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Game Design Consultant Jobs (NOW HIRING)

Director of Game Math Design

Las Vegas, NV · On-site +1

$140K - $175K/yr

Experience in lead or consulting roles within game mathematics or similar disciplines * Strong understanding of game math design, implementation, and performance drivers * Ability to influence and ...

Director Design, Games

Manhattan, NY · On-site

$160 - $180/hr

Lead a multi‑disciplined design team in the creation and execution of Spin Master Games products ... Work with internal and external design consultants to manage development costs and deliver products ...

... the Creative, Marketing, Design, UX/UI, Motion, Technology, Gaming, or related industries ... Excellent communication skills, relationship-building abilities, and a consultative approach to ...

... the Creative, Marketing, Design, UX/UI, Motion, Technology, Gaming, or related industries ... Excellent communication skills, relationship-building abilities, and a consultative approach to ...

... the Creative, Marketing, Design, UX/UI, Motion, Technology, Gaming, or related industries ... Excellent communication skills, relationship-building abilities, and a consultative approach to ...

... the Creative, Marketing, Design, UX/UI, Motion, Technology, Gaming, or related industries ... Excellent communication skills, relationship-building abilities, and a consultative approach to ...

Director Design, Games

New York, NY · On-site

$160K - $180K/yr

Leading the team of multi-disciplined designers in the creation and execution of Spin Master games ... Partner and collaborate with both internal and external design consultants and manage the ...

Director Design, Games

Toronto, OH · Hybrid

$160K - $180K/yr

Leading the team of multi-disciplined designers in the creation and execution of Spin Master games ... Partner and collaborate with both internal and external design consultants and manage the ...

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Game Design Consultant information

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How much do game design consultant jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for game design consultant in the United States is $29.44, according to ZipRecruiter salary data. Most workers in this role earn between $18.99 and $31.25 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a game design consultant, and why are they important?

To thrive as a Game Design Consultant, you need a deep understanding of game mechanics, player psychology, and experience in game development, often supported by a relevant degree or portfolio of successful projects. Familiarity with industry-standard tools like Unity, Unreal Engine, and prototyping software, as well as knowledge of agile project management systems, is typically required. Strong communication, creative problem-solving, and collaboration skills help you effectively convey ideas and work with diverse teams. These skills and qualities are crucial for delivering innovative, engaging game experiences and driving successful project outcomes in a competitive industry.

How does a game design consultant typically collaborate with development teams during a project?

Game Design Consultants work closely with multidisciplinary teams, including artists, programmers, and producers, to provide expert guidance on gameplay mechanics, user experience, and design best practices. They often facilitate workshops, review prototypes, and offer actionable feedback to ensure the game's vision aligns with market expectations and player engagement goals. Effective communication and adaptability are vital, as consultants may join projects at various stages and must quickly integrate with existing workflows. Their input helps streamline development and avoid costly design pitfalls.

What does a game design consultant do?

A Game Design Consultant provides expert advice and guidance to game development teams on various aspects of game creation, such as gameplay mechanics, user experience, level design, and storytelling. They evaluate existing or in-development games, identify areas for improvement, and suggest creative solutions to enhance player engagement and satisfaction. Game Design Consultants often work with studios on a contract basis, offering specialized knowledge to help ensure the success of a game project.

What is the difference between Game Design Consultant vs Game Designer?

AspectGame Design ConsultantGame Designer
CredentialsTypically requires a portfolio, industry experience, and sometimes certifications in game design or related fieldsUsually holds a degree in game design, computer science, or related disciplines; portfolio experience is essential
Work EnvironmentConsults with multiple clients or projects, often freelance or contract-based, providing expert adviceWorks within a game development team, focusing on creating and implementing game mechanics and content
Employer & Industry UsageUsed by game studios, publishers, and independent developers for specialized adviceEmployed directly by game studios or as part of a development team

While both roles involve game design expertise, a Game Design Consultant offers specialized advice across projects, whereas a Game Designer actively creates game content within a team. The roles overlap in skills and industry usage but differ mainly in scope and employment type.

