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Game Designer Jobs in Bolingbrook, IL (NOW HIRING)

We are looking for an outstanding Principal Experience Designer with deep knowledge of mobile game development, particularly prototyping. Our team is a nimble group of self-motivated, extremely ...

Video Game Design Tutor

Des Plaines, IL ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Schaumburg, IL ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Naperville, IL ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Chicago, IL ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Oak Lawn, IL ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Wheaton, IL ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Showing results 21-40

Game Designer information

See Bolingbrook, IL salary details

$46.5K

$154.3K

How much do game designer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for game designer in Bolingbrook, IL is $147,455.00, according to ZipRecruiter salary data. Most workers in this role earn between $153,300.00 and $153,300.00 per year, depending on experience, location, and employer.

What is a game designer?

A Video Game Designer works closely with a video game design team to create computer and video games for specific gaming consoles. The Game Designer is the creative driving force behind the game and conceives the mechanics and layout. This can include the story, characters, levels, and scenarios of the game. Depending on the size of the project, the Game Designer may work on their own or with a large team. Some Game Designers may have a niche or specialty within the industry such as the type of game they like to make or a certain creative style.

What does a game designer do?

A Game Designer is responsible for creating the concepts, mechanics, storylines, and rules of video games. They work closely with other team members like artists, programmers, and writers to shape the gameplay experience and ensure it is engaging and balanced. Game Designers often create detailed documentation, prototypes, and playtests to refine their ideas throughout the development process. Their goal is to craft enjoyable, immersive, and interactive experiences that appeal to players.

What are the key skills and qualifications needed to thrive as a game designer, and why are they important?

To thrive as a Game Designer, you need a strong grasp of game mechanics, storytelling, and user experience, often supported by a degree in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and Adobe Creative Suite, as well as prototyping and scripting languages, is typically required. Creativity, collaboration, and effective communication are crucial soft skills for iterating ideas and working across multidisciplinary teams. These skills ensure the creation of engaging, playable games that resonate with players and meet project goals.

How do game designers typically collaborate with other departments during the development process?

Game Designers work closely with a variety of teams, including artists, programmers, sound designers, and producers, to bring a game concept to life. They are responsible for clearly communicating gameplay mechanics, story elements, and level design through detailed documentation and regular meetings. Collaboration often involves iterative feedback cycles, where designers must adapt their ideas based on technical constraints and creative input from colleagues. This teamwork ensures that the final product is cohesive and engaging, making strong communication and flexibility essential skills for success in this role.

What is the difference between Game Designer vs Level Designer?

AspectGame DesignerLevel Designer
Primary FocusOverall game concept, mechanics, story, and player experienceDesign and layout of specific game levels or environments
Required SkillsCreative thinking, game mechanics, storytelling, scriptingLevel layout, environment design, spatial awareness, scripting
Work EnvironmentCollaborates with artists, programmers, writers across entire game developmentWorks closely with artists and programmers to craft individual levels
Common UsageUsed in game development teams across all genresPrimarily in level-based or environment-rich games

Game Designers focus on the overall game concept, mechanics, and player experience, while Level Designers specialize in creating specific game environments and levels. Both roles require collaboration and creative skills, but their scope and focus differ significantly.

Is it hard to get a game designer job?

Getting a game designer job can be competitive, as it often requires a strong portfolio, relevant skills in game development tools, and sometimes formal education in design or related fields. Building experience through internships, personal projects, or certifications can improve chances of employment in this field.

Is there a high demand for game designers?

The demand for game designers remains strong due to the growth of the gaming industry and increasing investment in new projects. Skills in programming, storytelling, and familiarity with design tools like Unity or Unreal Engine are highly valued, and opportunities are available across various platforms including mobile, PC, and consoles.

What jobs are in game design?

Jobs in game design include roles such as game designer, level designer, narrative designer, and systems designer. These positions involve creating game concepts, mechanics, storylines, and user experiences, often requiring skills in programming, art, or storytelling. Additional roles include game artist, animator, and quality assurance tester, all contributing to the development process.

What are the most commonly searched types of Game Designer jobs in Bolingbrook, IL?

The most popular types of Game Designer jobs in Bolingbrook, IL are:

What cities near Bolingbrook, IL are hiring for Game Designer jobs?

Cities near Bolingbrook, IL with the most Game Designer job openings:

Infographic showing various Game Designer job openings in Bolingbrook, IL as of August 2026, with employment types broken down into 87% Full Time, 7% Part Time, 1% Temporary, and 5% Contract. Highlights an 79% In-person, 2% Hybrid, and 19% Remote job distribution, with an average salary of $147,455 per year, or $70.9 per hour.

