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Full Time Lead Game Designer Jobs (NOW HIRING)

Sr Game Designer - D&D

Renton, WA · On-site

$112K - $168K/yr

Are you an experienced tabletop RPG designer with the demonstrated ability to lead major RPG products from inception through publication? We are seeking a Senior Game Designer to work with our design ...

We're constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put ... What You'll Do Epic Games is looking for a Gameplay Designer to help create compelling gameplay ...

Senior Art Designer

Las Vegas, NV · On-site

$90K - $110K/yr

Konami Gaming is looking for a Senior Art Designer to join our team! This onsite position is ... Can project future trends, and drive Konami's art to lead the way. Initiates and leads individual ...

Konami Gaming is looking for a Senior Art Designer to join our team! This onsite position is ... Can project future trends, and drive Konami's art to lead the way. Initiates and leads individual ...

We've been in the video game business since 1995, creating interactive experiences for fans of the ... Collaborate with fellow designers, artists, and engineers under the direction of the Lead Gameplay ...

Lead Designer

San Mateo, CA · On-site

$127K - $190K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Lead Designer

San Mateo, CA · On-site +1

$127K - $190K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Lead Designer

San Mateo, CA · On-site +1

$127K - $190K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Lead Designer

San Mateo, CA · On-site

$127K - $190K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Showing results 41-60

Full Time Lead Game Designer information

See salary details

$78.5K

$147.4K

$186K

How much do full time lead game designer jobs pay per year?

As of Sep 1, 2026, the average yearly pay for full time lead game designer in the United States is $147,403.00, according to ZipRecruiter salary data. Most workers in this role earn between $134,500.00 and $167,000.00 per year, depending on experience, location, and employer.

What does a full time lead game designer do?

A Full Time Lead Game Designer is responsible for overseeing the creative vision and design direction of a video game project. They manage a team of designers, collaborate with other departments like art and programming, and ensure that gameplay mechanics, storylines, and user experiences align with the project's goals. The lead designer also reviews and approves game features, provides feedback, and helps solve design challenges throughout development. Their work is crucial in delivering a cohesive and engaging gaming experience from concept to release.

What are the key skills and qualifications needed to thrive as a full time lead game designer?

To thrive as a Full Time Lead Game Designer, you need expertise in game design principles, narrative development, and a strong portfolio of shipped titles, often supported by a degree in game design or a related field. Proficiency with industry-standard tools such as Unity, Unreal Engine, and project management software, as well as familiarity with version control systems, is typically required. Leadership, creative vision, collaboration, and effective communication are standout soft skills in this role. These combined abilities ensure cohesive team direction, innovative gameplay experiences, and successful project delivery within competitive game development environments.

How does a full time lead game designer typically collaborate with other departments during game development?

A Full Time Lead Game Designer plays a pivotal role in cross-departmental collaboration by acting as a bridge between the design team and other groups such as art, programming, and production. They regularly communicate the game vision and mechanics, ensuring that all departments are aligned and any technical or creative challenges are addressed efficiently. Lead Game Designers often participate in meetings to review progress, provide feedback, and adjust design documents as needed. This collaborative approach ensures the final product meets both creative goals and technical constraints, making strong communication and leadership skills essential.

What is the difference between Full Time Lead Game Designer vs Full Time Game Designer?

AspectFull Time Lead Game DesignerFull Time Game Designer
ResponsibilitiesOversees game design team, sets creative direction, manages design workflowDevelops game mechanics, creates levels, implements design elements
Required SkillsLeadership, project management, advanced design skillsStrong design skills, technical proficiency, creativity
Work EnvironmentCollaborative team leadership, cross-department coordinationHands-on design work, individual contribution
Common UsageUsed in larger studios with multiple designersUsed in studios of all sizes, often as a mid-level role

The main difference between a Full Time Lead Game Designer and a Full Time Game Designer lies in leadership and scope. The lead role involves managing the design team and setting overall creative direction, while the game designer focuses on hands-on development of game elements. Both roles require strong design skills, but the lead position emphasizes management and strategic oversight.

What cities are hiring for Full Time Lead Game Designer jobs?

Cities with the most Full Time Lead Game Designer job openings:

What are the most commonly searched types of Lead Game Designer jobs?

The most popular types of Lead Game Designer jobs are:

What states have the most Full Time Lead Game Designer jobs?

States with the most job openings for Full Time Lead Game Designer jobs include:

Infographic showing various Full Time Lead Game Designer job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $147,403 per year, or $70.9 per hour.

$140K - $165K/yr

Full-time

Medical, Retirement, PTO

Re-posted 12 days ago


Job description

Company Overview: 

Age of Learning® is the leading developer of engaging and effective Pre-K through 2nd grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company's research-based curriculum, developed by education experts, includes the award-winning programs ABCmouse®, Adventure Academy®, as well as the adaptive, personalized school solutions, My Math Academy®, My Reading Academy®, and My Reading Academy Español®. Having served over 55 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children. To learn more about Age of Learning, visit AgeofLearning.com.

