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Game Designer Jobs in Appleton, WI (NOW HIRING)

Designer - Manitowoc, WI At Manitowoc Ice, a Division of Pentair , you will work alongside passionate problem-solvers who are committed to the future of our planet. We put our mission into practice ...

Ensure designs adhere to applicable codes, standards, client requirements, project-specific procedures, and safety expectations. * Coordinate with project managers, engineers, utility representatives ...

Ensure designs adhere to applicable codes, standards, client requirements, project-specific procedures, and safety expectations. * Coordinate with project managers, engineers, utility representatives ...

Facilities Assistant - Part Time

Green Bay, WI ยท On-site

$36K - $45K/yr

Typical schedule will average approximately 24 hours per week and will include some home games and ... This is not designed to cover or contain a comprehensive listing, and duties and responsibilities ...

Facilities Assistant - Part Time

Green Bay, WI ยท On-site

$36K - $45K/yr

Typical schedule will average approximately 24 hours per week and will include some home games and ... This is not designed to cover or contain a comprehensive listing, and duties and responsibilities ...

Delaware North provides a benefits package designed to give you the comfort, safety, and security ... Enure the concessions stands are stocked during and after the game, order supplies when needed ...

Showing results 21-40

Game Designer information

See Appleton, WI salary details

$45.8K

$152.1K

How much do game designer jobs pay per year?

As of Sep 2, 2026, the average yearly pay for game designer in Appleton, WI is $145,430.00, according to ZipRecruiter salary data. Most workers in this role earn between $151,200.00 and $151,200.00 per year, depending on experience, location, and employer.

What is a game designer?

A Video Game Designer works closely with a video game design team to create computer and video games for specific gaming consoles. The Game Designer is the creative driving force behind the game and conceives the mechanics and layout. This can include the story, characters, levels, and scenarios of the game. Depending on the size of the project, the Game Designer may work on their own or with a large team. Some Game Designers may have a niche or specialty within the industry such as the type of game they like to make or a certain creative style.

What does a game designer do?

A Game Designer is responsible for creating the concepts, mechanics, storylines, and rules of video games. They work closely with other team members like artists, programmers, and writers to shape the gameplay experience and ensure it is engaging and balanced. Game Designers often create detailed documentation, prototypes, and playtests to refine their ideas throughout the development process. Their goal is to craft enjoyable, immersive, and interactive experiences that appeal to players.

What are the key skills and qualifications needed to thrive as a game designer, and why are they important?

To thrive as a Game Designer, you need a strong grasp of game mechanics, storytelling, and user experience, often supported by a degree in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and Adobe Creative Suite, as well as prototyping and scripting languages, is typically required. Creativity, collaboration, and effective communication are crucial soft skills for iterating ideas and working across multidisciplinary teams. These skills ensure the creation of engaging, playable games that resonate with players and meet project goals.

How do game designers typically collaborate with other departments during the development process?

Game Designers work closely with a variety of teams, including artists, programmers, sound designers, and producers, to bring a game concept to life. They are responsible for clearly communicating gameplay mechanics, story elements, and level design through detailed documentation and regular meetings. Collaboration often involves iterative feedback cycles, where designers must adapt their ideas based on technical constraints and creative input from colleagues. This teamwork ensures that the final product is cohesive and engaging, making strong communication and flexibility essential skills for success in this role.

What is the difference between Game Designer vs Level Designer?

AspectGame DesignerLevel Designer
Primary FocusOverall game concept, mechanics, story, and player experienceDesign and layout of specific game levels or environments
Required SkillsCreative thinking, game mechanics, storytelling, scriptingLevel layout, environment design, spatial awareness, scripting
Work EnvironmentCollaborates with artists, programmers, writers across entire game developmentWorks closely with artists and programmers to craft individual levels
Common UsageUsed in game development teams across all genresPrimarily in level-based or environment-rich games

Game Designers focus on the overall game concept, mechanics, and player experience, while Level Designers specialize in creating specific game environments and levels. Both roles require collaboration and creative skills, but their scope and focus differ significantly.

Is it hard to get a game designer job?

Getting a game designer job can be competitive, as it often requires a strong portfolio, relevant skills in game development tools, and sometimes formal education in design or related fields. Building experience through internships, personal projects, or certifications can improve chances of employment in this field.

Is there a high demand for game designers?

The demand for game designers remains strong due to the growth of the gaming industry and increasing investment in new projects. Skills in programming, storytelling, and familiarity with design tools like Unity or Unreal Engine are highly valued, and opportunities are available across various platforms including mobile, PC, and consoles.

What jobs are in game design?

Jobs in game design include roles such as game designer, level designer, narrative designer, and systems designer. These positions involve creating game concepts, mechanics, storylines, and user experiences, often requiring skills in programming, art, or storytelling. Additional roles include game artist, animator, and quality assurance tester, all contributing to the development process.

