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Full Time Microcontroller Programmer Jobs in Dublin, CA

Senior Firmware Engineer

Berkeley, CA · On-site

$128K - $168K/yr

Develop microcontroller firmware for embedded systems, sensors, and power flow control circuitry ... full-time employees - and 80% of healthcare premiums for dependents. This starts from day one. We ...

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A.A./Certificate/B.S. in Electrical Engineering, Engineering Technology, or related field ... Additional experience in debugging electronic circuits, firmware, and microcontroller-based systems ...

Showing results 21-25

Full Time Microcontroller Programmer information

See Dublin, CA salary details

$13

$44

$77

How much do full time microcontroller programmer jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for full time microcontroller programmer in Dublin, CA is $44.52, according to ZipRecruiter salary data. Most workers in this role earn between $28.99 and $57.93 per hour, depending on experience, location, and employer.

What is the difference between Full Time Microcontroller Programmer vs Embedded Systems Engineer?

AspectFull Time Microcontroller ProgrammerEmbedded Systems Engineer
CredentialsTypically requires a degree in electronics, computer engineering, or related fields; certifications are a plusSimilar credentials; often holds degrees in electrical or computer engineering, with certifications in embedded systems
Work EnvironmentPrimarily in electronics labs, manufacturing facilities, or office settings focused on firmware developmentBroader environment including hardware design, software development, and testing in labs or industrial settings
Industry UsageUsed mainly in consumer electronics, automotive, and industrial automation sectorsApplied across various industries including aerospace, medical devices, and IoT systems

While both roles involve embedded programming, a Full Time Microcontroller Programmer focuses mainly on firmware development for microcontrollers, whereas an Embedded Systems Engineer has a broader scope including hardware integration and system design. The choice depends on the depth of hardware involvement desired.

Embedded Software Engineer Intern - Fall 2026

Redwood Materials

San Francisco, CA • On-site

$41 - $47.50/hr

Full-time, Internship

Posted 20 days ago


Redwood Materials rating

7.6

Company rating: 7.6 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

24th of 91 rated recycling and waste


Job description

About Redwood Materials
Redwood is localizing a global battery supply chain that seamlessly integrates recovery, reuse, and recycling - keeping critical minerals in circulation and driving the energy transition. Founded in 2017, we're delivering low-cost and large-scale energy storage and producing battery materials in the U.S. for the first time, all from batteries we already have.
Embedded Software Engineering Intern
We are at the precipice of a global energy transition. At Redwood Materials, we are moving beyond battery recycling to build the most advanced, circular energy ecosystem on the planet. Our goal is to move the industry away from static, hardware-heavy infrastructure toward agile, software-controlled energy assets.
While others build "black box" hardware, we are building software-defined power systems. Our Embedded Software team is responsible for the intelligence that drives our power stages and battery management systems, ensuring our energy storage solutions are safe, efficient, and capable of stabilizing the world's most demanding grids.
As an Embedded Software Engineering Intern, you'll work alongside our engineers on the real-time firmware that drives our power conversion units. You'll get hands-on exposure to the intersection of silicon and power - helping write and test low-level code that controls high-speed switching, manages thermal safety, interfaces with battery packs, and communicates with broader site infrastructure. This is a great opportunity to apply what you've learned in coursework to real embedded systems that ship at scale, with mentorship from experienced engineers along the way.
Responsibilities will include:
  • Real-Time Control Firmware: Support the design and implementation of bare-metal software for power electronics, gaining exposure to PWM generation, ADC synchronization, and timing logic.
  • Low-Level Architecture: Assist in developing and testing drivers for microcontroller peripherals (SPI, CAN, Ethernet) under the guidance of senior engineers.
  • Hardware-Software Collaboration: Work with power electronics controls engineers to understand how controls theory translates into embedded code running on Cortex-R and Cortex-M architectures.
  • Battery Management Systems: Get exposure to how our power conversion firmware interfaces with real battery packs - including cell voltage/temperature monitoring, state-of-charge and state-of-health estimation, and the communication protocols BMS units use to report status and safety limits.
  • Build & Test: Help maintain software build scripts and write testable code, gaining experience with CI/CD pipelines used to validate firmware before it reaches the lab.
  • System Debugging: Learn to profile and debug embedded code, developing familiarity with tools like oscilloscopes, logic analyzers, and JTAG/SWD debuggers.
  • Documentation & Process: Contribute to documentation and testing processes that support taking embedded systems from prototype toward production.

Desired Qualifications:
  • Background: Currently pursuing a BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or a related field.
  • Programming Foundations: Coursework or project experience in C, C++, or Rust; comfort reading and writing low-level code.
  • Embedded Interest: Some exposure to embedded systems, microcontrollers, or digital logic through coursework, personal projects, or prior internships.
  • Communication Protocols: Familiarity with concepts like SPI, I2C, UART, or CAN is a plus, even if only from classwork or personal projects.
  • Battery Systems Knowledge: Exposure to battery management systems (BMS) and energy storage fundamentals through coursework or projects is a plus, though not required.
  • Curiosity & Rigor: A safety-conscious mindset, strong attention to detail, and eagerness to learn how real-time, safety-critical software is built.
  • Bonus Qualifications: Any experience with build tools (Make, CMake), version control (git), or hands-on lab work with debugging hardware.

In accordance with California pay transparency laws, the salary range for this position is listed below. Actual compensation may vary based on a variety of factors, including experience, education, and skills.
California Pay Range:
$41-$47.50 USD
The position is full-time. Compensation will be commensurate with experience.
We collect personal information (PI) from you in connection with your application for employment with Redwood Materials, including the following categories of PI: identifiers, personal records, professional or employment information, and inferences drawn from your PI. We collect your PI for our purposes, including performing services and operations related to your potential employment. If you have additional privacy-related questions, please contact us at privacy@redwoodmaterials.com.

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