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Game Animation Jobs in Ontario (NOW HIRING)

... with game engines or similar 3D pipelines \n * Experience implementing animation and rendering techniques like inverse kinematics, shaders and blend\-shapes \n * Experience scripting 3D tools to ...

Degree/diploma in CS, Software Engineering, Multimedia, Game Dev, or related * Intermediate to ... Animation or motion design background * Familiarity with embedded constraints (performance, memory)

... gaming companies, visual effects houses, and advertising firms. Our vision is to expand GPL ... nature of animation, inspiration, and storytelling in a simple expression: "Art challenges ...

... de l'animation a raconter des histoires captivantes, a creer des univers incroyables et a ... Strong understanding of production pipelines and creative workflows in film and games, including ...

At Vosyn, we embrace the exciting, game-changing world of Artificial Intelligence, driving ... Possess a strong background in Animation, Videography and Motion graphics, with a keen eye for ...

... game-changing people. Here, opportunities are everywhere - to try something new, to learn, to do ... Explore new capabilities in CLO (animations, rendering, fabric scans, etc.) * Complies with company ...

Game Animation information

See Ontario salary details

$8

$35

$77

How much do game animation jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for game animation in Ontario is $35.28, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $49.28 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in game animation, and why are they important?

To thrive in Game Animation, you need a strong understanding of animation principles, character rigging, and a solid portfolio demonstrating your artistic and technical abilities. Expertise in industry-standard software such as Autodesk Maya, Blender, and game engines like Unity or Unreal Engine is typically required. Soft skills like creativity, attention to detail, and effective communication are highly valued for collaborating with designers and developers. These skills are crucial for bringing characters and worlds to life, ensuring animations meet the visual and interactive needs of modern video games.

What is a game animation?

A Game Animation job involves creating the movement and behavior of characters, creatures, and objects in video games. Animators use software like Maya, Blender, or Unity to bring life to models through keyframe animation or motion capture techniques. They work closely with designers, artists, and programmers to ensure animations are smooth, realistic, and enhance gameplay. Strong knowledge of timing, weight, and fluid motion is essential for making animations feel natural and immersive.

What are the typical daily responsibilities of someone working in game animation?

A typical day for a Game Animator involves creating and refining character and object animations, collaborating with game designers and programmers to ensure animations integrate smoothly into the game engine, and reviewing feedback to make necessary adjustments. Animators often attend team meetings to discuss project goals, sync up with other departments, and troubleshoot animation issues as they arise. Depending on the studio, you may also be involved in motion capture sessions or prototyping new animation systems. This role requires a balance of technical skill and creative input, making teamwork and adaptability especially important in fast-paced development cycles.

What are the most commonly searched types of Game Animation jobs in Ontario? The most popular types of Game Animation jobs in Ontario are:
What are popular job titles related to Game Animation jobs in Ontario? For Game Animation jobs in Ontario, the most frequently searched job titles are:
What job categories do people searching Game Animation jobs in Ontario look for? The top searched job categories for Game Animation jobs in Ontario are:
Infographic showing various Game Animation job openings in Ontario as of August 2026, with employment types broken down into 72% Full Time, 18% Part Time, 2% Temporary, and 8% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $73,375 per year, or $35.3 per hour.

Advanced Gameplay Animator

Certain Affinity, Inc.

Toronto, ON • On-site

Full-time

Posted 11 days ago


Job description

As an Advanced Animator at Certain Affinity, you'll be part of a creative team generating highly polished in-game animations for AAA and original IP titles. This is a great opportunity to assist in the project's design by providing pre-visualization animations for gameplay elements and evolving and refining motion for characters, weapons, vehicles, and environmental objects. Are you looking for an opportunity to work with insanely talented, humble, and collaborative game devs? Then look no further and read on.
***Candidates must be located in Ontario or British Columbia Canada to be eligible for this opportunity.***
Responsibilities
 
  • Work with the Art Director, Lead Animator & Design team to visualize and integrate motion into a highly immersive world
  • implementation of animation assets and testing in engine for accuracy
  • Mentor other animators on technique and process
  • Create animations in a variety of styles, from ultra-realistic mocap based movement to highly stylized hand-keyed motion depending on the needs of the project
Requirements
 
  • 4+ years’ experience in the game industry, specifically associated with character and object animation
  • Shipped 2+ titles as an animator
 
  • Experience establishing and driving new workflows for content creation
  • Experience establishing new tools for both internal and codev project use
  • Expert-level understanding of the principles of animation
  • Experience in UE4 and UE5
  • Excellent understanding of game animation pipelines and workflow
  • Strong communication and time management skills
  • Ability to work within predefined styles from realistic to stylized and effectively communicate this style to the rest of a team
  • Knowledge and application of both keyframe and performance capture animation in a real-time environment
  • Solid grasp of performance requirements and constraints of current-generation console and PC gaming development
  • Solid understanding of how animation by way of performance, staging, dynamics, timing, and pacing influences player response and feedback to help make a game fun and engaging
  • Experience mentoring other artists and animators
  • Must be able to initiate visual direction without specific concept or design
  • A desire to work and support a diverse and inclusive environment

Extra Credit
 
  • Experience in the setup, organization, and performance direction of a motion capture shoot
  • Expert level knowledge of Maya. MotionBuilder and other 3D animation packages are a plus
  • Strong foundational knowledge in traditional arts, including but not limited to graphic design or illustration, life drawing, acting, and cinematography
  • Experience working with co-development partners
Salary: $110K CAD-$140K CAD
 

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