consistent, well-understood delivery process - and people feel it.

We are an equal opportunity employer and comply with all applicable federal, state, and local fair employment practices laws. We strictly prohibit and do not tolerate discrimination against employees, applicants, or any other covered persons because of race, color, sex, pregnancy status, age, national origin or ancestry, ethnicity, religion, creed, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. This policy applies to all terms and conditions of employment, including, but not limited to, hiring, training, promotion, discipline, compensation, benefits, and termination of employment.

We comply with the Americans with Disabilities Act (ADA), as amended by the ADA Amendments Act, and all applicable state or local law.