Summary: 

We're looking for a rare combination: a passionate, player-empathetic designer who can develop complex systems as well as clear, end-user experiences for children. The Lead UX/Game Designer will work across all of ABCmouse's game experiences: improving existing activities, ideating new features and mechanics, and creating live-service content—while keeping the learning needs of young children at the center of every decision. 

This is a "unicorn" role that sits at the intersection of UX design, casual game design, and data-informed product thinking. The ideal candidate is action-oriented and producer-minded, comfortable driving work from a rough idea all the way to launch, and energized by the challenge of making education feel like play. 

Responsibilities: 
  • Lead end-to-end design of new game features and improvements to existing games, from concept through launch and live-service iteration
  • Create high-quality UX flows, wireframes, prototypes, and visual specs in Figma that communicate design intent clearly to engineering and product partners
  • Design and balance complex game metagame systems and economy mechanics that motivate and reward young learners
  • Use product data, user research, and competitive analysis to identify opportunities for improvement and validate design decisions
  • Collaborate closely with producers, engineers, educators, and artists to bring features from inception to shipped product
  • Champion the end user—primarily children ages 2–10 and their parents—throughout the design process, advocating for age-appropriate, accessible, and delightful experiences
  • Maintain a deep understanding of the ABCmouse product, user base, and competitive landscape to proactively surface improvement opportunities
  • Leverage AI tools (e.g., Claude, Sc, or similar) to accelerate design exploration, prototyping workflows, and launch of designs to our end users at high quality
  • Partner with data teams to pull and interpret metrics that inform ongoing feature refinement and live-service decisions
  • Contribute to design system standards and best practices for game design across the ABCmouse product and within AI tools and workflows 
Minimum Qualifications:
  • 8+ years of experience in game design, UX design, or a hybrid of both, with shipped titles or products in your portfolio
  • Proven experience designing casual mobile games, with a strong grasp of engagement loops, progression systems, and player motivation
  • Proficiency in Figma for UX flows, interactive prototypes, and design specs
  • Demonstrated ability to design and tune game economy and metagame systems
  • Track record of delivering live-service content and iterating on features post-launch based on data
  • Comfort working with product analytics—pulling data, reading dashboards, and using metrics to drive decisions
  • Strong cross-functional collaboration skills; able to work fluidly with product, engineering, art, and education teams
  • Action-oriented with a producer mindset—you drive work forward and see it through to completion without waiting to be asked
  • Passion for and deep empathy with end users, especially children and families 
Preferred Qualifications:
  • Experience designing for kids' products and/or educational platforms
  • Familiarity with early childhood learning principles or curriculum design
  • Experience with AI-assisted design tools integrated into a professional workflow
  • Background in both UX and game design disciplines (not just one or the other)
  • Experience at a company shipping subscription or live-service consumer products
  • Familiarity with ABCmouse or similar early learning platforms as a user, parent, or designer 

The estimated salary range for a new hire in this position is below. Salary may vary depending on job-related factors, including knowledge, skills, experience, and location.

Total Compensation:
$140,000—$165,000 USD
Age of Learning currently provides:
  • 91% of employee health and welfare benefits premiums & 70% of dependent benefits premiums
  • A 401(k) program with employer match
  • 15 paid vacation days (increases to 20 days on your 3rd anniversary), 12 observed national paid holidays, 9 sick days, and 16 paid volunteer hours per year
  • 7 paid days for company-wide year end closure (includes 3 observed paid holidays) 
  • Our flexible work culture means 2 or more days in the office (hybrid) or 100% fully remote options available for most positions
Security Advisory

At Age of Learning, we prioritize a safe recruitment process. Communication will come solely from official Age of Learning email addresses, @aofl.com, or our verified LinkedIn Recruiter accounts — be cautious of deviations. We will never request sensitive personal information during the early application stages. Interviews are conducted via phone, in person, or Zoom — never through messaging apps. Job offers are communicated verbally and followed by written documentation via DocuSign. Any requests for personal information will occur through secure channels only.

An Equal Opportunity Employer

Age of Learning, Inc. (the "Company") is committed to a policy of Equal Employment Opportunity and will not discriminate against an applicant or employee on the basis of race, color, religion, creed, national origin or ancestry, sex, gender expression, age, physical or mental disability, medical condition, pregnancy, veteran or military status, marital status, sexual orientation, gender identity, domestic partner status, genetic information, or any other legally-recognized protected basis under federal, state, or local laws, regulations, or ordinances. Age of Learning, Inc. (the "Company") will consider qualified applicants with criminal histories pursuant to EEOC requirements and state applicable laws, e.g. New York City Fair Chance Act.

Employee/Applicant Privacy Notice

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.