Principal Experience Designer

Zynga

Chicago, IL โ€ข On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 14 days ago


Key responsibilities

  • Create user flows, interface wireframes, prototypes, and design documentation.

  • Collaborate with the art team to define and adhere to a thematic art style and develop visual assets.

  • Prepare and implement assets in the game engine, particularly in Unity, and set up Figma Design Systems.


Job description

Position Overview:

We are looking for an outstanding Principal Experience Designer with deep knowledge of mobile game development, particularly prototyping. Our team is a nimble group of self-motivated, extremely talented individuals that take personal accountability for the quality of their work. We take pride in owning our lanes, delivering quality work, and maintaining a high level of technical knowledge that makes implementation smooth and efficient. Our team has fun while working in an agile, constantly evolving, and iterative environment. If you believe you would be a force multiplier and thrive in this environment then we want to hear from you!

Your role will be to create inspiring, beautiful game experiences that delight and motivate our players. You will work hand in hand with the Art Director, Project Manager, and Creative Director to make games that meet product goals, look amazing, and feel approachable to our players.

You will lead all phases of the UX / UI design process including conceptual design/development, graphic and interface design, interactive model prototypes in Figma, UX flows, art production, and Unity implementation.

Previous experience in Production and Live Game lifecycles is a bonus.

What You'll Do:

UX / UI Design

  • ย  Create user flows, interface wireframes, prototypes, and design documentation.
  • ย  Bring solutions grounded in research, industry standards, and best practices for mobile interaction.
  • ย  Create Design Systems that establish continuity and efficiency, while remaining flexible enough to adapt to change.
  • ย  Expert in the application of fundamental UX & UI Design Principles.
  • ย  An authority on the UX Design process: defining usability challenges, researching the problem space, analyzing qualitative and quantitative data, designing appropriate solutions, and validating ideas through testing.
  • ย  Experienced in designing for games vs. task completion, specifically supporting fun and engagement.
  • ย  High degree of competence in assessing and addressing product usability and applying user psychology.

Art

  • ย  Create graybox mockups and prototypes that evolve through collaboration into high-quality final game art..
  • ย  Develop mood boards and help guide the visual design of features.
  • ย  Collaborate with the art team to define and adhere to a thematic art style.
  • ย  Design functional animation for user interactions.
  • ย  Adapt and adhere to an established visual style, building upon it consistently.
  • ย  Produce high-quality visual assets for user interfaces using the Adobe Creative Suite.

Research & Testing

  • ย  Conduct market competitor research and deconstructions.
  • ย  Research consumer insights, develop personas, and analyze data.
  • ย  Conduct heuristic evaluations of internal and external products.
  • ย  Establish the right look to achieve the correct feel for our demographic.

Technical UI Development

  • ย  Prepare and implement assets in the game engine, partnering with technical artists and engineers.
  • ย  Accomplished expert in creating user interfaces in Unity.
  • ย  Set up Figma Design Systems that are collaborative, organized, and easy to change.
  • ย  Fully understands the limitations and best practices of developing games for mobile devices.

Leadership

  • ย  Set examples and establish standard methodologies in UI/UX for your game team.
  • ย  Lead and participate in company-wide UI/UX community events, critiques, product reviews, and feature retrospectives.
  • ย  Own the UX for multiple game feature pods.
  • ย  Mentor senior UI/UX staff.
  • ย  Collaborate with UI/UX staff from other game teams to share findings and develop standard methodologies across the organization.

General

  • ย  Synthesize the needs of players with the needs of the game team to find solutions that work for both.
  • ย  Ability to adapt and work in a fast-paced setting, rapidly developing new skills and behaviors in response to changing circumstances.
  • ย  Ability to prioritize tasks, work efficiently, manage time effectively, and complete work with minimal oversight.
  • ย  Demonstrates proactive self-development and interest in leveling up personal, interpersonal, and craft skills.
  • ย  Organized with good digital hygiene; adheres to established naming conventions and organizational standards.

Communications

  • ย  Able to present complex ideas to diverse audiences and articulate a convincing point of view, both verbally and in writing.
  • ย  Ability to connect and collaborate with multiple studio locations, teams, and partners.
  • ย  Proactive communicator with a willingness to build consensus across opposing perspectives.
What You Bring:
  • 6+ years of experience in the game development industry specializing in UX, having worked on 3+ different game titles.
  • Deep knowledge of mobile game development, particularly prototyping.
What We Offer You:

Zynga offers a world-class benefits package that helps support and balance the needs of our teams. To find out more about our benefits, visit theย Zynga Benefits site

The pay range for this position in California at the start of employment is expected to be between $123K and $170K per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

The pay range for this position in Illinois at the start of employment is expected to be between $107K and $150K per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.ย