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Game Designer Jobs in Broadview, IL (NOW HIRING)

Games family. With over 20 years of creation under our belts, NetherRealm's mission remains the ... The Job The Combat Designer will be responsible for significant contributions to game design, with ...

Designer, Combat

Chicago, IL · On-site

$47K - $88K/yr

Games family. With over 20 years of creation under our belts, NetherRealm's mission remains the ... The Job The Combat Designer will be responsible for significant contributions to game design, with ...

Senior Designer, Combat

Chicago, IL · On-site

$89K - $166K/yr

Games family. With over 20 years of creation under our belts, NetherRealm's mission remains the ... Alongside Lead and fellow Designers, the Senior Combat Designer is expected to implement and ...

Games family. With over 20 years of creation under our belts, NetherRealm's mission remains the ... Alongside Lead and fellow Designers, the Senior Combat Designer is expected to implement and ...

Senior 3D Designer

Chicago, IL · Remote

$70 - $77/hr

Senior 3D Designer, Remote. Start date is ASAP for this 2-month contract position. Job Title ... Background spanning multiple industries, such as consumer electronics, gaming, fashion, or Client ...

We are looking for an outstanding Principal Experience Designer with deep knowledge of mobile game development, particularly prototyping. Our team is a nimble group of self-motivated, extremely ...

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Evanston, IL · Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Oak Lawn, IL · Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Chicago, IL · Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Skokie, IL · Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Showing results 21-40

Game Designer information

See Broadview, IL salary details

$46.4K

$153.9K

How much do game designer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for game designer in Broadview, IL is $147,085.00, according to ZipRecruiter salary data. Most workers in this role earn between $152,900.00 and $152,900.00 per year, depending on experience, location, and employer.

What is a game designer?

A Video Game Designer works closely with a video game design team to create computer and video games for specific gaming consoles. The Game Designer is the creative driving force behind the game and conceives the mechanics and layout. This can include the story, characters, levels, and scenarios of the game. Depending on the size of the project, the Game Designer may work on their own or with a large team. Some Game Designers may have a niche or specialty within the industry such as the type of game they like to make or a certain creative style.

What does a game designer do?

A Game Designer is responsible for creating the concepts, mechanics, storylines, and rules of video games. They work closely with other team members like artists, programmers, and writers to shape the gameplay experience and ensure it is engaging and balanced. Game Designers often create detailed documentation, prototypes, and playtests to refine their ideas throughout the development process. Their goal is to craft enjoyable, immersive, and interactive experiences that appeal to players.

What are the key skills and qualifications needed to thrive as a game designer, and why are they important?

To thrive as a Game Designer, you need a strong grasp of game mechanics, storytelling, and user experience, often supported by a degree in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and Adobe Creative Suite, as well as prototyping and scripting languages, is typically required. Creativity, collaboration, and effective communication are crucial soft skills for iterating ideas and working across multidisciplinary teams. These skills ensure the creation of engaging, playable games that resonate with players and meet project goals.

How do game designers typically collaborate with other departments during the development process?

Game Designers work closely with a variety of teams, including artists, programmers, sound designers, and producers, to bring a game concept to life. They are responsible for clearly communicating gameplay mechanics, story elements, and level design through detailed documentation and regular meetings. Collaboration often involves iterative feedback cycles, where designers must adapt their ideas based on technical constraints and creative input from colleagues. This teamwork ensures that the final product is cohesive and engaging, making strong communication and flexibility essential skills for success in this role.

What is the difference between Game Designer vs Level Designer?

AspectGame DesignerLevel Designer
Primary FocusOverall game concept, mechanics, story, and player experienceDesign and layout of specific game levels or environments
Required SkillsCreative thinking, game mechanics, storytelling, scriptingLevel layout, environment design, spatial awareness, scripting
Work EnvironmentCollaborates with artists, programmers, writers across entire game developmentWorks closely with artists and programmers to craft individual levels
Common UsageUsed in game development teams across all genresPrimarily in level-based or environment-rich games

Game Designers focus on the overall game concept, mechanics, and player experience, while Level Designers specialize in creating specific game environments and levels. Both roles require collaboration and creative skills, but their scope and focus differ significantly.

