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Full Time Lua Programming Jobs (NOW HIRING)

Schedule: Full-Time Shift: Day Job Travel: No Minimum Clearance Required: None Clearance Level Must ... Software development, scripting, or programming * Instructional design or technical training ...

... Lua/React is a plus. * Client platform expertise: hands-on experience delivering on console ... All full-time employees are also eligible for equity compensation and for benefits as described on ...

Strong coding fundamentals in one or more languages such as Javascript, TypeScript, Lua, or similar ... All full-time employees are also eligible for equity compensation and for benefits as described on ...

On-Site AV Design Engineer

Memphis, TN · On-site

$80K - $100K/yr

Hours: Full-Time, On-Site CTI has been a leading audiovisual provider since we began in 1988, and ... Q-SYS Programming: Level 2 proficiency required. (Some LUA Required) * Networking Knowledge: Solid ...

Posted today

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Full Time Lua Programming information

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$11K

$92.6K

$173.5K

How much do full time lua programming jobs pay per year?

As of Aug 19, 2026, the average yearly pay for full time lua programming in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is a full time Lua programmer?

A Full Time Lua Programmer is a software developer who specializes in writing, testing, and maintaining code using the Lua programming language as their primary role. These professionals often work on projects involving game development, embedded systems, or scripting tasks where Lua is commonly used. Full time positions typically require a strong understanding of Lua's syntax, functionality, and integration with other systems or engines, such as Roblox, Love2D, or Corona SDK. Responsibilities may also include debugging, collaborating with other developers, and optimizing code for performance.

What are the key skills and qualifications needed to thrive as a full time Lua programmer?

To thrive as a Full Time Lua Programmer, you need strong programming skills in Lua, experience with scripting for game engines or embedded systems, and typically a degree in computer science or related field. Familiarity with tools such as Roblox Studio, Corona SDK, or game development frameworks, as well as version control systems like Git, is commonly required. Problem-solving ability, attention to detail, and effective communication are essential soft skills in this role. These competencies enable the development of efficient, maintainable code and smooth collaboration within technical teams, which are crucial for project success.

What are some common challenges faced by full time Lua programmers in a professional setting?

Full-time Lua programmers often encounter challenges such as integrating Lua scripts with larger systems written in other languages, managing performance optimization for real-time applications (like games or embedded devices), and maintaining code clarity in highly dynamic environments. Collaboration with cross-functional teams—such as game designers, backend engineers, or QA—requires clear communication and a deep understanding of both Lua and the host application's architecture. Adapting to evolving project requirements and staying updated with Lua best practices are key to thriving in this role.

What is the difference between Full Time Lua Programming vs Full Time Game Scripting?

AspectFull Time Lua ProgrammingFull Time Game Scripting
Required CredentialsProficiency in Lua, programming background, possibly computer science degreeProficiency in Lua, scripting experience, understanding of game engines
Work EnvironmentSoftware development teams, coding, debugging, software designGame development teams, scripting in game engines, integrating game features
Industry UsageSoftware companies, app development, embedded systemsVideo game studios, interactive entertainment companies
Common Search & ComparisonYesYes

Full Time Lua Programming involves writing and maintaining software applications using Lua across various industries, focusing on core development and system integration. In contrast, Full Time Game Scripting specializes in creating game features, behaviors, and interactions within game engines. While both roles require Lua proficiency, Lua programmers often work on broader software projects, whereas game scripting roles are specific to game development environments.

More about Full Time Lua Programming jobs

What cities are hiring for Full Time Lua Programming jobs?

Cities with the most Full Time Lua Programming job openings:

What are the most commonly searched types of Lua Programming jobs?

The most popular types of Lua Programming jobs are:

What job categories do people searching Full Time Lua Programming jobs look for?

The top searched job categories for Full Time Lua Programming jobs are:

Infographic showing various Full Time Lua Programming job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 81% Full Time, 13% Part Time, 4% Contract, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

ATC Training Scenario Developer

SAIC

Orlando, FL

Full-time

Posted 26 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

79th of 224 rated it services


Job description

Job ID: 2614862

Location: Orlando, FL, US

Date Posted: 2026-07-23

Category: Administration

Subcategory:

Schedule: Full-Time

Shift: Day Job

Travel: No

Minimum Clearance Required: None

Clearance Level Must Be Able to Obtain: Public Trust

Potential for Remote Work: ORA_ON_SITE


Description

The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related STEM field. In this role, you will assist in the design, development, modification, validation, and management of air traffic control (ATC) training scenarios. Working within a fast-paced, collaborative environment, you will support nationwide ATC simulation training across FAA Air Traffic Control Towers (ATCTs). You will help translate FAA training objectives into realistic, operationally accurate simulation experiences that prepare controllers for real-world operations across the National Airspace System (NAS).

This is an excellent opportunity for students or recent graduates looking to apply their game development, scripting, simulation, or software skills in a meaningful, real-world aviation training environment.

Responsibilities: 

  • Assist in designing and developing ATC training scenarios based on FAA-provided scripts and operational training objectives, ensuring each scenario accurately reflects real-world controller workflows and decision-making environments
  • Help develop training scenarios for designated ATCTs incorporating realistic and varied traffic mixes including large jets, regional jets, general aviation, helicopters, military aircraft, balloons, and ground vehicles
  • Support configuration of scenario elements 
  • Assist in developing scenarios that support multiple simultaneous training positions including Local Control (LC), Ground Control (GC), Flight Data (FD), Clearance Delivery (CD), Supervisor, and Remote Pilot Operator (RPO)
  • Modify existing training scenarios in response to FAA and instructor requests
  • Apply agile development skills to implement scenario modifications on short notice
  • Conduct validation steps including logic checks, conflict detection, and functional run-throughs to ensure scenarios meet requested end-states prior to delivery
  • Perform quality reviews of developed and modified scenarios before submission for approval
  • Document and report discrepancies, resolutions, and validation outcomes for each scenario development cycle
  • Ensure scenarios meet established performance requirements
  • Coordinate with instructors, system operators, FAA facility personnel, and program management to understand training objectives and translate them into effective simulation scenarios
  • Support instructor-led training sessions by providing scenario configuration assistance and technical support
  • Collaborate with Virtual Database (VDB) developers to ensure scenario traffic, weather, and environmental elements align with airport visual representations
  • Participate in program reviews and provide status updates on scenario development activities

Qualifications

Required:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Science or Software Engineering
    • Game Design or Game Development
    • Simulation Technology or Human Factors Engineering
    • Instructional Design or Educational Technology
    • Aerospace Science, Aviation Management, or a related STEM discipline
    • Must be able to obtain and maintain an FAA Public Trust

Desired:

  • 1–2 years of experience (including academic projects, internships, or personal projects) in one or more of the following areas:
    • Game development, level design, or simulation scenario creation
    • Software development, scripting, or programming
    • Instructional design or technical training support
    • Aviation, military, or operational simulation environments
  • Demonstrated experience developing or modifying simulations, game levels, or interactive scenarios in a time-constrained environment
  • Familiarity with scripting languages (e.g., Python, Lua, C#, JavaScript, or similar)
  • Experience with version control systems such as Git
  • Strong problem-solving skills with attention to detail in technical environments


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