What are the most commonly searched types of Game Designer jobs in Appleton, WI?

The most popular types of Game Designer jobs in Appleton, WI are:

What are popular job titles related to Game Designer jobs in Appleton, WI?

For Game Designer jobs in Appleton, WI, the most frequently searched job titles are:

What cities near Appleton, WI are hiring for Game Designer jobs?

Cities near Appleton, WI with the most Game Designer job openings:

Infographic showing various Game Designer job openings in Appleton, WI as of August 2026, with employment types broken down into 69% Full Time, 22% Part Time, 1% Temporary, and 8% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $145,430 per year, or $69.9 per hour.

Telecommunications Aerial Designer

ISG (Information Services Group)

Green Bay, WI โ€ข On-site

$20 - $40/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 16 days ago


Job description

ISG is seeking a highly motivated Telecommunications Aerial Designer to join our dynamic and growing team. As a key member, you will contribute to a variety of exciting projects within our Telecommunications + Utility Business Unit, utilizing innovative technology and collaborating with a diverse range of esteemed public and private clients across the nation. This is a fantastic opportunity to join a full-service, multi-disciplinary firm that consistently delivers exceptional results in planning, design, survey, and construction, and has been recognized with numerous prestigious awards.
You would work closely with Matt Cherek, Telecommunications Practice Group Leader, based in Green Bay.ย  As an ISG employee owner, you will continue to grow in your career. You'll learn from us, and we'll learn from you. You'll have the freedom and autonomy to do your best work with plenty of support along the way. Our culture is essential to our success and your engagement in it.ย 
Here are some projects we've worked on recently that might give you a better sense of what you'll be doing day to day:
  • Charter Communications Broadband Expansion, WI
  • TDS Telecommunications, IN, MI, MN, WI
  • Minnesota Power
As a Telecommunications Designer focused on aerial OSP and joint use, you will engineer pole attachment and make-ready designs that keep fiber builds compliant, constructible, and on schedule. Day to day, you will:
  • Produce aerial fiber design and pole loading deliverables for joint-use routes, applying the National Electrical Safety Code (NESC) for clearances, loading districts, and grade-of-construction requirements
  • Perform make-ready engineering, identifying clearance violations, required pole replacements, riser/down-guy needs, and rearrangements and translate field conditions into actionable construction notes
  • Develop and review pole attachment applications to utility and joint-use owner standards, including required forms, exhibits, and supporting calculations
  • Run sag and tension analysis and verify mid-span and ground clearances against NESC Rule 232/235 and applicable loading cases, using sag tables and pole loading tools
  • Interpret field survey and as-built data (pole heights, existing attachments, messenger/strand, span lengths) and incorporate terrain and elevation data into clearance analysis
  • Prepare construction-ready drawings, route prints, and design packages in CAD/GIS, including pole-by-pole detail and make-ready summaries
  • Coordinate with utility joint-use departments, permitting agencies, survey crews, and construction partners to resolve design conflicts and keep projects moving
  • Support quality control of design deliverables and maintain documentation that holds up under utility and ROW review
  • Ability to travel to perform field data collection when necessary

* The above essential duties are skills that a candidate will learn and develop in this position
We've listed a compensation range that reflects our expectations for this role, including both direct and indirect components.ย  We understand that your experience and value may fall outside of this range. If you feel you're a strong fit but your compensation needs differ, we're open to a conversation-let's talk.
  • Working knowledge of NESC, particularly clearance and loading rules as they apply to communications attachments in the supply/communications space
  • Familiarity with aerial OSP and FTTH design concepts: joint use, make-ready, pole loading, messenger/strand, guying, and down-guy/anchor placement
  • Experience reading and producing OSP construction prints, route prints, and pole detail sheets
  • Proficiency with CAD and/or GIS tools (AutoCAD, ArcGIS, or equivalent OSP design platforms); experience with pole loading software (e.g., O-Calc, SPIDAcalc, or similar) is a strong plus
  • Understanding of utility pole attachment standards and the joint-use application/permitting process
  • Strong attention to detail, comfort working with field data, and the ability to translate survey conditions into compliant designs
  • Effective communicator who can coordinate across utilities, permitting agencies, and construction crews.
  • Associate or Bachelor's degree in a related technical field, relevant certification, or equivalent OSP/joint-use design experience
  • Entry-level candidates with a strong technical foundation and the right aptitude are encouraged to apply. Compensation reflects a range from developing to experienced designers
  • A valid drivers license
  • Medical, dental, and vision
  • Paid time off, pro-rated amount available on your start date
  • Paid holidays and paid volunteer time
  • Paid parental leave
  • Bi-annual profit sharing
  • Employee Ownership Stock Plan (ESOP)
  • 401K retirement plan
  • Life insurance
  • HSA and FSA options
  • Bereavement leave
  • Supplemental voluntary benefits
  • Short term and long-term disability
  • Parking reimbursement, varies on office location