Is it hard to get a game designer job?

Getting a game designer job can be competitive, as it often requires a strong portfolio, relevant skills in game development tools, and sometimes formal education in design or related fields. Building experience through internships, personal projects, or certifications can improve chances of employment in this field.

Is there a high demand for game designers?

The demand for game designers remains strong due to the growth of the gaming industry and increasing investment in new projects. Skills in programming, storytelling, and familiarity with design tools like Unity or Unreal Engine are highly valued, and opportunities are available across various platforms including mobile, PC, and consoles.

What jobs are in game design?

Jobs in game design include roles such as game designer, level designer, narrative designer, and systems designer. These positions involve creating game concepts, mechanics, storylines, and user experiences, often requiring skills in programming, art, or storytelling. Additional roles include game artist, animator, and quality assurance tester, all contributing to the development process.

What cities near Broadview, IL are hiring for Game Designer jobs?

Cities near Broadview, IL with the most Game Designer job openings:

Infographic showing various Game Designer job openings in Broadview, IL as of September 2026, with employment types broken down into 2% Internship, 66% Full Time, 24% Part Time, 1% Temporary, and 7% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $147,085 per year, or $70.7 per hour.

$47K - $88K/yr

Full-time

Medical, Life, Retirement, PTO

Re-posted 8 days ago


Job description

Welcome to Warner Bros. Discovery... the stuff dreams are made of.

Who We Are...

When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next...

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

The creative team that brought Mortal Kombat and Injustice to life is now NetherRealm Studios, part of the Warner Bros. Games family. With over 20 years of creation under our belts, NetherRealm's mission remains the same: to create cutting edge entertainment and deliver industry leading tech, game art and overall gaming experiences. NetherRealm Studios is a collaborative and creative environment, constantly striving to up the ante on what is possible in interactive entertainment. Our team is comprised of dedicated professionals with years of experience who are at the forefront of the gaming industry. The passion and energy that made Mortal Kombat a reality is still on display every day in our offices, our hallways and most definitely the studio's arcade room.

The Job

The Combat Designer will be responsible for significant contributions to game design, with a focus on combat, moment-to-moment gameplay, and character implementation. Alongside Lead and fellow Designers, the Combat Designer is expected to implement and maintain combat-centric systems, game balance, and character tuning.

The Daily

  • Establishes and maintains design documentation for player character combat and enemies.
  • Design, implement and iterate on in-game character actions. This includes attacks, reactions and navigation.
  • Works closely with art teams to collaborate on and help define all associated visual elements.
  • Support combat efforts through building gameplay functions and scripted encounters.
  • Build AI logic and behaviors for enemies and NPCs.

The Essentials

  • 4+ years of game design experience required.
  • Shipped at least 1 title with a strong emphasis in combat design and implementation
  • Direct experience in implementing combat mechanics (with a preference on melee-based combat) on at least 1 shipped title
  • Strong programming or scripting knowledge and experience required
  • B.A. degree preferred or equivalent job experience.
  • Ability to work well under pressure and with deadlines.
  • Excellent communication, interpersonal, and organizational skills.
  • Passion for action and fighting games with a focus on combat mechanics.
  • Positive attitude and collaborative approach to problem solving.

How We Get Things Done...

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you're a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.

In compliance with local law, we are disclosing the compensation, or a range thereof, for roles in locations where legally required. Actual salaries will vary based on several factors, including but not limited to external market data, internal equity, location, skill set, experience, and/or performance. Base pay is just one component of Warner Bros. Discovery's total compensation package for employees. Pay Range: $47,600.00 - $88,400.00 salary per year. Other rewards may include annual bonuses, short- and long-term incentives, and program-specific awards. In addition, Warner Bros. Discovery provides a variety of benefits to employees, including health insurance coverage, an employee wellness program, life and disability insurance, a retirement savings plan, paid holidays and sick time and vacation.