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Game Character Designer Jobs (NOW HIRING)

... character and timing, and their impact on game readability and balance Proven ability to build ... Designer on a multiplayer action game, designing, documenting, and building combat/character ...

Collaborate with project leads, concept artists, designers, and engineers * Brainstorm ideas and ... Passion for creating memorable characters for games * Understanding of Industry Standard Software ...

... character and timing, and their impact on game readability and balance • Proven ability to build ... Designer on a multiplayer action game, designing, documenting, and building combat/character ...

Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models. * Collaborate with art leads, designers, and animators to ensure ...

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Game Character Designer information

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How much do game character designer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for game character designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

Are game character designers in demand?

Game character designers are in steady demand due to the growth of the gaming industry and the need for visually appealing, innovative characters. Skills in digital art, 3D modeling, and familiarity with design software like Adobe Photoshop or Blender enhance employability, especially in companies focusing on AAA titles or mobile games.

How do you become a game character designer?

To become a game character designer, you typically need a background in art or design, often through a degree or self-study in illustration, concept art, or related fields. Building a strong portfolio showcasing character sketches and designs is essential, along with proficiency in tools like Adobe Photoshop or Illustrator. Gaining experience through internships or entry-level positions in game development can also help establish a career in this field.

How to get hired as a game character designer?

To get hired as a game character designer, build a strong portfolio showcasing your character concepts and art skills, and gain proficiency in design tools like Adobe Photoshop or Illustrator. Relevant experience through internships, freelance work, or personal projects, along with knowledge of game development processes, can improve your chances of employment.

What cities are hiring for Game Character Designer jobs?

Cities with the most Game Character Designer job openings:

What are popular job titles related to Game Character Designer jobs?

For Game Character Designer jobs, the most frequently searched job titles are:

Infographic showing various Game Character Designer job openings in the United States as of August 2026, with employment types broken down into 96% Full Time, and 4% Part Time. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Game Designer, Technical (Contingent)

Santa Monica, CA

Naughty Dog
PC Games • 51 - 200 employees

$174K/yr

Full-time

Re-posted 6 days ago


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.  Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.  

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5 . We're also proud to say that The Last of Us Part I is now available for the first time on PC.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

 What you will do:

  • Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, AI behaviors, and other mechanics and systems.
  • Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you're owning.
  • Collaborating closely with lead designers and directors to effectively act on feedback and quickly iterate.

 What skills will you use:

  • 2+ years of industry experience in Technical Design for games
  • Strong programming ability (Computer Science undergraduate degree
  • preferred)
  • Understanding of narrative principles and how to convey emotion through gameplay
  • Proficiency in 3D math
  • Fluent in C++, C#, Lua, or other text-based scripting language
  • Self-starter with excellent communication and teamwork skills

Bonus Skills

  • Experience developing third-person action games
  • Experience making improvements to tools and workflows
  • Experience with the following areas of design
    • Behavior Trees
    • Melee
    • Combat Systems
    • Enemy & boss design

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression, and gender reassignment), race (including color, nationality, ethnic, national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees, and embrace diversity. We encourage everyone to respond.