More about Game Design Consultant jobs
What cities are hiring for Game Design Consultant jobs? Cities with the most Game Design Consultant job openings:
What states have the most Game Design Consultant jobs? States with the most job openings for Game Design Consultant jobs include:
Infographic showing various Game Design Consultant job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 7% Part Time, and 5% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $61,236 per year, or $29.4 per hour.

Assistant Professor of Game Design - Production

George Mason University

Fairfax, VA • On-site

Other

Re-posted 25 days ago


George Mason University rating

8.3

Company rating: 8.3 out of 10

Based on 19 frontline employees who took The Breakroom Quiz

125th of 617 rated colleges and universities


Job description

Assistant Professor of Game Design - Production
  • 10003049
  • Fairfax, VA
  • Instructional Faculty
  • Opening on: Aug 18 2025
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Department: Col of Visual and Performing Arts

Classification: 9-month Instructional Faculty

Job Category: Instructional Faculty

Job Type: Full-Time

Work Schedule: N/A - I/R Faculty

Location: Fairfax, VA

Workplace Type: Hybrid Eligible

Salary: Salary commensurate with education and experience

Criminal Background Check: Yes

About the Department:

1. Offer undergraduate game design courses leading to a BFA in Computer Game Design,
2. Provide mentorship and guidance in game production to students pursuing majors and minors in Computer Game Design, and
3. Support a cohesive faculty and staff to carry out objectives 1 and 2.

About the Position:

The role of the Assistant Professor of Game Design is to teach the undergraduate game design and production courses, and help develop this future track in the Computer Game Design Program. The Assistant Professor is expected to pursue research (traditional or applied) and/or creative endeavors to make a significant contribution to the field.

Responsibilities:

  • Teaches a 4-4 load each academic year from an approved curriculum and develops future courses in game design/production;
  • Participates in school recruitment and retention initiatives, and activities determined by the Program Director;
  • Motivates students to actively participate in all aspects of the educational process;
  • Completes professional development and in-service activities in accordance with university standards;
  • Maintains expertise in subject area and recommends improvements in curriculum design;
  • When possible, participates in core course academic support programs, student mentoring and student professional associations;
  • Serves on program, college and university committees in consultation with the Program Director;
  • Actively seeks external grants and contracts to support research and creative endeavors; and
  • Participates in professional game design and game production-related organizations and conferences.

Required Qualifications:

  • Bachelor's degree in related field;
  • 5+ years experience in the Game or related industry, or Master's degree in related field;
  • Experienced in all facets of Production for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
  • Extensive experience working with all primary game design, production, and management software applications, engines, and tools, as well as related hardware;
  • Applicable experience (minimum of five years is desired) in the industry; and expertise using current professional game engines, editors and project management software;
  • Knowledgeable about all facets of the game design and production field, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
  • Extensive knowledge working with and teaching all primary game design, production, and management software applications, engines, and tools, as well as related hardware;
  • Knowledge of multi-platform game production and publication;
  • Knowledge of C# and C++;
  • Excellent interpersonal and presentation skills;
  • Proven critical thinking, problem-solving and judgment skills;
  • Ability to successfully interact with the industry business and governmental communities;
  • Possesses an approach that fosters a respectful, nonthreatening workplace environment; and
  • Has a demonstrated commitment and ability to work collaboratively within a complex work environment.

Preferred Qualifications:

  • Master's degree in related field;
  • 5+ years experience in the Game Design industry and publication of major entertainment or serious games or Terminal degree in Game related discipline;
  • Two years of higher education teaching in the subject matter area; and
  • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.

Instructions to Applicants:

For full consideration, applicants must apply for Assistant Professor of Game Design - Production at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a Cover Letter/Letter of Intent with Resume for review.

Posting Open Date: August 18, 2025

For Full Consideration, Apply by: September 12, 2025

Open Until Filled: Yes


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