About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading ... Use hardware and software debugging tools to diagnose PCIe and DPU issues. * Document key technical ...
About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading ... Use hardware and software debugging tools to diagnose PCIe and DPU issues. * Document key technical ...
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Quick apply
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Full Time Playstation Software Engineer information
What is the difference between Full Time Playstation Software Engineer vs Full Time Console Game Developer?
| Aspect | Full Time Playstation Software Engineer | Full Time Console Game Developer |
|---|---|---|
| Credentials | Bachelor's in Computer Science or related field, programming skills | Bachelor's in Computer Science, Game Design, or related field, programming skills |
| Work Environment | Corporate office, gaming industry, collaborative teams | Game studios, development teams, creative environment |
| Industry Usage | Primarily within Sony Interactive Entertainment and related companies | Across various gaming companies, including Sony, independent studios |
Full Time Playstation Software Engineers focus on developing software specifically for PlayStation consoles, working within corporate teams. Full Time Console Game Developers create games for various consoles, including PlayStation, often working in creative studio environments. While both roles require programming skills and industry experience, Playstation Software Engineers typically work on platform-specific software, whereas Console Game Developers focus on game creation across multiple platforms.
Job description
About the RoleÂ
At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles to mobile devices and beyond! Would you like to use your skills, time, and passion on meaningful projects that are building the future? We're looking for a Staff Software Engineer with a strong background in DPDK software/firmware development, who loves designing and building innovative hardware and software, wants to make an impact, and enjoys working with creative, intelligent and collaborative teammates. If that sounds like you, come help us build world class technology capable of delivering fun and unique gaming experiences to millions of players!Â
ResponsibilitiesÂ
Implement and optimize peer-to-peer PCIe communication between DPUs and other bus devices, minimizing latency and host CPU involvementÂ
Manage network device queues across PCIe peers and handle doorbell interrupts to process them.Â
Architect innovative solutions and drive alignment across teams and stakeholders.Â
Collaborate across hardware, drivers, system software and network cross functional teams.Â
Use hardware and software debugging tools to diagnose PCIe and DPU issues.Â
Document key technical areas and share knowledge through technical presentationsÂ
Required QualificationsÂ
BS in Computer Science / Software Engineering or 10+ years of relevant work experienceÂ
8+ years of combined experience in C/C++Â
Expert level proficiency with DPDK and Software Defined Networking
Strong understanding of PCIe peer-to-peer communication, including memory-mapped I/O, queue management, and device-to-device signaling.Â
Ability to debug, profile, and optimize firmware performanceÂ
Working knowledge of networking protocols: TCP/IP, UDP and L2 layer protocolsÂ
Proven track-record of solving ambiguous problems with minimal direction.Â
Strong debugging / analysis / troubleshooting skillsÂ
 Preferred QualificationsÂ
Experience with developing software/firmware on DPUs, or similar technologies
Experience with Open vSwitch/SonicÂ
EVPN-VXLAN knowledgeÂ
Network driver development experience on Linux or embedded OS or similarÂ
Experience with storage offload engines and computer networking domainsÂ
A track record of technical leadership guiding teams without hard authority.Â
Additional SkillsÂ
Motivated self-starter.Â
Experience with Rust.Â
Enjoys working in a fast-paced, collaborative environmentÂ
Knowledge of Japanese language and culture is a plus
About PlayStation
Sourced by ZipRecruiter
Industry
Manufacturing
Company size
1,001 - 5,000 Employees
Headquarters location
San Mateo, CA, US
Year founded
1994