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Full Time Sound Design Internship Jobs in California

Principal Sound Designer

Santa Monica, CA · On-site

$140K - $160K/yr

Create exceptional and immersive sound design using both commercial and proprietary tools, software ... Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is ...

Principal Sound Designer

Santa Monica, CA · On-site

$140K - $160K/yr

Create exceptional and immersive sound design using both commercial and proprietary tools, software ... Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is ...

Senior Sound Designer

Glendale, CA · Remote

$95K - $128K/yr

Design, edit, implement, and polish sound effects, ambiences, cinematic audio, and gameplay systems ... Games-Audio Employment Type: Full time Primary City, State, Region, Postal Code: Glendale, CA, USA ...

... internship or assistant level role • Resourceful • Self-starting • Detail oriented • ... sound judgment • Proficient in AutoCAD • Strong understanding of visual layouts utilizing ...

... internship or assistant level role ● Resourceful ● Self-starting ● Detail oriented ● ... sound judgment ● Proficient in AutoCAD ● Strong understanding of visual layouts utilizing ...

... Design internship or assistant level role Resourceful Self-starting Detail oriented Positive ... sound judgment Proficient in AutoCAD Strong understanding of visual layouts utilizing Microsoft ...

... sound design solutions. * Strong understanding of engineering first principles and the ability to ... Full-time employee coverage is effective on their first day of employment. Part-time employee ...

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Full Time Sound Design Internship information

What is the difference between Full Time Sound Design Internship vs Sound Designer?

AspectFull Time Sound Design InternshipSound Designer
CredentialsTypically enrolled in or recent graduate of audio, music, or related programsProfessional experience, portfolio, and sometimes certifications
Work EnvironmentInternship programs, entry-level projects, supervised settingsFull-time, independent or team-based projects in studios or production companies
Industry UsageUsed as a training position within media, gaming, film, and music industriesFull professional role with responsibilities for sound design, editing, and mixing

In summary, a Full Time Sound Design Internship is an entry-level position aimed at gaining experience and skills, often held by students or recent graduates. A Sound Designer is a full-time professional responsible for creating and implementing sound elements in various media projects, requiring more experience and a portfolio of work.

What are the most commonly searched types of Sound Design Internship jobs in California?

The most popular types of Sound Design Internship jobs in California are:

What are popular job titles related to Full Time Sound Design Internship jobs in California?

For Full Time Sound Design Internship jobs in California, the most frequently searched job titles are:

What cities in California are hiring for Full Time Sound Design Internship jobs?

Cities in California with the most Full Time Sound Design Internship job openings:

Infographic showing various Full Time Sound Design Internship job openings in California as of August 2026, with employment types broken down into 100% Full Time. Highlights an 93% In-person, and 7% Hybrid job distribution.

Principal Sound Designer

Absurd Ventures

Santa Monica, CA • On-site

$140K - $160K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 22 days ago


Job description

Summary
We are looking for a versatile and experienced Principal Sound Designer to join our audio team to craft and implement exceptional sound design. This role is crucial in support of defining an iconic soundscape for our unique and innovative open world game. As a Principal, your mission is to use your creative and technical audio skills to inspire and evangelize the team in creating outstanding and compelling sound design. You will have the opportunity to collaborate closely with some of the greatest developers in the industry on an exciting, immersive, narrative AAA game.
Core Responsibilities
  • Create exceptional and immersive sound design using both commercial and proprietary tools, software, and source material.
  • Work closely with the Audio Director to help define and execute the project's overall audio vision.
  • Collaborate with engineers and fellow sound designers to build, implement, and scale audio pipelines.
  • Proactively anticipate project needs and independently develop and implement solutions.
  • Optimize audio assets and recommend workflow improvements to enhance efficiency and scalability.
  • Diagnose and resolve complex audio issues across multiple disciplines.
  • Effectively communicate technical and creative ideas through clear written and verbal communication.
  • Manage time independently and drive complex, multi-phase initiatives through to completion.

Core Qualifications
  • 8+ years of professional experience in the games industry as a sound designer, with some senior experience on shipped AAA titles.
  • Proven track record of owning and delivering complex audio systems on shipped titles.
  • Demonstrated experience collaborating with engineering and cross-disciplinary teams on large-scale projects.
  • Strong background in recording high-quality source material and pushing it through to final asset implementation.
  • Expertise with AAA game engines and deep knowledge of audio implementation workflows.
  • Advanced proficiency in Wwise and real-time audio systems.
  • Background in mentoring team members and sharing both technical and creative expertise.

Key Attributes
  • A collaborative, team-oriented mindset with a strong emphasis on cross-discipline partnership.
  • Ability to inspire and elevate others through leadership, mentorship, and craftsmanship.
  • Self-motivated, proactive, and capable of solving problems with minimal direction.
  • Adaptable and responsive to feedback and evolving project requirements.

Plus if
  • Experience contributing during early development and R&D phases.
  • Experience designing and improving custom audio tools and workflows for large scale open-world games.
  • Scripting experience in Python, MEL, or similar languages.
  • Passion for video games, storytelling, cinema, and a strong understanding of game audio.

Description
  • Full-time job with benefits.
  • Role is on-site in Santa Monica, CA.
  • Office is located near downtown Santa Monica - near metro and freeways.
  • The base pay range for this position is $140,000 to $160,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Absurd Ventures
Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.